OsSetDynamictextureURL example2
From OpenSimulator
(Difference between revisions)
m (Removed 'Template:' prefix from template includings and/or changed external-link into internal-link) |
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integer count = 0; | integer count = 0; | ||
integer refreshRate = 300; | integer refreshRate = 300; | ||
− | string URL1 = "http://icons.wunderground.com/data/640x480/2xus_rd.gif"; | + | string URL1 = "http://icons.wunderground.com/data/640x480/2xus_rd.gif"; |
string URL2 = "http://icons.wunderground.com/data/640x480/2xus_sf.gif"; | string URL2 = "http://icons.wunderground.com/data/640x480/2xus_sf.gif"; | ||
string URL3 = "http://icons.wunderground.com/data/640x480/2xus_st.gif"; | string URL3 = "http://icons.wunderground.com/data/640x480/2xus_st.gif"; | ||
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} | } | ||
</source> | </source> | ||
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[[Category:OSSL]] | [[Category:OSSL]] |
Latest revision as of 19:51, 3 March 2012
// osWeaherMap.lsl from standard Oopensim Library Scripts integer count = 0; integer refreshRate = 300; string URL1 = "http://icons.wunderground.com/data/640x480/2xus_rd.gif"; string URL2 = "http://icons.wunderground.com/data/640x480/2xus_sf.gif"; string URL3 = "http://icons.wunderground.com/data/640x480/2xus_st.gif"; string dynamicID=""; string contentType="image"; refresh_texture() { count++; string url = ""; integer c = count % 3; if (c == 0) { url = URL1; } else if (c == 1) { url = URL2; } else { url = URL3; } // refresh rate is not yet respected here, which is why we need the timer osSetDynamicTextureURL(dynamicID, contentType ,url , "", refreshRate ); } default { state_entry() { refresh_texture(); llSetTimerEvent(refreshRate); // create a "timer event" every 300 seconds. } timer() { refresh_texture(); } touch_start(integer times) { refresh_texture(); } }