Universal Time in OpenSim

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(OpenSimulator Time: Note times in OpenSim normally use viewers time, with variable daylight savings time offset behaviour)
 
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== OpenSim Standard Time ==
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== OpenSimulator Time ==
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OpenSim time zone is set by the viewer's Standard Pacific Standard Time with daylight savings time offset behaviour via the DSTZone setting in Robust.[HG].ini. It may vary between grids.
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E.g. DSTZone = "America/Los_Angeles;Pacific Standard Time"
  
OpenSim is based on [[UTC]] (Coordinated Universal Time) and not SLT (Second Life Time) which is based on PST (Pacific Standard Time). Due to the very nature of OpenSim being a metaverse, UTC was a natural choice due to its use throughout the Earth as the standard starting point for all timezones. Going forward it will be much easier to plan events and use standard toolsets in OpenSim and any metaverses based on it.
 
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[[Category:Standards]]

Latest revision as of 03:42, 25 September 2020


[edit] OpenSimulator Time

OpenSim time zone is set by the viewer's Standard Pacific Standard Time with daylight savings time offset behaviour via the DSTZone setting in Robust.[HG].ini. It may vary between grids.

E.g. DSTZone = "America/Los_Angeles;Pacific Standard Time"

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