LSL Status/Kan-ed7
From OpenSimulator
(Difference between revisions)
| Line 2: | Line 2: | ||
vector rotationCenter; | vector rotationCenter; | ||
| − | + | ||
default | default | ||
{ | { | ||
Revision as of 08:12, 27 February 2008
Code:
vector rotationCenter;
default
{
state_entry()
{
llSay( 0, "Hello, Avatar!");
vector startPoint = llGetPos();
rotationCenter = startPoint + < 3, 3, 3 >;
// distance to the point of rotation should probably be a
// function of the max dimension of the object.
}
touch_start(integer total_number)
{
llSay( 0, "Touched." );
// Define a "rotation" of 10 degrees around the z-axis.
rotation Z_15 = llEuler2Rot( < 0, 0, 15 * DEG_TO_RAD > );
integer i;
for( i = 1; i < 100; i++ ) // limit simulation time in case of
{ // unexpected behavior.
vector currentPosition = llGetPos();
vector currentOffset = currentPosition - rotationCenter;
// rotate the offset vector in the X-Y plane around the
// distant point of rotation.
vector rotatedOffset = currentOffset * Z_15;
vector newPosition = rotationCenter + rotatedOffset;
llSetPos( newPosition );
}
llSay( 0, "Orbiting stopped" );
}
}
Status: Working!