OsNpcShout
From OpenSimulator
(Difference between revisions)
(Add exemple) |
|||
Line 4: | Line 4: | ||
|delay=0 | |delay=0 | ||
|function_syntax=osNpcShout(key npc, integer channel, string message) | |function_syntax=osNpcShout(key npc, integer channel, string message) | ||
− | |||
|description='''npc''' shouts '''message''' on the given '''channel'''. | |description='''npc''' shouts '''message''' on the given '''channel'''. | ||
+ | |ossl_example=<source lang="lsl"> | ||
+ | // | ||
+ | // osNpcShout Script Exemple | ||
+ | // Authior: djphil | ||
+ | // | ||
+ | |||
+ | key npc; | ||
+ | |||
+ | default | ||
+ | { | ||
+ | state_entry() | ||
+ | { | ||
+ | llSay(PUBLIC_CHANNEL, "Touch to see osNpcShout usage."); | ||
+ | } | ||
+ | |||
+ | touch_start(integer number) | ||
+ | { | ||
+ | key toucher = llDetectedKey(0); | ||
+ | vector npcPos = llGetPos() + <-1.0, 0.0, 1.0>; | ||
+ | osAgentSaveAppearance(toucher, "appearance"); | ||
+ | npc = osNpcCreate("ImYour", "Clone", npcPos, "appearance"); | ||
+ | state hasNPC; | ||
+ | } | ||
+ | } | ||
+ | |||
+ | state hasNPC | ||
+ | { | ||
+ | state_entry() | ||
+ | { | ||
+ | llSetTimerEvent(5.0); | ||
+ | } | ||
+ | |||
+ | timer() | ||
+ | { | ||
+ | llSetTimerEvent(0.0); | ||
+ | osNpcShout(npc, PUBLIC_CHANNEL, "Hello world!"); | ||
+ | osNpcShout(npc, PUBLIC_CHANNEL, "I Love OpenSimulator!"); | ||
+ | osNpcShout(npc, PUBLIC_CHANNEL, "The Open Source Metaverse!"); | ||
+ | } | ||
+ | |||
+ | touch_start(integer number) | ||
+ | { | ||
+ | osNpcShout(npc, PUBLIC_CHANNEL, "Goodbye!"); | ||
+ | llSetTimerEvent(0.0); | ||
+ | osNpcRemove(npc); | ||
+ | npc = NULL_KEY; | ||
+ | state default; | ||
+ | } | ||
+ | } | ||
+ | |||
+ | </source> | ||
|additional_info=This function was added in 0.7.4-post-fixes | |additional_info=This function was added in 0.7.4-post-fixes | ||
}} | }} | ||
'''See Also''' | '''See Also''' | ||
+ | * [[osNpcWhisper]] | ||
* [[osNpcSay]] | * [[osNpcSay]] | ||
* [[osNpcSayTo]] | * [[osNpcSayTo]] | ||
− | * [[ | + | * [[osNpcShout]] |
Revision as of 06:55, 29 November 2020
osNpcShout(key npc, integer channel, string message)
| |
npc shouts message on the given channel. | |
Threat Level | High |
Permissions | ${OSSL|osslNPC} |
Extra Delay | 0 seconds |
Example(s) | |
// // osNpcShout Script Exemple // Authior: djphil // key npc; default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch to see osNpcShout usage."); } touch_start(integer number) { key toucher = llDetectedKey(0); vector npcPos = llGetPos() + <-1.0, 0.0, 1.0>; osAgentSaveAppearance(toucher, "appearance"); npc = osNpcCreate("ImYour", "Clone", npcPos, "appearance"); state hasNPC; } } state hasNPC { state_entry() { llSetTimerEvent(5.0); } timer() { llSetTimerEvent(0.0); osNpcShout(npc, PUBLIC_CHANNEL, "Hello world!"); osNpcShout(npc, PUBLIC_CHANNEL, "I Love OpenSimulator!"); osNpcShout(npc, PUBLIC_CHANNEL, "The Open Source Metaverse!"); } touch_start(integer number) { osNpcShout(npc, PUBLIC_CHANNEL, "Goodbye!"); llSetTimerEvent(0.0); osNpcRemove(npc); npc = NULL_KEY; state default; } } | |
Notes | |
This function was added in 0.7.4-post-fixes |
See Also
- osNpcWhisper
- osNpcSay
- osNpcSayTo
- osNpcShout