Chat log from the meeting on 2008-08-05
From OpenSimulator
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− | [[Category: | + | <br /> [11:11] Park Bench: started |
+ | <br /> [11:12] You: Hello everybodeh | ||
+ | <br /> [11:12] Johanna Hyacinth: Hello | ||
+ | <br /> [11:12] Homer Horwitz: Hi again | ||
+ | <br /> [11:12] Warin Cascabel: Hello again... | ||
+ | <br /> [11:13] Kurt Stringer is Online | ||
+ | <br /> [11:13] Justin Clark-Casey is Online | ||
+ | <br /> [11:13] Charles Krinkeb: I think we will probably be a bit informal today. | ||
+ | <br /> [11:13] Justin Clark-Casey: hello folks | ||
+ | <br /> [11:13] Torrance Miles: hello | ||
+ | <br /> [11:13] Charles Krinkeb: Morning, Justin. | ||
+ | <br /> [11:13] Digi Fly: hello | ||
+ | <br /> [11:13] Warin Cascabel: Hi | ||
+ | <br /> [11:13] You: the region is spewing exceptions to the console like mad | ||
+ | <br /> [11:13] Homer Horwitz: Hi | ||
+ | <br /> [11:13] Kurt Stringer: Re-Hi | ||
+ | <br /> [11:13] Justin Clark-Casey: uh oh | ||
+ | <br /> [11:13] You: Hey Justin, gratsies man | ||
+ | <br /> [11:13] Nebadon Izumi is Online | ||
+ | <br /> [11:14] Justin Clark-Casey: yo Hiro, Homer, Kurt, Nebadon, Warin, Digi, Charles, Torrance | ||
+ | <br /> [11:14] Dahlia Trimble: new gig for Justincc | ||
+ | <br /> [11:14] Justin Clark-Casey: yo dahlia, warin, joanna | ||
+ | <br /> [11:14] Dahlia Trimble: hi jcc :) | ||
+ | <br /> [11:14] Homer Horwitz waves. | ||
+ | <br /> [11:14] Johanna Hyacinth: Hi, Justin :) | ||
+ | <br /> [11:14] Charles Krinkeb: Do you want to tell us anything about your new gig, Justin? Or should we segue into OpenSim issues? | ||
+ | <br /> [11:14] Justin Clark-Casey: yep, new job, new laptop (new appearance finally) | ||
+ | <br /> [11:15] Justin Clark-Casey: eventually | ||
+ | <br /> [11:15] Justin Clark-Casey: I'm going to be working as Lead Developer for the Black Dress Technology subsidiary of the Fashion Resarch Insittute | ||
+ | <br /> [11:15] Justin Clark-Casey: for Shenlei, in other words | ||
+ | <br /> [11:15] Justin Clark-Casey: using OpenSim as part of an open source platform for their apparel design enterprise solution | ||
+ | <br /> [11:15] Charles Krinkeb: Does that mean dress, purses, undergarments, shoes, or what, may I ask? | ||
+ | <br /> [11:16] Dahlia Trimble: becoming a fashion designer? | ||
+ | <br /> [11:16] Homer Horwitz grins | ||
+ | <br /> [11:16] Johanna Hyacinth: Neat! | ||
+ | <br /> [11:16] Justin Clark-Casey: pretty much all of those, I think | ||
+ | <br /> [11:16] You: Neb reports the region is unreachable | ||
+ | <br /> [11:16] You: he cant get logged in | ||
+ | <br /> [11:16] Justin Clark-Casey: yes, I never imagined I would end up working in fashion | ||
+ | <br /> [11:16] Charles Krinkeb: Let me segue into something that has been mentioned to me recently that might affect FRI a little bit. | ||
+ | <br /> [11:16] Dahlia Trimble: I didnt know Shenlei was that serious | ||
+ | <br /> [11:17] Justin Clark-Casey: yep, pretty serious :) | ||
+ | <br /> [11:17] Nebadon Izumi is Offline | ||
+ | <br /> [11:17] Dahlia Trimble: nice to see :) | ||
+ | <br /> [11:17] Charles Krinkeb: The subject is SQLite to MySQL migration of sim datastores which I suspect might affect some fashion designers who work on their laptops. | ||
+ | <br /> [11:17] Justin Clark-Casey: looks like a user server issue on the console | ||
+ | <br /> [11:17] sacha Magne: Charles, mysql works fine on laptop | ||
+ | <br /> [11:17] Nebadon Izumi is Online | ||
+ | <br /> [11:17] Charles Krinkeb: And away we go with with exceptions again. | ||
+ | <br /> [11:18] Justin Clark-Casey: yes, I see it's spewing like crazy | ||
+ | <br /> [11:18] You: my face just turned lime green rofl | ||
+ | <br /> [11:18] Justin Clark-Casey: charles: migration should now be possible using load-oar/save-oar | ||
+ | <br /> [11:18] Homer Horwitz: Mysql works nice nearly everywhere, but SQLite is far smaller nevertheless | ||
+ | <br /> [11:18] Dahlia Trimble: I saw a bunch that mentioned libsecondlife | ||
+ | <br /> [11:18] Justin Clark-Casey: for the local region datastore, at least | ||
+ | <br /> [11:18] Nebadon Izumi is Offline | ||
+ | <br /> [11:18] Charles Krinkeb: I think the issue is that some sims have started with SQLite and it has been suggested that we need a good way to get existing sim prims. primshapes, land and the rest to MySQL | ||
+ | <br /> [11:18] Justin Clark-Casey: charles: use save-oar/load-oar | ||
+ | <br /> [11:19] Homer Horwitz: Does that include terrain-settings? | ||
+ | <br /> [11:19] Homer Horwitz: (textures, land-values, and so on) | ||
+ | <br /> [11:19] Dahlia Trimble: I did it with load/save xml2 but it didnt take scripts | ||
+ | <br /> [11:19] Charles Krinkeb: I am told that save-oar/load-oar have problems relating to setting the ownership of everything to the master avatar. | ||
+ | <br /> [11:19] Justin Clark-Casey: homer: it includes terrain, but not currently estate settings | ||
+ | <br /> [11:19] Dahlia Trimble: or terrain | ||
+ | <br /> [11:19] Homer Horwitz: No parcels either? | ||
+ | <br /> [11:19] Justin Clark-Casey: dahlia: yep, load-oar/save-oar takes all the assets required as well as the raw shape data | ||
+ | <br /> [11:20] Charles Krinkeb: I only bring it up as I think it partly, but not completely works based on what others are telling me. | ||
+ | <br /> [11:20] Dahlia Trimble: cool I'll have to try it | ||
+ | <br /> [11:20] Justin Clark-Casey: charles: yes, it is still experimental so needs bug reports | ||
+ | <br /> [11:20] Justin Clark-Casey: charles: anything would be helpful - I'm most driven when I know accurately what people need | ||
+ | <br /> [11:21] Charles Krinkeb: Thats good, and my next subject. I want to exhort all us users and testers to add Mantis relating to SQLite->MySql migration, save-oar/load-oar, save-xml2/load-xml2 and backup restore to help development. | ||
+ | <br /> [11:21] You: hmmm, what I'm seeing justin is that some sculpts seem to work and others not | ||
+ | <br /> [11:21] You: I thought you were aware of that though | ||
+ | <br /> [11:22] Justin Clark-Casey: hiro: don't assume I'm aware of anything :) | ||
+ | <br /> [11:22] Justin Clark-Casey: any data is good | ||
+ | <br /> [11:22] You: oh it was more gossip than assumption *winks* | ||
+ | <br /> [11:22] Justin Clark-Casey: of course, mantises are the most convenient format | ||
+ | <br /> [11:22] Charles Krinkeb: Lets help Justin and the other developers out by adding notes to existing Mantis, duplicating tests between Windows & Linux and between dotnet and xengine. | ||
+ | <br /> [11:22] You: but I'll file a mantis | ||
+ | <br /> [11:22] Justin Clark-Casey: hiro: also making the actual archive available would be helpful if possible | ||
+ | <br /> [11:22] Charles Krinkeb: Confirming between Windows and Linux would help also. | ||
+ | <br /> [11:22] Justin Clark-Casey: then I can just try a direct load on my own systems | ||
+ | <br /> [11:22] You: I can do that | ||
+ | <br /> [11:22] Justin Clark-Casey: charles: yep, all good stuff | ||
+ | <br /> [11:23] Charles Krinkeb: Justin. Can I suggest the OpenSim.db on Wright Plaza?? | ||
+ | <br /> [11:23] Justin Clark-Casey: charles: excellent suggestion | ||
+ | <br /> [11:23] Charles Krinkeb: It is the oldest OpenSim datastore in existence. | ||
