OsGetRezzingObject
From OpenSimulator
(Difference between revisions)
SignpostMarv (Talk | contribs) (documenting osGetRezzingObject) |
m (Added permissions and delay information) |
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|function_syntax=LSLString osGetRezzingObject() | |function_syntax=LSLString osGetRezzingObject() | ||
|threat_level=None | |threat_level=None | ||
| + | |permissions=true | ||
| + | |delay=0 | ||
|description=Get the key of the object that rezzed this object. | |description=Get the key of the object that rezzed this object. | ||
Will return [[NULL_KEY]] if rezzed by agent or otherwise unknown source. | Will return [[NULL_KEY]] if rezzed by agent or otherwise unknown source. | ||
Should only be reliable inside the on_rez event. | Should only be reliable inside the on_rez event. | ||
}} | }} | ||
Revision as of 11:29, 25 October 2017
LSLString osGetRezzingObject()
| |
| Get the key of the object that rezzed this object.
Will return NULL_KEY if rezzed by agent or otherwise unknown source. Should only be reliable inside the on_rez event. | |
| Threat Level | None |
| Permissions | Use of this function is always allowed by default |
| Extra Delay | 0 seconds |