OsNpcStopAnimation
From OpenSimulator
(Difference between revisions)
												
			m (Added note stating which version of OpenSim introduced this function)  | 
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| Line 4: | Line 4: | ||
|description=Stops an animation that is being played by the NPC identified by their key.  | |description=Stops an animation that is being played by the NPC identified by their key.  | ||
|threat_level=High  | |threat_level=High  | ||
| − | |permissions=${  | + | |permissions=${OSSL|osslNPC}  | 
|delay=0  | |delay=0  | ||
|ossl_example=  | |ossl_example=  | ||
|additional_info=This function was added in 0.7.3-post-fixes  | |additional_info=This function was added in 0.7.3-post-fixes  | ||
}}  | }}  | ||
Revision as of 20:09, 25 September 2019
osNpcStopAnimation(key npc, string animation)
 
 | |
| Stops an animation that is being played by the NPC identified by their key. | |
| Threat Level | High | 
| Permissions | ${OSSL|osslNPC} | 
| Extra Delay | 0 seconds | 
| Notes | |
| This function was added in 0.7.3-post-fixes | |