+ | <br /> [11:23] Justin Clark-Casey: yes, that would be a real challenge | ||
+ | <br /> [11:23] Charles Krinkeb: And you can scp it at your leisure. | ||
+ | <br /> [11:23] Justin Clark-Casey: I may well try that myself at a quiet period | ||
+ | <br /> [11:23] Justin Clark-Casey: charles: yep, excellent suggestion - I shall put that on my agend | ||
+ | <br /> [11:23] Justin Clark-Casey: agenda | ||
+ | <br /> [11:23] Charles Krinkeb: Also, there are a whole bunch of backups in ~/ named OpenSim.db.wright.mmdd | ||
+ | <br /> [11:24] Kurt Stringer fondly remembers quiet periods... | ||
+ | <br /> [11:24] Charles Krinkeb: Feel free to work with any of them. | ||
+ | <br /> [11:24] Dahlia Trimble: I wouldnt mind having a clone of WP for meshing testing sometime | ||
+ | <br /> [11:24] Justin Clark-Casey: I expect an archive of wp will be pretty damn big | ||
+ | <br /> [11:24] Charles Krinkeb: Feel, free, Dahlia. You also have console privilege and that includes copies of any of the files on the server. | ||
+ | <br /> [11:24] Dahlia Trimble: ty :) | ||
+ | <br /> [11:25] Justin Clark-Casey: charles: do we know what license the content of wp is under? Is it republishable? | ||
+ | <br /> [11:25] Dahlia Trimble: I wouldnt redistribute it | ||
+ | <br /> [11:25] Nebadon Izumi: finally | ||
+ | <br /> [11:25] Charles Krinkeb: Its 9 MBytes in size. i would suggest that we dont re-distribute but use it as an engineering test for software development. | ||
+ | <br /> [11:25] Dahlia Trimble: welcome nebadon | ||
+ | <br /> [11:26] Justin Clark-Casey: okay | ||
+ | <br /> [11:26] Justin Clark-Casey: do you know what aspect of it is 9mb? is that the save-xml file? | ||
+ | <br /> [11:26] Charles Krinkeb: The SQLite datastore, OpenSim.db is 9MByte | ||
+ | <br /> [11:26] Justin Clark-Casey: okay | ||
+ | <br /> [11:27] Justin Clark-Casey: the archive will be much much bigger of course, since it will contain all the asset data | ||
+ | <br /> [11:27] Justin Clark-Casey: it's funny, the user server looks okay and yet the region keeps timing out on trying to contact it | ||
+ | <br /> [11:27] Charles Krinkeb: There are some OpenSim.db in ~/ that are 54MByte, and some that are 9MByte. A more recent one reflects reality a bit better, methinks. | ||
+ | <br /> [11:28] Nebadon Izumi: sigh | ||
+ | <br /> [11:28] Charles Krinkeb: All the assets are grid assets, so these OpenSim.db files are the SQLite data of the region which includes the prims, primshapes, land, estate stuff. | ||
+ | <br /> [11:28] Justin Clark-Casey: it looks like the viewer effect problem from last week has been solved | ||
+ | <br /> [11:28] Justin Clark-Casey: at least | ||
+ | <br /> [11:29] Charles Krinkeb: What is the biggest issue from the developers viewpoint that the testers can help with? | ||
+ | <br /> [11:29] Nebadon Izumi: jeez i keep getting tossed around | ||
+ | <br /> [11:29] Nebadon Izumi: whats up with that | ||
+ | <br /> [11:29] Nebadon Izumi: lol | ||
+ | <br /> [11:29] Justin Clark-Casey is Offline | ||
+ | <br /> [11:29] Charles Krinkeb: You must be full of "Hot Air". | ||
+ | <br /> [11:29] Nebadon Izumi: wow chat lag too | ||
+ | <br /> [11:29] Nebadon Izumi: some of that i said a few miunutes ago | ||
+ | <br /> [11:29] Nebadon Izumi: lol | ||
+ | <br /> [11:29] Nebadon Izumi: atleast on my screen | ||
+ | <br /> [11:29] Dahlia Trimble: anyone tried llSetForce() or llAxes2Rot() yet? | ||
+ | <br /> [11:30] Warin Cascabel: Not recently, but I will | ||
+ | <br /> [11:30] Nebadon Izumi: dang inventory is hosed also for me | ||
+ | <br /> [11:30] You: I was not aware that llSetForce had been implemented | ||
+ | <br /> [11:30] Dahlia Trimble: I implemented it last week sometime | ||
+ | <br /> [11:30] Charles Krinkeb: Is eveyone comfortable with both dotnet and xengine? Are their differences creating any angst? | ||
+ | <br /> [11:30] Dahlia Trimble: or 2 weeks ago | ||
+ | <br /> [11:31] Warin Cascabel: Is there a Web page showing all the recent changes, for those of us who miss it in the IRC channel? | ||
+ | <br /> [11:31] Nebadon Izumi: i havent tested xengine in a month | ||
+ | <br /> [11:31] You: I've only been waiting for that for months now lol | ||
+ | <br /> [11:31] Nebadon Izumi: SVN log | ||
+ | <br /> [11:32] Charles Krinkeb: The recent changes are on the wiki, that is, the last 10 SVN log changes. Beyond that, tortoiseSVN can describe all 5752 revisions. | ||
+ | <br /> [11:32] You: I have no problems reading commit logs | ||
+ | <br /> [11:32] Charles Krinkeb: Isnt there a cia site tha will show differences? | ||
+ | <br /> [11:32] You: except I have lots better things to be doing most of the time | ||
+ | <br /> [11:32] Charles Krinkeb: ?? | ||
+ | <br /> [11:32] Kurt Stringer: Charles, stay tuned on the SE merge to Shared... | ||
+ | <br /> [11:32] Charles Krinkeb: Are there things that used to work but are now broken?? | ||
+ | <br /> [11:33] You: Nice prim hair Joanna :D | ||
+ | <br /> [11:33] Charles Krinkeb: No problem, Kurt. | ||
+ | <br /> [11:33] Justin Clark-Casey hopes the mention of enterprise doesn't sned everyone to sleep | ||
+ | <br /> [11:33] Charles Krinkeb: Question: "What is broken now that used to work??" | ||
+ | <br /> [11:34] Nebadon Izumi: seems like inventory is a big issue for people still | ||
+ | <br /> [11:34] Nebadon Izumi: lots of people saying no inventory | ||
+ | <br /> [11:34] Nebadon Izumi: from what i hear | ||
+ | <br /> [11:34] Nebadon Izumi: after a sim sits for some time | ||
+ | <br /> [11:34] Nebadon Izumi: your no longer able to access your inventory | ||
+ | <br /> [11:35] Nebadon Izumi: and the sim has to be restarted to be able to access your inventory again | ||
+ | <br /> [11:35] Justin Clark-Casey: how recent is this? | ||
+ | <br /> [11:35] Nebadon Izumi: today | ||
+ | <br /> [11:35] You: yeah the 'secure inventory' patches that went in reduced inventory reliability by a considerable factor | ||
+ | <br /> [11:35] Nebadon Izumi: right now as we speak | ||
+ | <br /> [11:35] Charles Krinkeb: Good point. "How can we create some more non-ambiguous tests for inventory functionality and reliability?" | ||
+ | <br /> [11:35] Justin Clark-Casey: has it been happening before today? | ||
+ | <br /> [11:35] You: yes | ||
+ | <br /> [11:35] Nebadon Izumi: yes | ||
+ | <br /> [11:35] Nebadon Izumi: since all these security cahnges | ||
+ | <br /> [11:35] You: it isn't really the sim I think either | ||
+ | <br /> [11:35] Justin Clark-Casey: I did make some small changes which shouldn't have affected things but you never know | ||
+ | <br /> [11:35] Justin Clark-Casey: mmm | ||
+ | <br /> [11:35] Nebadon Izumi: everythings been horrible | ||
+ | <br /> [11:35] You: for instance, my inventory is presently working | ||
+ | <br /> [11:35] Nebadon Izumi: to be frank | ||
+ | <br /> [11:35] Dahlia Trimble is Offline | ||
+ | <br /> [11:35] Justin Clark-Casey: might be worth changing the default to non-seucre pending more testing | ||
+ | <br /> [11:36] Justin Clark-Casey: and ask the secure to be tested until we know it's stable | ||
+ | <br /> [11:36] Justin Clark-Casey: have you tried changing to non-secure? | ||
+ | <br /> [11:36] You: the problem is, the region configuration has to match the UGAIM configuration | ||
+ | <br /> [11:36] Nebadon Izumi: no | ||
+ | <br /> [11:36] Charles Krinkeb: +1, Justin. That has been bothering me for two weeks, but I didnt want to make a big deal of the 3di changes. | ||
