OsParcelJoin
From OpenSimulator
(Difference between revisions)
m (some format conversions) |
|||
| (7 intermediate revisions by 4 users not shown) | |||
| Line 1: | Line 1: | ||
{{osslfunc | {{osslfunc | ||
|threat_level=High | |threat_level=High | ||
| − | |function_syntax=osParcelJoin(vector pos1, vector pos2) | + | |permissions=ESTATE_MANAGER,ESTATE_OWNER |
| − | |ossl_example= | + | |delay=0 |
| − | |description= | + | |additional_info=This function was added in 0.7 |
| + | |function_syntax= osParcelJoin(vector pos1, vector pos2) | ||
| + | |ossl_example=<source lang = "lsl"> | ||
| + | // ---------------------------------------------------------------- | ||
| + | // Example / Sample Script to show function use. | ||
| + | // | ||
| + | // Script Title: osParcelJoin.lsl | ||
| + | // Script Author: | ||
| + | // Threat Level: High | ||
| + | // Script Source: SUPPLEMENTAL http://opensimulator.org/wiki/osParcelJoin | ||
| + | // | ||
| + | // Notes: See Script Source reference for more detailed information | ||
| + | // This sample is full opensource and available to use as you see fit and desire. | ||
| + | // Threat Levels only apply to OSSL & AA Functions | ||
| + | // See http://opensimulator.org/wiki/Threat_level | ||
| + | // ================================================================ | ||
| + | // Inworld Script Line: osParcelJoin(vector start, vector end); | ||
| + | // | ||
| + | // Example of osParcelJoin | ||
| + | // This function allows for creating and managing parcels programmatically. | ||
| + | // Joins( start.x,start.y _to_ end.x,end.y ) Z is ignored but must exist in syntax | ||
| + | default | ||
| + | { | ||
| + | state_entry() | ||
| + | { | ||
| + | llSay(0,"Touch to Join adjacent Parcels"); | ||
| + | } | ||
| + | touch_start(integer num_detected) | ||
| + | { | ||
| + | vector start = <0.0, 0.0, 0.0>; //top corner | ||
| + | vector end = <100.0, 100.0, 0.0>; | ||
| + | osParcelJoin(start, end); | ||
| + | } | ||
| + | } | ||
| + | </source> | ||
| + | |description=Joins two adjacent parcels within the same region. | ||
| | | | ||
}} | }} | ||
Latest revision as of 16:30, 1 May 2019
osParcelJoin(vector pos1, vector pos2)
| |
| Joins two adjacent parcels within the same region. | |
| Threat Level | High |
| Permissions | ESTATE_MANAGER,ESTATE_OWNER |
| Extra Delay | 0 seconds |
| Example(s) | |
// ---------------------------------------------------------------- // Example / Sample Script to show function use. // // Script Title: osParcelJoin.lsl // Script Author: // Threat Level: High // Script Source: SUPPLEMENTAL http://opensimulator.org/wiki/osParcelJoin // // Notes: See Script Source reference for more detailed information // This sample is full opensource and available to use as you see fit and desire. // Threat Levels only apply to OSSL & AA Functions // See http://opensimulator.org/wiki/Threat_level // ================================================================ // Inworld Script Line: osParcelJoin(vector start, vector end); // // Example of osParcelJoin // This function allows for creating and managing parcels programmatically. // Joins( start.x,start.y _to_ end.x,end.y ) Z is ignored but must exist in syntax default { state_entry() { llSay(0,"Touch to Join adjacent Parcels"); } touch_start(integer num_detected) { vector start = <0.0, 0.0, 0.0>; //top corner vector end = <100.0, 100.0, 0.0>; osParcelJoin(start, end); } } | |
| Notes | |
| This function was added in 0.7 | |