OsNpcSetRot
From OpenSimulator
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m (Added note stating which version of OpenSim introduced this function) |
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|description=Set the rotation of the avatar. Only setting the rotation in the Z plane in Euler rotation will have any meaningful effect (turning the avatar to point in one direction or another). Setting X or Y Euler values will result in the avatar rotating in an undefined manner. | |description=Set the rotation of the avatar. Only setting the rotation in the Z plane in Euler rotation will have any meaningful effect (turning the avatar to point in one direction or another). Setting X or Y Euler values will result in the avatar rotating in an undefined manner. | ||
|threat_level=High | |threat_level=High | ||
− | |permissions=${ | + | |permissions=${OSSL|osslNPC} |
|delay=0 | |delay=0 | ||
|ossl_example= | |ossl_example= | ||
|additional_info=This function was added in 0.7.2-post-fixes | |additional_info=This function was added in 0.7.2-post-fixes | ||
}} | }} |
Revision as of 20:05, 25 September 2019
osNpcSetRot(key npc, rotation rot)
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Set the rotation of the avatar. Only setting the rotation in the Z plane in Euler rotation will have any meaningful effect (turning the avatar to point in one direction or another). Setting X or Y Euler values will result in the avatar rotating in an undefined manner. | |
Threat Level | High |
Permissions | ${OSSL|osslNPC} |
Extra Delay | 0 seconds |
Notes | |
This function was added in 0.7.2-post-fixes |