+ | <br /> [11:36] Justin Clark-Casey: the grid is the end that needs to change | ||
+ | <br /> [11:36] Justin Clark-Casey: things can't be changed from the region server end | ||
+ | <br /> [11:36] Nebadon Izumi: yea but alot of people have it forced in their opensim.ini | ||
+ | <br /> [11:37] Nebadon Izumi: because they were told thats why it wasnt working | ||
+ | <br /> [11:37] You: is there not a corresponding region configuration point? | ||
+ | <br /> [11:37] You: exactly | ||
+ | <br /> [11:37] Justin Clark-Casey: hmm, that will just stop them working altogether.... | ||
+ | <br /> [11:37] You: we dont manage the regions | ||
+ | <br /> [11:37] You: if we change the grid, a lot of regions break | ||
+ | <br /> [11:38] Chris D: There was apatch that allowed grid secure to ignore the region secure | ||
+ | <br /> [11:38] Justin Clark-Casey: have we heard of problems from other grids? | ||
+ | <br /> [11:38] Charles Krinkeb: Our #opensim is in a bit of chaos with more opinions then knowledge right now. This is not a criticism of anyone here, just expressing some angst. | ||
+ | <br /> [11:38] Nebadon Izumi: heh no | ||
+ | <br /> [11:38] Nebadon Izumi: the other grids rarely contribute anything | ||
+ | <br /> [11:38] You: what about a patch to have the region ignore grid secure though? | ||
+ | <br /> [11:38] Chris D: Therfore you could turn off secure inventory on the grid | ||
+ | <br /> [11:38] Justin Clark-Casey: going to have to look at the console spew as well | ||
+ | <br /> [11:38] Justin Clark-Casey: Chris D: yes, it is turnable offable though the switch is undocumented | ||
+ | <br /> [11:39] Charles Krinkeb: Justin. Can we modify one or more sims to serve as a testbed for some of your FRI ideas? I would eagerly volunteer one or more of mine. | ||
+ | <br /> [11:39] Chris D: If the grid is secure then the regions have to be secure | ||
+ | <br /> [11:39] You: that's the whole problem ChrisD | ||
+ | <br /> [11:39] You: security isnt really working right | ||
+ | <br /> [11:39] You: the grid is configured for securioty | ||
+ | <br /> [11:40] Charles Krinkeb: I would also say that I would vote to change grid configuration to allow Justin and others to focus on problems more easily. | ||
+ | <br /> [11:40] Justin Clark-Casey: charles: Thanks, I will definitely bear that in mind. At the moment I still need to finish up at IBM before I can get my feet properly under the table | ||
+ | <br /> [11:40] You: if we reverse that, all those who have it forced will break what little works for them | ||
+ | <br /> [11:40] Justin Clark-Casey: Should we change the default, or document the existing switch properly? | ||
+ | <br /> [11:40] Charles Krinkeb: Hiro. I don think the secure inventory stuff works right. | ||
+ | <br /> [11:40] You: I *know* it doesnt | ||
+ | <br /> [11:40] Nebadon Izumi: yea either way 80% of the people are screwed | ||
+ | <br /> [11:40] Chris D: Yes, you just turn off grid ecure inventory and it will ignore the rgein settings. Both secure and non secure regions will still work | ||
+ | <br /> [11:40] Nebadon Izumi: so whats it matter | ||
+ | <br /> [11:40] Nebadon Izumi: hehe | ||
+ | <br /> [11:40] You: I feel like I'm shouting into a gale here | ||
+ | <br /> [11:41] Charles Krinkeb: Then, lets just turn it off. how do we do that? | ||
+ | <br /> [11:41] Nebadon Izumi: i can do it | ||
+ | <br /> [11:41] You: ChrisD: that's good. that was my concern | ||
+ | <br /> [11:41] Nebadon Izumi: after the meeting | ||
+ | <br /> [11:41] Dahlia Trimble: so do all the regions need to be reconfigured? | ||
+ | <br /> [11:41] Nebadon Izumi: no | ||
+ | <br /> [11:41] Chris D: Sorry, I should have been clearer in the first place :) | ||
+ | <br /> [11:41] You: not according to Chris | ||
+ | <br /> [11:41] Charles Krinkeb: If there is a substantila change, that tells us something. If there is no substantial change, that also tells us something. | ||
+ | <br /> [11:41] Dahlia Trimble: restarted? | ||
+ | <br /> [11:41] Nebadon Izumi: i recall the patch chriss is talking about now | ||
+ | <br /> [11:42] Charles Krinkeb: And, we are talking about the UGAIM configuration, right? | ||
+ | <br /> [11:42] Nebadon Izumi: yes | ||
+ | <br /> [11:42] You: yep | ||
+ | <br /> [11:42] Nebadon Izumi: i will change asset server | ||
+ | <br /> [11:42] Nebadon Izumi: and restart it when meeting concludes | ||
+ | <br /> [11:42] Charles Krinkeb: Justin. Is this what you had in mind?? | ||
+ | <br /> [11:42] Digi Fly: helps turn grid security off, the asset loading from inventory ? | ||
+ | <br /> [11:42] Homer Horwitz: He was thrown out again. | ||
+ | <br /> [11:42] Nebadon Izumi: aah | ||
+ | <br /> [11:43] Nebadon Izumi: yea we are going to disable secure assets for now | ||
+ | <br /> [11:43] Nebadon Izumi: 1st as a test | ||
+ | <br /> [11:43] Homer Horwitz: Ah, and back again :) | ||
+ | <br /> [11:43] Justin Clark-Casey: man, this is really peeing me off | ||
+ | <br /> [11:43] Nebadon Izumi: then perhaps we'll keep it off if it is better | ||
+ | <br /> [11:43] Nebadon Izumi: and work towards fixing it | ||
+ | <br /> [11:43] Charles Krinkeb: My opinion is that catering to Justin in our grid configuration will help us move more *better*. | ||
+ | <br /> [11:43] Nebadon Izumi: we 1st need to determine wether or not it truly is secure assets | ||
+ | <br /> [11:43] Nebadon Izumi: so step one is turn it off | ||
+ | <br /> [11:43] Justin Clark-Casey: I'm minded to switch the default to non-secure.... | ||
+ | <br /> [11:43] Charles Krinkeb: Exactly. If no change, we know it is not secure assets. | ||
+ | <br /> [11:43] Nebadon Izumi: yea | ||
+ | <br /> [11:44] Justin Clark-Casey: well, maybe that is too hasty | ||
+ | <br /> [11:44] Digi Fly: yes | ||
+ | <br /> [11:44] Justin Clark-Casey: how about if I properly document the turn off switch, and then we try turning it off on osgrid? | ||
+ | <br /> [11:44] Justin Clark-Casey: And see if that improves things? | ||
+ | <br /> [11:44] Charles Krinkeb: So, we learn something either way, methinks. ??? Hrmm ??? Justin. | ||
+ | <br /> [11:44] TARDIS Wiki-Lith whispers: Without A Doubt. | ||
+ | <br /> [11:44] Nebadon Izumi: ok | ||
+ | <br /> [11:44] Nebadon Izumi: its easy to disable | ||
+ | <br /> [11:44] Nebadon Izumi: just change the asset server xml | ||
+ | <br /> [11:44] Nebadon Izumi: and restart it | ||
+ | <br /> [11:44] Nebadon Izumi: whalla | ||
+ | <br /> [11:44] Charles Krinkeb: That would be awesome. Justin, we want to cater to your thoughts to allow logic to prevail. | ||
+ | <br /> [11:44] Nebadon Izumi: no need to provice me with docs | ||
+ | <br /> [11:44] Nebadon Izumi: provide | ||
+ | <br /> [11:45] Justin Clark-Casey: nebadon: I think the switch will be in the inventory configuration ;) | ||
+ | <br /> [11:45] Justin Clark-Casey: nebadon: sure, if you're happy to go ahead then no problem | ||
+ | <br /> [11:45] Nebadon Izumi: ok | ||
+ | <br /> [11:45] Charles Krinkeb: My selfish motivation is that if we help you focus with OSGrid a little bit, then we get some additional benefit as you slide into FRI. | ||
+ | <br /> [11:45] Justin Clark-Casey: though I will document anyway | ||
+ | <br /> [11:45] Nebadon Izumi: i knew it was one of the two | ||
+ | <br /> [11:45] Nebadon Izumi: yes | ||
