OsGetHealRate
From OpenSimulator
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See also [[OsSetHealRate]]. | See also [[OsSetHealRate]]. | ||
| − | |additional_info=This function was added in 0.9.0 | + | |additional_info=This function was added in 0.9.0.1}} |
| − | }} | + | |
Revision as of 08:59, 7 December 2018
float osGetHealRate(key avatar)
| |
| Gets the current automatic healing rate in % per second.
Default heal rate is now around 0.5% per second. See also OsSetHealRate. | |
| Threat Level | None |
| Permissions | Use of this function is always allowed by default |
| Extra Delay | 0 seconds |
| Example(s) | |
// // osGetHealth Script Example // default { state_entry() { key uuid = llGetOwner(); osSetHealRate(uuid, 10.0); osCauseDamage(uuid, 50.0); llOwnerSay("osGetHealRate = " + (string)osGetHealRate(uuid)); llOwnerSay(llKey2Name(uuid) + " has " + (string)osGetHealth(uuid) + "% health left."); } } | |
| Notes | |
| This function was added in 0.9.0.1 | |