LSL Status
From OpenSimulator
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− | == [ | + | == [[LSL_Status/Kan-ed|Kan-Ed Script Tests]] == |
[http://www.kan-ed.org/second-life/using-LSL.html description] | [http://www.kan-ed.org/second-life/using-LSL.html description] | ||
− | == [ | + | == [[LSL_Status/types|Types]] == |
[http://www.lslwiki.net/lslwiki/wakka.php?wakka=types description] | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=types description] | ||
− | == [ | + | == [[LSL_Status/events|Events]] == |
[http://www.lslwiki.net/lslwiki/wakka.php?wakka=events description] | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=events description] | ||
− | == [ | + | == [[LSL_Status/functions|Functions]] == |
[http://www.lslwiki.net/lslwiki/wakka.php?wakka=functions description] | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=functions description] | ||
[[Category:Development]] | [[Category:Development]] |
Revision as of 13:00, 4 February 2008
This page is for those who want to flesh out the LSL ScriptEngine. The file you modify is Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs.
This page is always under construction and perpetually being updated, don't consider the info here to be 100% dead on. If you find a feature that works that is not listed as "working" here. Please fully test it out and update it here or make a note that it is working and ready to be tested, if you can't test it.
Contents |
Latest LSL News
- OpenSim's own scripting team is accepting ideas/requests/wishlists for custom functions. LSL_osFunctions
- Some notes on converting LSL:PrimitiveParams to OpenSim PrimitiveBaseShape
- Currently LSL is in a state of uncertainty based off the recent LibSL fiasco.
- Once that is smoothed out, all LSL that previously tested fine, will be retested.
- Because of the aforementioned issues, these numbers here likely lie.
Quick Progress Guide
Script tests
Types
Events
Functions