+ | <br /> [11:45] Justin Clark-Casey: charles: heh, the self-interest ploy, I like it | ||
+ | <br /> [11:45] Nebadon Izumi: definatly docs are good | ||
+ | <br /> [11:45] Justin Clark-Casey: certainly one of our big concerns is going to be stability | ||
+ | <br /> [11:45] Justin Clark-Casey: and reliability | ||
+ | <br /> [11:45] Homer Horwitz: Don't forget performance. | ||
+ | <br /> [11:46] Homer Horwitz: Inv takes *ages* to load at the moment | ||
+ | <br /> [11:46] Charles Krinkeb: Is that Ok, with you Nebadon and Hiro? We selfishly cater to Justin in hopes of gaining some attention as he slides into FRI? | ||
+ | <br /> [11:46] Justin Clark-Casey: to some extent, though it's actually probably less of a concern for us directly.... | ||
+ | <br /> [11:46] Homer Horwitz nods | ||
+ | <br /> [11:46] Nebadon Izumi: hehe | ||
+ | <br /> [11:46] Justin Clark-Casey: but as a simple core OpenSim developer it's still an issue for me ;) | ||
+ | <br /> [11:46] Justin Clark-Casey: but the immediate issue of this damn console spew and user server contacting problems is getting to me too | ||
+ | <br /> [11:47] Homer Horwitz grins | ||
+ | <br /> [11:47] Justin Clark-Casey: I'm sure that can't be helping with the client disconnects | ||
+ | <br /> [11:47] Charles Krinkeb: Dahlia. For your tests, you need someone to test the llRot2Axes and llSetForce stuff, methinks. Are there other tests that would help you? | ||
+ | <br /> [11:47] Dahlia Trimble: not sure, just would like to know if people have used them | ||
+ | <br /> [11:47] Charles Krinkeb: I underestand, Justin. I'm trying to dance fast and quick to help us get stability again. | ||
+ | <br /> [11:47] Justin Clark-Casey: charles: okay | ||
+ | <br /> [11:47] Dahlia Trimble: I'v done a lot of testing myself | ||
+ | <br /> [11:47] Nebadon Izumi: oh man | ||
+ | <br /> [11:47] Nebadon Izumi: script engine is freaking now | ||
+ | <br /> [11:48] Nebadon Izumi: this is the same problem i get on Zaius Plaza | ||
+ | <br /> [11:48] Justin Clark-Casey: yeah, I see it | ||
+ | <br /> [11:48] Justin Clark-Casey: looks liek the event execution queue has been exceeded again | ||
+ | <br /> [11:48] Nebadon Izumi: yea i get this on Zaius now | ||
+ | <br /> [11:48] Nebadon Izumi: last week | ||
+ | <br /> [11:48] Justin Clark-Casey: you're running lots of scripts? | ||
+ | <br /> [11:48] Homer Horwitz: Nice thing such a load test. With, erm, 13 users? | ||
+ | <br /> [11:48] Nebadon Izumi: about 125 | ||
+ | <br /> [11:48] Nebadon Izumi: i would say no | ||
+ | <br /> [11:48] Nebadon Izumi: thats miniscule | ||
+ | <br /> [11:48] Nebadon Izumi: lol | ||
+ | <br /> [11:48] Justin Clark-Casey: well, the thing is, we were happily accomodating 30 not too long ago | ||
+ | <br /> [11:48] Charles Krinkeb: not a whole lot. | ||
+ | <br /> [11:48] Nebadon Izumi: in the grand scheme | ||
+ | <br /> [11:48] Justin Clark-Casey: so we seem to be going backwards a bit | ||
+ | <br /> [11:49] Homer Horwitz: Sounds like it :) | ||
+ | <br /> [11:49] Justin Clark-Casey: but then the script issues are quite possibly unrelated to avatar numbers | ||
+ | <br /> [11:49] Dahlia Trimble: there are still unimplemented areas of physics that may make llSetForce() look strange when you try to stop things, but it's not a problem with llSetForce() | ||
+ | <br /> [11:49] Nebadon Izumi: yea | ||
+ | <br /> [11:49] Nebadon Izumi: script issue occurs on Zaius Plaza | ||
+ | <br /> [11:49] Charles Krinkeb: It should clear itself up after we leave. i think one of our issues is we are not handling multiple logins on the same sim as elegantly as we would like. | ||
+ | <br /> [11:49] Nebadon Izumi: with just me standing in it | ||
+ | <br /> [11:49] Justin Clark-Casey: yeah, that issue is almost certainly still around too :-( | ||
+ | <br /> [11:49] Dahlia Trimble: looks to me like an event queue is overflowing | ||
+ | <br /> [11:49] Nebadon Izumi: yea | ||
+ | <br /> [11:50] Justin Clark-Casey: I'm beginning to think that starting to make the investment in more programmatic tests is going to be worthwhile | ||
+ | <br /> [11:50] Charles Krinkeb: Ok, pulling back a step, we need to find a way to get more objective data for Mantis observations other then "its broke" | ||
+ | <br /> [11:50] Dahlia Trimble: too many events and not enough cpu to support them? | ||
+ | <br /> [11:50] Justin Clark-Casey: I would suggest starting a mantis thread, even with not very goo dinfo, and people adding to it | ||
+ | <br /> [11:50] Charles Krinkeb: dual-core, 2GByte RAM, 125 scripts, 4000 prims. | ||
+ | <br /> [11:50] Dahlia Trimble: how's the load? | ||
+ | <br /> [11:51] Nebadon Izumi: inventory performance has been terrible | ||
+ | <br /> [11:51] Charles Krinkeb: Almost 200% | ||
+ | <br /> [11:51] Nebadon Izumi: heh | ||
+ | <br /> [11:51] Nebadon Izumi: ouch | ||
+ | <br /> [11:51] Dahlia Trimble: lol that could mean something | ||
+ | <br /> [11:51] Kurt Stringer: Not a new or critical problem, but the ghost av issue is getting really irritating (#510), we could really use some more data on this problem | ||
+ | <br /> [11:51] Digi Fly: wow | ||
+ | <br /> [11:51] Nebadon Izumi: and see if things improve | ||
+ | <br /> [11:51] Nebadon Izumi: all the time | ||
+ | <br /> [11:52] Homer Horwitz: At least one instance is easy to reproduce (added it to #510) | ||
+ | <br /> [11:52] Warin Cascabel: I dunno, at least the ghosts let me see who's been visiting. :) | ||
+ | <br /> [11:52] Justin Clark-Casey: homer: oh cool | ||
+ | <br /> [11:52] Dahlia Trimble: seems events might need to be throttled? I think the Linden scripting engine can lose events too | ||
+ | <br /> [11:52] Charles Krinkeb: I would suggest we can help by adding observations to any Mantis. The mere act of adding a confirming observation, puts the Mantis on the top of the list. | ||
+ | <br /> [11:52] Chris D: The ghost issues also occurr in OGP testing ang Zha is looking into it | ||
+ | <br /> [11:52] Kurt Stringer: yeah, it is pretty easy to reproduce, but hard to debug... | ||
+ | <br /> [11:52] Justin Clark-Casey: oh excelent, more eyes the better | ||
+ | <br /> [11:52] Homer Horwitz: Right Kurt | ||
+ | <br /> [11:53] Kurt Stringer: yes, | ||
+ | <br /> [11:53] Charles Krinkeb: Turning this around: "What are the things the users and testers need help from the developers on in the next week?" | ||
+ | <br /> [11:53] You: sdague told me he had a lead on the ghosting problem | ||
+ | <br /> [11:53] You: that he intended to investigate it on return from holiday | ||
+ | <br /> [11:53] Dahlia Trimble: the ogp ghosting problem? | ||
+ | <br /> [11:54] You: he also said its related to a certain class of lost connections with the inv server | ||
+ | <br /> [11:54] You: the opensim ghosting problem | ||
+ | <br /> [11:54] Dahlia Trimble: the 128/128/70 problem? | ||
+ | <br /> [11:54] Nebadon Izumi: ok i set the inventory server xml to (session_lookup="False") | ||
+ | <br /> [11:54] Nebadon Izumi: after the meeting i'll restart it | ||
+ | <br /> [11:54] Kurt Stringer: it happens on standalone multi region as well as grid | ||
+ | <br /> [11:54] Homer Horwitz: That one, Dahlia, right. | ||
+ | <br /> [11:54] Justin Clark-Casey: nebadon: cool | ||
+ | <br /> [11:54] You: in my estimation, the ogp test is not being run under controlled enough circumstances at present to produce valid results | ||
