0.8.0.3 Release
From OpenSimulator
m (→Scripting) |
|||
Line 34: | Line 34: | ||
=== Scripting === | === Scripting === | ||
− | * Fix so that llRemoteLoadScriptPin() cannot load scripts into other prims where the pin is unset (equal to 0). Destination prims have an unset pin by default. This bug has been introduced ever since the function was implemented in commit 3697e08 (Fri Jun 27 02:22:33 2008) and so affects all | + | * Fix so that llRemoteLoadScriptPin() cannot load scripts into other prims where the pin is unset (equal to 0). Destination prims have an unset pin by default. This bug has been introduced ever since the function was implemented in commit 3697e08 (Fri Jun 27 02:22:33 2008) and so affects all OpenSimulator versions since before 0.4. |
== Acknowledgements == | == Acknowledgements == |
Revision as of 06:05, 28 February 2015
Languages: |
English Français |
Contents |
Release Notes
General
Welcome to OpenSimulator 0.8.0.3, an open-source multi-user 3D virtual environment and metaverse server platform.
This is a security release following on from 0.8.0.2. As such, it contains a single functional fix.
As ever, OpenSimulator is a highly complex system. Various usage scenarios (standalone, grid, hypergrid, etc.) in combination with different dependencies (e.g. different versions of mono on Linux/Mac) can sometimes produce unexpected or unstable behaviour.
This release is compatible with the existing OpenSimulator 0.8 database without any migrations. There is some additional config in OpenSimDefaults.ini but if you have not changed this file (as is strong recommended) then you do not need to worry about these.
As this is a wiki page, please feel free to update it with more information about migration or other issues as and when these come to light.
You can download this release of OpenSimulator from http://opensimulator.org/wiki/Download
Known issues
- Arbitrary key:value storage for regions has not yet been implemented for SQLite or MSSQL. This is necessary for temporary attachments settings to be persisted. This functionality is considered experimental.
- Regression in RLV functionality where objects given via the llGiveInventoryFolder() function with a folder name with the format #RLV/~gift are still placed in the #RLV folder but now with the name still as "#RLV/~gift" rather than just "~gift". This is being addressed in http://opensimulator.org/mantis/view.php?id=6311. Any help from viewer developers on this would be much appreciated.
- No form of prim equivalence is implemented for meshes.
- Loading scripts from the library section of inventory does not work properly.
- The non-default Warp3D maptile generator currently leaks memory very badly. We recommend that you only use this once at the beginning of each simulator session.
Requirements
OpenSimulator requires:
- .NET Framework 4 when running under Windows.
- At least Mono 2.8 when running under Mono (Linux or Mac). However, we recommend using at least Mono 2.10 as Mono 2.8.x has been reported as less stable in some situations when running OpenSimulator. Mono 3 has also been reported as working well with OpenSimulator.
Backwards Compatibility Notices
- With respect to OpenSimulator 0.8, this release does not contain database migrations. However, as always please backup your database before migrating from any earlier OpenSimulator versions.
Changes
Scripting
- Fix so that llRemoteLoadScriptPin() cannot load scripts into other prims where the pin is unset (equal to 0). Destination prims have an unset pin by default. This bug has been introduced ever since the function was implemented in commit 3697e08 (Fri Jun 27 02:22:33 2008) and so affects all OpenSimulator versions since before 0.4.
Acknowledgements
Many thanks to all the developers, testers and community members who contributed to this release and who help out with OpenSimulator generally. Your hard work makes this all possible. In particular, thanks to Tranquility Dexter of InWorldz for finding this problem and contributing a fix.