Hypergrid Friends
From OpenSimulator
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(→Offering a friendship when on a foreign grid to an avatar local to that grid) |
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'''Incomplete''' | '''Incomplete''' | ||
+ | # On making a friend request, the requester's client sends a FriendshipOffered IM to the current foreign simulator. | ||
+ | # The foreign simulator forwards this request to the friendee. If the friendee is elsewhere on the grid, then the message is forwarded to the simulator they are on. | ||
+ | # The friendee sees the request. If they are offline and IMs are being stored, they will see this when they next log back on. | ||
+ | # If the friendee accepts, then their client sends a AcceptFriendship UDP message to their current simulator. | ||
+ | # The foreign simulator stores the friendship information in its grid. | ||
+ | # The friendship information is forwarded on to the friendees HGFriendsService with the newfriendship message. | ||
+ | # --- | ||
# Returning to home grid, the "Please confirm this friendship you made while you were away." message originates from HGFriendsModule.FriendshipMessages(). | # Returning to home grid, the "Please confirm this friendship you made while you were away." message originates from HGFriendsModule.FriendshipMessages(). |
Revision as of 16:34, 7 January 2015
Sorry, page under constructions. At the moment just some notes on how friends work over the Hypergrid -- Justincc (talk) 23:46, 7 January 2015 (UTC)
Contents |
Class Summary
OpenSim.Region.CoreModules.Avatar
Class Name | Interfaces | Description |
---|---|---|
Friends.HGFriendsModule | IFriendsModule, IFriendsSimConnector, ISharedRegionModule | Extends and replaces FriendsModule. Accessed via Scene.RequestModuleInterface<IFriendsModule>() and Scene.RequestModuleInterface<IFriendsSimConnector>(). Performs HG specific friend functions such as forwarding friendship requests and caching. |
Friends.HGStatusNotifier | None | Helps manage HG friend status notifications. |
OpenSim.Services.HypergridService
Class Name | Interfaces | Description |
---|---|---|
HGFriendsService | IHGFriendsService | Provides the friends service accessed by foreign grids. |
Flows
Offering a friendship when on a foreign grid to an avatar local to that grid
Incomplete
- On making a friend request, the requester's client sends a FriendshipOffered IM to the current foreign simulator.
- The foreign simulator forwards this request to the friendee. If the friendee is elsewhere on the grid, then the message is forwarded to the simulator they are on.
- The friendee sees the request. If they are offline and IMs are being stored, they will see this when they next log back on.
- If the friendee accepts, then their client sends a AcceptFriendship UDP message to their current simulator.
- The foreign simulator stores the friendship information in its grid.
- The friendship information is forwarded on to the friendees HGFriendsService with the newfriendship message.
- ---
- Returning to home grid, the "Please confirm this friendship you made while you were away." message originates from HGFriendsModule.FriendshipMessages().