+ | <br /> [11:55] Justin Clark-Casey: I think if that does identify an issue then lulurun will be happy to take a look at it | ||
+ | <br /> [11:55] Nebadon Izumi: ok cool | ||
+ | <br /> [11:55] Dahlia Trimble: the ogp test has a lot of PR associated with it | ||
+ | <br /> [11:55] Nebadon Izumi: we'll give it 24 hours to soak in | ||
+ | <br /> [11:55] Nebadon Izumi: then let you know | ||
+ | <br /> [11:55] Justin Clark-Casey: nebadon: perhaps a bit longer? | ||
+ | <br /> [11:55] Nebadon Izumi: sure | ||
+ | <br /> [11:55] Justin Clark-Casey: maybe 72 hours? | ||
+ | <br /> [11:55] Nebadon Izumi: ok | ||
+ | <br /> [11:55] Nebadon Izumi: sounds good | ||
+ | <br /> [11:55] You: dahlia: "For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." -- Feynman | ||
+ | <br /> [11:55] Dahlia Trimble: lol | ||
+ | <br /> [11:56] Homer Horwitz: Thanks for the reference, I'll use that in my job ;) | ||
+ | <br /> [11:56] Charles Krinkeb: Can I suggest until Saturday morning and we re-evalute then? | ||
+ | <br /> [11:56] Nebadon Izumi: sounds good | ||
+ | <br /> [11:56] Nebadon Izumi: chances are we'll keep it on for a while | ||
+ | <br /> [11:56] Nebadon Izumi: if it helps | ||
+ | <br /> [11:56] Nebadon Izumi: no reason we cant keep updating with info throughout | ||
+ | <br /> [11:56] Justin Clark-Casey: if it helps then I think we should switch the default unless lulurun can identify a problem quicly | ||
+ | <br /> [11:56] Nebadon Izumi: id like to hear from everyone myself | ||
+ | <br /> [11:56] Charles Krinkeb: Certainly, sounds like a good plan. | ||
+ | <br /> [11:56] Nebadon Izumi: there experienes over the next few days with inventory | ||
+ | <br /> [11:57] Dahlia Trimble is neutral on the secure inventory thing | ||
+ | <br /> [11:57] Nebadon Izumi: security is nice | ||
+ | <br /> [11:57] Nebadon Izumi: as long as it doesnt hinder stability | ||
+ | <br /> [11:57] Homer Horwitz: Yes, but only if it works. | ||
+ | <br /> [11:57] You: yup+1 | ||
+ | <br /> [11:57] Nebadon Izumi: performance i could handle | ||
+ | <br /> [11:57] You: scurity is good | ||
+ | <br /> [11:57] Justin Clark-Casey: oh yes, it definitely needs to be there... but we need some serious thought as to how we do it | ||
+ | <br /> [11:57] Nebadon Izumi: if it affected performance | ||
+ | <br /> [11:57] Nebadon Izumi: but stability is important | ||
+ | <br /> [11:57] Justin Clark-Casey: it's a pretty fundamental architectural thing | ||
+ | <br /> [11:57] You: but only if it functions as designed | ||
+ | <br /> [11:58] Charles Krinkeb: I'm kinda negative on it as it is not a secure inventory so much as an architectural change that appears to be causing instability. | ||
+ | <br /> [11:58] Nebadon Izumi: i think of the problems really | ||
+ | <br /> [11:58] Nebadon Izumi: is any delays | ||
+ | <br /> [11:58] Nebadon Izumi: and OpenSIM barfs | ||
+ | <br /> [11:58] Charles Krinkeb: I dont really think the name reflects what is happening. But, I have to admit that is an opinion and not fact. | ||
+ | <br /> [11:58] Nebadon Izumi: this secure inventory causes delays | ||
+ | <br /> [11:58] Nebadon Izumi: and i think thats where the problem is | ||
+ | <br /> [11:58] Nebadon Izumi: its probably nothing wrong with their code | ||
+ | <br /> [11:58] Dahlia Trimble: I really haven't kept up with it | ||
+ | <br /> [11:58] Nebadon Izumi: but opensim doesnt handle delays well at all | ||
+ | <br /> [11:59] Justin Clark-Casey: well, it did at first | ||
+ | <br /> [11:59] Justin Clark-Casey: it used to be that every inventory request needed a user server request | ||
+ | <br /> [11:59] Charles Krinkeb: That could be. The testing they did does not consider the real-life load and use case. | ||
+ | <br /> [11:59] Justin Clark-Casey: to check that you were logged in | ||
+ | <br /> [11:59] Nebadon Izumi: even milisecond delays can be fatal in opensim | ||
+ | <br /> [11:59] Justin Clark-Casey: but lulurun changed that so things would be cached, which should have alleviated any issues in that area.... | ||
+ | <br /> [11:59] Nebadon Izumi: yea | ||
+ | <br /> [11:59] You: maybe its a simple bug they've yet to chase down | ||
+ | <br /> [11:59] Nebadon Izumi: tahts why i dont think its so much that code | ||
+ | <br /> [11:59] Justin Clark-Casey: the inventory problems could even be something related to the user server issues (and possibly something esle) I'm seeing constantly on the console | ||
+ | <br /> [11:59] Nebadon Izumi: but more a opensim issue in general | ||
+ | <br /> [11:59] Nebadon Izumi: that probably plagues lots of areas | ||
+ | <br /> [11:59] Nebadon Izumi: not just this | ||
+ | <br /> [12:00] You: we could really stand to improve our concurrency on the grid services | ||
+ | <br /> [12:00] Justin Clark-Casey: are you seeing strain in that area? | ||
+ | <br /> [12:00] You: oh yes | ||
+ | <br /> [12:00] You: always and forever | ||
+ | <br /> [12:00] Justin Clark-Casey: as more people add regions to osgrid we are going to see problems in that central chokepoint.... | ||
+ | <br /> [12:01] Nebadon Izumi: yea the servers seem fairly stable | ||
+ | <br /> [12:01] Charles Krinkeb: I would settle for seeing the number of open Mantisi start decreasing instead of increasing. | ||
+ | <br /> [12:01] Nebadon Izumi: but i still restart them daily | ||
+ | <br /> [12:01] Nebadon Izumi: the grid servers | ||
+ | <br /> [12:01] Justin Clark-Casey: I think continuing to write down observations would be very useful for developers | ||
+ | <br /> [12:01] Nebadon Izumi: atleast now on the new server | ||
+ | <br /> [12:01] Nebadon Izumi: i can do it without anyone noticeing | ||
+ | <br /> [12:01] Nebadon Izumi: its so fast | ||
+ | <br /> [12:01] Justin Clark-Casey: to get some idea of the evolution o fhte state of the nation | ||
+ | <br /> [12:01] You: yeah Neb, and another beneift is we can stop suspecting the server as a source of issues | ||
+ | <br /> [12:02] Nebadon Izumi: another thing to note | ||
+ | <br /> [12:02] Justin Clark-Casey: one suggestion I would also like to make | ||
+ | <br /> [12:02] Nebadon Izumi: with the majority of the other well known grids | ||
+ | <br /> [12:02] Nebadon Izumi: the big players | ||
+ | <br /> [12:02] Nebadon Izumi: they are pure windows environments | ||
+ | <br /> [12:02] Nebadon Izumi: OpenLife, Tribal and Central Grid | ||
+ | <br /> [12:02] Nebadon Izumi: are all windows | ||
+ | <br /> [12:02] Nebadon Izumi: no linux | ||
+ | <br /> [12:02] Homer Horwitz: How strange. | ||
+ | <br /> [12:02] You: interesting | ||
+ | <br /> [12:02] Justin Clark-Casey: I've seen hints that OpenLife are extending OpenSim themselves? | ||
+ | <br /> [12:03] You: what suggestion was that Justin? | ||
+ | <br /> [12:03] Nebadon Izumi: sort of | ||
+ | <br /> [12:03] Justin Clark-Casey: just randomly poking around on their message boards | ||
+ | <br /> [12:03] Nebadon Izumi: if you can call merging parts of Rex into OpenSIM "their own" work | ||
+ | <br /> [12:03] Nebadon Izumi: then yea | ||
+ | <br /> [12:03] Nebadon Izumi: hehe | ||
+ | <br /> [12:03] Nebadon Izumi: i dont think openlife has come up with any improvments or anything like that | ||
+ | <br /> [12:04] Nebadon Izumi: mostly its making a quazi mixed version of opensim + rex | ||
+ | <br /> [12:04] Justin Clark-Casey: it sounded like some server extensions or something for stability | ||
