OsGetSitActiveRange
From OpenSimulator
(Difference between revisions)
(Created page with "{{osslfunc |function_syntax=float osGetActiveRange() |csharp_syntax= |description= returns the sit active range of the prim see osSetActiveRange * range > 0: if a avatar i...") |
|||
| Line 1: | Line 1: | ||
{{osslfunc | {{osslfunc | ||
| − | |function_syntax=float | + | |function_syntax=float osGetSitActiveRange() |
|csharp_syntax= | |csharp_syntax= | ||
| − | |description= returns the sit active range of the prim see [[ | + | |description= returns the sit active range of the prim see [[osSetSitActiveRange]] |
* range > 0: if a avatar if far from the prim by more than that value, a sit request is silent ignored | * range > 0: if a avatar if far from the prim by more than that value, a sit request is silent ignored | ||
* range == 0: disables this limit. Region default is used. Current that is unlimited if a sit target is set or physics can sit the avatar, otherwise 10m | * range == 0: disables this limit. Region default is used. Current that is unlimited if a sit target is set or physics can sit the avatar, otherwise 10m | ||
Revision as of 12:18, 23 January 2020
float osGetSitActiveRange()
| |
returns the sit active range of the prim see osSetSitActiveRange
| |
| Threat Level | None |
| Permissions | Use of this function is always allowed by default |
| Extra Delay | 0 seconds |
| Notes | |
| This function was added in 0.9.2.0 | |