OsNpcStopAnimation
From OpenSimulator
(Difference between revisions)
m (Added note stating which version of OpenSim introduced this function) |
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Line 4: | Line 4: | ||
|description=Stops an animation that is being played by the NPC identified by their key. | |description=Stops an animation that is being played by the NPC identified by their key. | ||
|threat_level=High | |threat_level=High | ||
− | |permissions=${ | + | |permissions=${OSSL|osslNPC} |
|delay=0 | |delay=0 | ||
|ossl_example= | |ossl_example= | ||
|additional_info=This function was added in 0.7.3-post-fixes | |additional_info=This function was added in 0.7.3-post-fixes | ||
}} | }} |
Revision as of 20:09, 25 September 2019
osNpcStopAnimation(key npc, string animation)
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Stops an animation that is being played by the NPC identified by their key. | |
Threat Level | High |
Permissions | ${OSSL|osslNPC} |
Extra Delay | 0 seconds |
Notes | |
This function was added in 0.7.3-post-fixes |