+ | <br /> [12:04] Nebadon Izumi: yea hard to say | ||
+ | <br /> [12:04] Justin Clark-Casey: well, if they never republish we're not really going to know much about it | ||
+ | <br /> [12:04] Nebadon Izumi: thye are using MSSQL too | ||
+ | <br /> [12:04] Justin Clark-Casey: yeah | ||
+ | <br /> [12:04] Nebadon Izumi: personally if their source isnt open | ||
+ | <br /> [12:04] Charles Krinkeb: Any other things that need to be brought up to the developers? | ||
+ | <br /> [12:04] Nebadon Izumi: which i dont think it is | ||
+ | <br /> [12:04] Nebadon Izumi: im not interested in what they do | ||
+ | <br /> [12:04] Nebadon Izumi: hehe | ||
+ | <br /> [12:05] Nebadon Izumi: they dont seem interested in sharing what they do | ||
+ | <br /> [12:05] Nebadon Izumi: not with us anyway | ||
+ | <br /> [12:05] Justin Clark-Casey: I do find that very disappointing | ||
+ | <br /> [12:05] Nebadon Izumi: yea | ||
+ | <br /> [12:06] Nebadon Izumi: hehe | ||
+ | <br /> [12:06] Nebadon Izumi: its like a ghost party here | ||
+ | <br /> [12:06] Charles Krinkeb: Ok, anything else for the developers? | ||
+ | <br /> [12:06] Nebadon Izumi: everyones clouds of gas | ||
+ | <br /> [12:06] Nebadon Izumi: funny | ||
+ | <br /> [12:06] Justin Clark-Casey: interesting, my view of people when they actually have any clothes is okay | ||
+ | <br /> [12:06] Justin Clark-Casey: though I haven't cleared my cache for some time | ||
+ | <br /> [12:06] Nebadon Izumi: yea i cant get any inventory at all | ||
+ | <br /> [12:07] Nebadon Izumi: i suspect thats why | ||
+ | <br /> [12:07] Justin Clark-Casey: I think things are going to be a little slow in Auguest now... | ||
+ | <br /> [12:07] Nebadon Izumi: i just see everyone as ball of gas | ||
+ | <br /> [12:07] Homer Horwitz: 5 smokies, 2 grays and the rest is ok | ||
+ | <br /> [12:07] Justin Clark-Casey: as most people go on holiday | ||
+ | <br /> [12:07] Charles Krinkeb: Justin. You are a cloud in my scene. Also Nebadon, Angelo and Warin. | ||
+ | <br /> [12:07] Nebadon Izumi: yea | ||
+ | <br /> [12:07] Nebadon Izumi: August is gonna be slow month for opensim | ||
+ | <br /> [12:07] Warin Cascabel: I see about half glowing clouds, a quarter grey, a quarter clothed... and I'm ruthed. | ||
+ | <br /> [12:07] Nebadon Izumi: back to school should liven things up though | ||
+ | <br /> [12:08] Nebadon Izumi: yea i do see myself ruthed | ||
+ | <br /> [12:08] Charles Krinkeb: Ok. I declare the offical meeting over. Informal rumors can get started now. | ||
+ | <br /> [12:08] Nebadon Izumi: heh | ||
+ | <br /> [12:08] Nebadon Izumi: hey | ||
+ | <br /> [12:08] Warin Cascabel: Ha. :) | ||
+ | <br /> [12:08] Homer Horwitz grins | ||
+ | <br /> [12:08] Nebadon Izumi: can someone do me a favor | ||
+ | <br /> [12:08] Snoopy Pfeffer: hehe | ||
+ | <br /> [12:08] Nebadon Izumi: who didnt crash | ||
+ | <br /> [12:08] Nebadon Izumi: and pastebin the entire chat log | ||
+ | <br /> [12:08] Nebadon Izumi: from the begining | ||
+ | <br /> [12:08] Nebadon Izumi: if you have it | ||
+ | <br /> [12:08] Nebadon Izumi: that would be great | ||
+ | <br /> [12:08] Nebadon Izumi: i can update website | ||
+ | <br /> [12:08] Homer Horwitz: Wow, who didn't crash? | ||
+ | <br /> [12:08] You: I have it, one sec | ||
+ | <br /> [12:08] Justin Clark-Casey: actually, could you guys do me a favour? | ||
+ | <br /> [12:08] Nebadon Izumi: wel | ||
+ | <br /> [12:08] Charles Krinkeb: I have the last 57 minutes. | ||
+ | <br /> [12:08] Nebadon Izumi: as much as you can | ||
+ | <br /> [12:08] Digi Fly: what about version 0.5.8 ? | ||
+ | <br /> [12:08] Nebadon Izumi: great | ||
+ | <br /> [12:09] Nebadon Izumi: i have about 1/2 the meeting | ||
+ | <br /> [12:09] Nebadon Izumi: if that | ||
+ | <br /> [12:09] Kurt Stringer: JustinCC - what? | ||
+ | <br /> [12:09] Homer Horwitz: Gone again? | ||
+ | <br /> [12:09] Digi Fly: wich on ? | ||
+ | <br /> [12:09] Nebadon Izumi: yea i think we lost him | ||
+ | <br /> [12:09] Kurt Stringer: lol | ||
+ | <br /> [12:09] Nebadon Izumi: his gas dispersed | ||
+ | <br /> [12:09] Nebadon Izumi: hehe | ||
+ | <br /> [12:09] Justin Clark-Casey is Online | ||
+ | <br /> [12:10] Justin Clark-Casey is Offline | ||
+ | <br /> [12:10] Warin Cascabel: He wanted to know whether the console spew goes away after wp is restarted. | ||
+ | <br /> [12:10] Justin Clark-Casey is Online | ||
+ | <br /> [12:10] Digi Fly: so where the escape pods ? | ||
+ | <br /> [12:11] Homer Horwitz: I'll hop out too. See you... | ||
+ | <br /> [12:11] Justin Clark-Casey is Offline | ||
+ | <br /> [12:11] Charles Krinkeb: Where is the chat log page on the wiki? I cannot seem to find it. | ||
+ | <br /> [12:12] Kurt Stringer: bye all | ||
+ | <br /> [12:12] Kurt Stringer is Offline | ||
+ | <br /> [12:12] Charles Krinkeb: found it | ||
+ | |||
+ | [[Category:Office Hour Logs]] |
Latest revision as of 19:12, 3 March 2012
[11:11] Park Bench: started
[11:12] You: Hello everybodeh
[11:12] Johanna Hyacinth: Hello
[11:12] Homer Horwitz: Hi again
[11:12] Warin Cascabel: Hello again...
[11:13] Kurt Stringer is Online
[11:13] Justin Clark-Casey is Online
[11:13] Charles Krinkeb: I think we will probably be a bit informal today.
[11:13] Justin Clark-Casey: hello folks
[11:13] Torrance Miles: hello
[11:13] Charles Krinkeb: Morning, Justin.
[11:13] Digi Fly: hello
[11:13] Warin Cascabel: Hi
[11:13] You: the region is spewing exceptions to the console like mad
[11:13] Homer Horwitz: Hi
[11:13] Kurt Stringer: Re-Hi
[11:13] Justin Clark-Casey: uh oh
[11:13] You: Hey Justin, gratsies man
[11:13] Nebadon Izumi is Online
[11:14] Justin Clark-Casey: yo Hiro, Homer, Kurt, Nebadon, Warin, Digi, Charles, Torrance
[11:14] Dahlia Trimble: new gig for Justincc
[11:14] Justin Clark-Casey: yo dahlia, warin, joanna
[11:14] Dahlia Trimble: hi jcc :)
[11:14] Homer Horwitz waves.
[11:14] Johanna Hyacinth: Hi, Justin :)
[11:14] Charles Krinkeb: Do you want to tell us anything about your new gig, Justin? Or should we segue into OpenSim issues?
[11:14] Justin Clark-Casey: yep, new job, new laptop (new appearance finally)
[11:15] Justin Clark-Casey: eventually
[11:15] Justin Clark-Casey: I'm going to be working as Lead Developer for the Black Dress Technology subsidiary of the Fashion Resarch Insittute
[11:15] Justin Clark-Casey: for Shenlei, in other words
[11:15] Justin Clark-Casey: using OpenSim as part of an open source platform for their apparel design enterprise solution
[11:15] Charles Krinkeb: Does that mean dress, purses, undergarments, shoes, or what, may I ask?
[11:16] Dahlia Trimble: becoming a fashion designer?
[11:16] Homer Horwitz grins
[11:16] Johanna Hyacinth: Neat!
[11:16] Justin Clark-Casey: pretty much all of those, I think
[11:16] You: Neb reports the region is unreachable
[11:16] You: he cant get logged in
[11:16] Justin Clark-Casey: yes, I never imagined I would end up working in fashion
[11:16] Charles Krinkeb: Let me segue into something that has been mentioned to me recently that might affect FRI a little bit.
[11:16] Dahlia Trimble: I didnt know Shenlei was that serious
[11:17] Justin Clark-Casey: yep, pretty serious :)
[11:17] Nebadon Izumi is Offline
[11:17] Dahlia Trimble: nice to see :)
[11:17] Charles Krinkeb: The subject is SQLite to MySQL migration of sim datastores which I suspect might affect some fashion designers who work on their laptops.
