OsVecDistSquare
From OpenSimulator
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// osVecDistSquare Script Example | // osVecDistSquare Script Example | ||
// | // | ||
| − | + | ||
default | default | ||
{ | { | ||
state_entry() | state_entry() | ||
| + | { | ||
| + | llSay(PUBLIC_CHANNEL, "Touch to see osVecDistSquare usage."); | ||
| + | } | ||
| + | |||
| + | touch_start(integer number) | ||
{ | { | ||
vector input_a = <1.0, 2.0, 3.0>; | vector input_a = <1.0, 2.0, 3.0>; | ||
vector input_b = <3.0, 2.0, 1.0>; | vector input_b = <3.0, 2.0, 1.0>; | ||
| − | llSay(PUBLIC_CHANNEL, "The square root of the distance between " + (string)input_a + " and " + (string)input_b + " is | + | llSay(PUBLIC_CHANNEL, "The square root of the distance between " + (string)input_a + " and " + (string)input_b |
| + | + " is " + (string)osVecDistSquare(input_a, input_b) + "."); | ||
} | } | ||
} | } | ||
Revision as of 09:49, 26 November 2020
float osVecDistSquare(vector a, vector b)
| |
| returns the square of norm of vector or distance vector (a - b), when expensive square root is not needed. | |
| Threat Level | No threat level specified |
| Permissions | No permissions specified |
| Extra Delay | 0 seconds |
| Example(s) | |
// // osVecDistSquare Script Example // default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch to see osVecDistSquare usage."); } touch_start(integer number) { vector input_a = <1.0, 2.0, 3.0>; vector input_b = <3.0, 2.0, 1.0>; llSay(PUBLIC_CHANNEL, "The square root of the distance between " + (string)input_a + " and " + (string)input_b + " is " + (string)osVecDistSquare(input_a, input_b) + "."); } } | |
See Also