Client side monitoring

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(Texture Console)
(Viewer statistics)
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If Ping Sim time is very high or occasionally peaks, then this can indicate a poor viewer to simulator network connection.
 
If Ping Sim time is very high or occasionally peaks, then this can indicate a poor viewer to simulator network connection.
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See http://community.secondlife.com/t5/English-Knowledge-Base/How-to-improve-Viewer-performance/ta-p/1316923 for much more information.
  
 
= Texture Console =
 
= Texture Console =

Revision as of 16:33, 4 April 2013

Introduction

This page refers to monitoring facilities that are typically present on a viewer. These are not directly connected with OpenSimulator.

Please add more detail as necessary.

Viewer statistics

The short cut to display this window is CTRL + SHIFT + 1. This shows measures such as viewer frames per second (FPS), Total Frame Time, etc.

If Ping Sim time is very high or occasionally peaks, then this can indicate a poor viewer to simulator network connection.

See http://community.secondlife.com/t5/English-Knowledge-Base/How-to-improve-Viewer-performance/ta-p/1316923 for much more information.

Texture Console

The short cut to display this is CTRL + SHIFT + 3. This will overlay a display on the viewer which details the textures being downloaded and thedownload progress. The number of textures present on the region is the number after the "Textures:" text on the third line of the display. The higher this is, the more graphics memory is required from the viewer and lower performance will be.

See http://wiki.secondlife.com/wiki/Texture_Console for more details.

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