[11:17] Justin Clark-Casey: looks like a user server issue on the console
[11:17] sacha Magne: Charles, mysql works fine on laptop
[11:17] Nebadon Izumi is Online
[11:17] Charles Krinkeb: And away we go with with exceptions again.
[11:18] Justin Clark-Casey: yes, I see it's spewing like crazy
[11:18] You: my face just turned lime green rofl
[11:18] Justin Clark-Casey: charles: migration should now be possible using load-oar/save-oar
[11:18] Homer Horwitz: Mysql works nice nearly everywhere, but SQLite is far smaller nevertheless
[11:18] Dahlia Trimble: I saw a bunch that mentioned libsecondlife
[11:18] Justin Clark-Casey: for the local region datastore, at least
[11:18] Nebadon Izumi is Offline
[11:18] Charles Krinkeb: I think the issue is that some sims have started with SQLite and it has been suggested that we need a good way to get existing sim prims. primshapes, land and the rest to MySQL
[11:18] Justin Clark-Casey: charles: use save-oar/load-oar
[11:19] Homer Horwitz: Does that include terrain-settings?
[11:19] Homer Horwitz: (textures, land-values, and so on)
[11:19] Dahlia Trimble: I did it with load/save xml2 but it didnt take scripts
[11:19] Charles Krinkeb: I am told that save-oar/load-oar have problems relating to setting the ownership of everything to the master avatar.
[11:19] Justin Clark-Casey: homer: it includes terrain, but not currently estate settings
[11:19] Dahlia Trimble: or terrain
[11:19] Homer Horwitz: No parcels either?
[11:19] Justin Clark-Casey: dahlia: yep, load-oar/save-oar takes all the assets required as well as the raw shape data
[11:20] Charles Krinkeb: I only bring it up as I think it partly, but not completely works based on what others are telling me.
[11:20] Dahlia Trimble: cool I'll have to try it
[11:20] Justin Clark-Casey: charles: yes, it is still experimental so needs bug reports
[11:20] Justin Clark-Casey: charles: anything would be helpful - I'm most driven when I know accurately what people need
[11:21] Charles Krinkeb: Thats good, and my next subject. I want to exhort all us users and testers to add Mantis relating to SQLite->MySql migration, save-oar/load-oar, save-xml2/load-xml2 and backup restore to help development.
[11:21] You: hmmm, what I'm seeing justin is that some sculpts seem to work and others not
[11:21] You: I thought you were aware of that though
[11:22] Justin Clark-Casey: hiro: don't assume I'm aware of anything :)
[11:22] Justin Clark-Casey: any data is good
[11:22] You: oh it was more gossip than assumption *winks*
[11:22] Justin Clark-Casey: of course, mantises are the most convenient format
[11:22] Charles Krinkeb: Lets help Justin and the other developers out by adding notes to existing Mantis, duplicating tests between Windows & Linux and between dotnet and xengine.
[11:22] You: but I'll file a mantis
[11:22] Justin Clark-Casey: hiro: also making the actual archive available would be helpful if possible
[11:22] Charles Krinkeb: Confirming between Windows and Linux would help also.
[11:22] Justin Clark-Casey: then I can just try a direct load on my own systems
[11:22] You: I can do that
[11:22] Justin Clark-Casey: charles: yep, all good stuff
[11:23] Charles Krinkeb: Justin. Can I suggest the OpenSim.db on Wright Plaza??
[11:23] Justin Clark-Casey: charles: excellent suggestion
[11:23] Charles Krinkeb: It is the oldest OpenSim datastore in existence.
[11:23] Justin Clark-Casey: yes, that would be a real challenge
[11:23] Charles Krinkeb: And you can scp it at your leisure.
[11:23] Justin Clark-Casey: I may well try that myself at a quiet period
[11:23] Justin Clark-Casey: charles: yep, excellent suggestion - I shall put that on my agend
[11:23] Justin Clark-Casey: agenda
[11:23] Charles Krinkeb: Also, there are a whole bunch of backups in ~/ named OpenSim.db.wright.mmdd
[11:24] Kurt Stringer fondly remembers quiet periods...
[11:24] Charles Krinkeb: Feel free to work with any of them.
[11:24] Dahlia Trimble: I wouldnt mind having a clone of WP for meshing testing sometime
[11:24] Justin Clark-Casey: I expect an archive of wp will be pretty damn big
[11:24] Charles Krinkeb: Feel, free, Dahlia. You also have console privilege and that includes copies of any of the files on the server.
[11:24] Dahlia Trimble: ty :)
[11:25] Justin Clark-Casey: charles: do we know what license the content of wp is under? Is it republishable?
[11:25] Dahlia Trimble: I wouldnt redistribute it
[11:25] Nebadon Izumi: finally
[11:25] Charles Krinkeb: Its 9 MBytes in size. i would suggest that we dont re-distribute but use it as an engineering test for software development.
[11:25] Dahlia Trimble: welcome nebadon
[11:26] Justin Clark-Casey: okay
[11:26] Justin Clark-Casey: do you know what aspect of it is 9mb? is that the save-xml file?
[11:26] Charles Krinkeb: The SQLite datastore, OpenSim.db is 9MByte
[11:26] Justin Clark-Casey: okay
[11:27] Justin Clark-Casey: the archive will be much much bigger of course, since it will contain all the asset data
[11:27] Justin Clark-Casey: it's funny, the user server looks okay and yet the region keeps timing out on trying to contact it
[11:27] Charles Krinkeb: There are some OpenSim.db in ~/ that are 54MByte, and some that are 9MByte. A more recent one reflects reality a bit better, methinks.
[11:28] Nebadon Izumi: sigh
[11:28] Charles Krinkeb: All the assets are grid assets, so these OpenSim.db files are the SQLite data of the region which includes the prims, primshapes, land, estate stuff.
[11:28] Justin Clark-Casey: it looks like the viewer effect problem from last week has been solved
[11:28] Justin Clark-Casey: at least
[11:29] Charles Krinkeb: What is the biggest issue from the developers viewpoint that the testers can help with?
[11:29] Nebadon Izumi: jeez i keep getting tossed around
[11:29] Nebadon Izumi: whats up with that
[11:29] Nebadon Izumi: lol
[11:29] Justin Clark-Casey is Offline
[11:29] Charles Krinkeb: You must be full of "Hot Air".
[11:29] Nebadon Izumi: wow chat lag too
[11:29] Nebadon Izumi: some of that i said a few miunutes ago
[11:29] Nebadon Izumi: lol
[11:29] Nebadon Izumi: atleast on my screen
[11:29] Dahlia Trimble: anyone tried llSetForce() or llAxes2Rot() yet?
[11:30] Warin Cascabel: Not recently, but I will
[11:30] Nebadon Izumi: dang inventory is hosed also for me
[11:30] You: I was not aware that llSetForce had been implemented
[11:30] Dahlia Trimble: I implemented it last week sometime
[11:30] Charles Krinkeb: Is eveyone comfortable with both dotnet and xengine? Are their differences creating any angst?
[11:30] Dahlia Trimble: or 2 weeks ago
[11:31] Warin Cascabel: Is there a Web page showing all the recent changes, for those of us who miss it in the IRC channel?
[11:31] Nebadon Izumi: i havent tested xengine in a month
[11:31] You: I've only been waiting for that for months now lol
[11:31] Nebadon Izumi: SVN log
[11:32] Charles Krinkeb: The recent changes are on the wiki, that is, the last 10 SVN log changes. Beyond that, tortoiseSVN can describe all 5752 revisions.
[11:32] You: I have no problems reading commit logs
[11:32] Charles Krinkeb: Isnt there a cia site tha will show differences?
[11:32] You: except I have lots better things to be doing most of the time
[11:32] Charles Krinkeb: ??
[11:32] Kurt Stringer: Charles, stay tuned on the SE merge to Shared...
[11:32] Charles Krinkeb: Are there things that used to work but are now broken??
[11:33] You: Nice prim hair Joanna :D
[11:33] Charles Krinkeb: No problem, Kurt.
[11:33] Justin Clark-Casey hopes the mention of enterprise doesn't sned everyone to sleep
[11:33] Charles Krinkeb: Question: "What is broken now that used to work??"
[11:34] Nebadon Izumi: seems like inventory is a big issue for people still
[11:34] Nebadon Izumi: lots of people saying no inventory
[11:34] Nebadon Izumi: from what i hear
[11:34] Nebadon Izumi: after a sim sits for some time
[11:34] Nebadon Izumi: your no longer able to access your inventory
[11:35] Nebadon Izumi: and the sim has to be restarted to be able to access your inventory again
[11:35] Justin Clark-Casey: how recent is this?
