OsGetRezzingObject
From OpenSimulator
(Difference between revisions)
m (Added permissions and delay information) |
m (Added note stating which version of OpenSim introduced this function) |
||
| Line 7: | Line 7: | ||
Will return [[NULL_KEY]] if rezzed by agent or otherwise unknown source. | Will return [[NULL_KEY]] if rezzed by agent or otherwise unknown source. | ||
Should only be reliable inside the on_rez event. | Should only be reliable inside the on_rez event. | ||
| + | |additional_info=This function was added in 0.7.4-post-fixes | ||
}} | }} | ||
Revision as of 08:37, 15 October 2018
LSLString osGetRezzingObject()
| |
| Get the key of the object that rezzed this object.
Will return NULL_KEY if rezzed by agent or otherwise unknown source. Should only be reliable inside the on_rez event. | |
| Threat Level | None |
| Permissions | Use of this function is always allowed by default |
| Extra Delay | 0 seconds |
| Notes | |
| This function was added in 0.7.4-post-fixes | |