Changed Event Example

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Line 1: Line 1:
 
'''Code:'''
 
'''Code:'''
 
+
default {
 
+
default {
+
 
     state_entry() {
 
     state_entry() {
 
         llSitTarget(<0, 0, 0.1>, ZERO_ROTATION); // needed for llAvatarOnSitTarget to work
 
         llSitTarget(<0, 0, 0.1>, ZERO_ROTATION); // needed for llAvatarOnSitTarget to work
Line 18: Line 16:
 
         }
 
         }
 
     }
 
     }
}
+
}

Revision as of 18:15, 16 January 2008

Code:

default {
   state_entry() {
       llSitTarget(<0, 0, 0.1>, ZERO_ROTATION); // needed for llAvatarOnSitTarget to work
   }
   
   changed(integer change) { // something changed
       if ((change & CHANGED_LINK) != 0) { // and it was a link change
          // llSleep(0.5); // llUnSit works better with this delay
           key av = llAvatarOnSitTarget();
           llSay(0,(string)av);
           if (av != "") { // somebody is sitting on me
               llSay(0, "Get off!"); // say in chat when person is remove from prim
               
           }
       }
   }
}
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