OsPreloadSound
From OpenSimulator
(Difference between revisions)
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m (Fixed a cut and paste error) |
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|delay=1 | |delay=1 | ||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
| − | + | osPreloadSound("00000000-0000-0000-0000-000000000000"); | |
| − | + | osPreloadSound("Name of sound in this prim"); | |
</source> | </source> | ||
|description=Preload the specified sound in viewers of nearby avatars. | |description=Preload the specified sound in viewers of nearby avatars. | ||
Revision as of 08:10, 12 November 2018
osPreloadSound(string sound)
| |
| Preload the specified sound in viewers of nearby avatars.
The sound parameter can be the UUID of a sound or the name of a sound that is in the inventory of the prim containing the script calling this function. | |
| Threat Level | This function does not do a threat level check |
| Permissions | Use of this function is always allowed by default |
| Extra Delay | 1 seconds |
| Example(s) | |
osPreloadSound("00000000-0000-0000-0000-000000000000"); osPreloadSound("Name of sound in this prim"); | |
| Notes | |
| This function was added in 0.9.0.1 | |