Scripting Languages
From OpenSimulator
(New page: = Scripting Languages = OpenSim currently supports 3 scripting languages, and more are under way.<br /> Scripts are restored automatically when OpenSim starts.<br /> == LSL == LSLv2 is t...) |
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Allthough many commands are still being developed, the majority of ll-functions has been implemented and it is possible to make usable scripts. | Allthough many commands are still being developed, the majority of ll-functions has been implemented and it is possible to make usable scripts. | ||
If you want to ensure that the compiler treats your script as LSL you should have "//lsl" as the first 5 letters in script. | If you want to ensure that the compiler treats your script as LSL you should have "//lsl" as the first 5 letters in script. | ||
+ | Example code: | ||
+ | default | ||
+ | { | ||
+ | state_entry() | ||
+ | { | ||
+ | llSay(0, "This is an incredibly useless program."); | ||
+ | } | ||
+ | } | ||
== C# == | == C# == | ||
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<br /> | <br /> | ||
Example code: | Example code: | ||
− | + | //cs | |
− | + | public void default_event_state_entry() | |
− | + | { | |
− | + | llSay(0, "This is an incredibly useless program."); | |
− | + | } | |
== VB.Net == | == VB.Net == | ||
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Example code: | Example code: | ||
− | + | //vb | |
− | + | Public Sub default_event_state_entry() | |
− | + | llSay(0, "This is an incredibly useless program.") | |
− | + | End Sub |
Revision as of 20:17, 1 February 2008
Contents |
Scripting Languages
OpenSim currently supports 3 scripting languages, and more are under way.
Scripts are restored automatically when OpenSim starts.
LSL
LSLv2 is the well know Second Life scripting language. It is basically a C#/Java-like language. Allthough many commands are still being developed, the majority of ll-functions has been implemented and it is possible to make usable scripts. If you want to ensure that the compiler treats your script as LSL you should have "//lsl" as the first 5 letters in script. Example code:
default { state_entry() { llSay(0, "This is an incredibly useless program."); } }
C#
C# is a .Net language.
Allthough it is C# the behaviour is much like LSL in the sense that you still use ll-functions like llSay(), and still use the same events as in LSL.
The first 4 characters in your script must be "//cs" for the compiler to treat it as C#.
Example code:
//cs public void default_event_state_entry() { llSay(0, "This is an incredibly useless program."); }
VB.Net
VB.Net is a .Net language.
Allthough it is VB.Net the behaviour is much like LSL in the sense that you still use ll-functions like llSay(), and still use the same events as in LSL.
The first 4 characters in your script must be "//vb" for the compiler to treat it as VB.Net.
Example code:
//vb Public Sub default_event_state_entry() llSay(0, "This is an incredibly useless program.") End Sub