[11:35] Nebadon Izumi: today
[11:35] You: yeah the 'secure inventory' patches that went in reduced inventory reliability by a considerable factor
[11:35] Nebadon Izumi: right now as we speak
[11:35] Charles Krinkeb: Good point. "How can we create some more non-ambiguous tests for inventory functionality and reliability?"
[11:35] Justin Clark-Casey: has it been happening before today?
[11:35] You: yes
[11:35] Nebadon Izumi: yes
[11:35] Nebadon Izumi: since all these security cahnges
[11:35] You: it isn't really the sim I think either
[11:35] Justin Clark-Casey: I did make some small changes which shouldn't have affected things but you never know
[11:35] Justin Clark-Casey: mmm
[11:35] Nebadon Izumi: everythings been horrible
[11:35] You: for instance, my inventory is presently working
[11:35] Nebadon Izumi: to be frank
[11:35] Dahlia Trimble is Offline
[11:35] Justin Clark-Casey: might be worth changing the default to non-seucre pending more testing
[11:36] Justin Clark-Casey: and ask the secure to be tested until we know it's stable
[11:36] Justin Clark-Casey: have you tried changing to non-secure?
[11:36] You: the problem is, the region configuration has to match the UGAIM configuration
[11:36] Nebadon Izumi: no
[11:36] Charles Krinkeb: +1, Justin. That has been bothering me for two weeks, but I didnt want to make a big deal of the 3di changes.
[11:36] Justin Clark-Casey: the grid is the end that needs to change
[11:36] Justin Clark-Casey: things can't be changed from the region server end
[11:36] Nebadon Izumi: yea but alot of people have it forced in their opensim.ini
[11:37] Nebadon Izumi: because they were told thats why it wasnt working
[11:37] You: is there not a corresponding region configuration point?
[11:37] You: exactly
[11:37] Justin Clark-Casey: hmm, that will just stop them working altogether....
[11:37] You: we dont manage the regions
[11:37] You: if we change the grid, a lot of regions break
[11:38] Chris D: There was apatch that allowed grid secure to ignore the region secure
[11:38] Justin Clark-Casey: have we heard of problems from other grids?
[11:38] Charles Krinkeb: Our #opensim is in a bit of chaos with more opinions then knowledge right now. This is not a criticism of anyone here, just expressing some angst.
[11:38] Nebadon Izumi: heh no
[11:38] Nebadon Izumi: the other grids rarely contribute anything
[11:38] You: what about a patch to have the region ignore grid secure though?
[11:38] Chris D: Therfore you could turn off secure inventory on the grid
[11:38] Justin Clark-Casey: going to have to look at the console spew as well
[11:38] Justin Clark-Casey: Chris D: yes, it is turnable offable though the switch is undocumented
[11:39] Charles Krinkeb: Justin. Can we modify one or more sims to serve as a testbed for some of your FRI ideas? I would eagerly volunteer one or more of mine.
[11:39] Chris D: If the grid is secure then the regions have to be secure
[11:39] You: that's the whole problem ChrisD
[11:39] You: security isnt really working right
[11:39] You: the grid is configured for securioty
[11:40] Charles Krinkeb: I would also say that I would vote to change grid configuration to allow Justin and others to focus on problems more easily.
[11:40] Justin Clark-Casey: charles: Thanks, I will definitely bear that in mind. At the moment I still need to finish up at IBM before I can get my feet properly under the table
[11:40] You: if we reverse that, all those who have it forced will break what little works for them
[11:40] Justin Clark-Casey: Should we change the default, or document the existing switch properly?
[11:40] Charles Krinkeb: Hiro. I don think the secure inventory stuff works right.
[11:40] You: I *know* it doesnt
[11:40] Nebadon Izumi: yea either way 80% of the people are screwed
[11:40] Chris D: Yes, you just turn off grid ecure inventory and it will ignore the rgein settings. Both secure and non secure regions will still work
[11:40] Nebadon Izumi: so whats it matter
[11:40] Nebadon Izumi: hehe
[11:40] You: I feel like I'm shouting into a gale here
[11:41] Charles Krinkeb: Then, lets just turn it off. how do we do that?
[11:41] Nebadon Izumi: i can do it
[11:41] You: ChrisD: that's good. that was my concern
[11:41] Nebadon Izumi: after the meeting
[11:41] Dahlia Trimble: so do all the regions need to be reconfigured?
[11:41] Nebadon Izumi: no
[11:41] Chris D: Sorry, I should have been clearer in the first place :)
[11:41] You: not according to Chris
[11:41] Charles Krinkeb: If there is a substantila change, that tells us something. If there is no substantial change, that also tells us something.
[11:41] Dahlia Trimble: restarted?
[11:41] Nebadon Izumi: i recall the patch chriss is talking about now
[11:42] Charles Krinkeb: And, we are talking about the UGAIM configuration, right?
[11:42] Nebadon Izumi: yes
[11:42] You: yep
[11:42] Nebadon Izumi: i will change asset server
[11:42] Nebadon Izumi: and restart it when meeting concludes
[11:42] Charles Krinkeb: Justin. Is this what you had in mind??
[11:42] Digi Fly: helps turn grid security off, the asset loading from inventory ?
[11:42] Homer Horwitz: He was thrown out again.
[11:42] Nebadon Izumi: aah
[11:43] Nebadon Izumi: yea we are going to disable secure assets for now
[11:43] Nebadon Izumi: 1st as a test
[11:43] Homer Horwitz: Ah, and back again :)
[11:43] Justin Clark-Casey: man, this is really peeing me off
[11:43] Nebadon Izumi: then perhaps we'll keep it off if it is better
[11:43] Nebadon Izumi: and work towards fixing it
[11:43] Charles Krinkeb: My opinion is that catering to Justin in our grid configuration will help us move more *better*.
[11:43] Nebadon Izumi: we 1st need to determine wether or not it truly is secure assets
[11:43] Nebadon Izumi: so step one is turn it off
[11:43] Justin Clark-Casey: I'm minded to switch the default to non-secure....
[11:43] Charles Krinkeb: Exactly. If no change, we know it is not secure assets.
[11:43] Nebadon Izumi: yea
[11:44] Justin Clark-Casey: well, maybe that is too hasty
[11:44] Digi Fly: yes
[11:44] Justin Clark-Casey: how about if I properly document the turn off switch, and then we try turning it off on osgrid?
[11:44] Justin Clark-Casey: And see if that improves things?
[11:44] Charles Krinkeb: So, we learn something either way, methinks. ??? Hrmm ??? Justin.
[11:44] TARDIS Wiki-Lith whispers: Without A Doubt.
[11:44] Nebadon Izumi: ok
[11:44] Nebadon Izumi: its easy to disable
[11:44] Nebadon Izumi: just change the asset server xml
[11:44] Nebadon Izumi: and restart it
[11:44] Nebadon Izumi: whalla
[11:44] Charles Krinkeb: That would be awesome. Justin, we want to cater to your thoughts to allow logic to prevail.
[11:44] Nebadon Izumi: no need to provice me with docs
[11:44] Nebadon Izumi: provide
[11:45] Justin Clark-Casey: nebadon: I think the switch will be in the inventory configuration ;)
[11:45] Justin Clark-Casey: nebadon: sure, if you're happy to go ahead then no problem
[11:45] Nebadon Izumi: ok
[11:45] Charles Krinkeb: My selfish motivation is that if we help you focus with OSGrid a little bit, then we get some additional benefit as you slide into FRI.
[11:45] Justin Clark-Casey: though I will document anyway
[11:45] Nebadon Izumi: i knew it was one of the two
[11:45] Nebadon Izumi: yes
[11:45] Justin Clark-Casey: charles: heh, the self-interest ploy, I like it
[11:45] Nebadon Izumi: definatly docs are good
[11:45] Justin Clark-Casey: certainly one of our big concerns is going to be stability
[11:45] Justin Clark-Casey: and reliability
[11:45] Homer Horwitz: Don't forget performance.
[11:46] Homer Horwitz: Inv takes *ages* to load at the moment
[11:46] Charles Krinkeb: Is that Ok, with you Nebadon and Hiro? We selfishly cater to Justin in hopes of gaining some attention as he slides into FRI?
[11:46] Justin Clark-Casey: to some extent, though it's actually probably less of a concern for us directly....
[11:46] Homer Horwitz nods
[11:46] Nebadon Izumi: hehe
[11:46] Justin Clark-Casey: but as a simple core OpenSim developer it's still an issue for me ;)
[11:46] Justin Clark-Casey: but the immediate issue of this damn console spew and user server contacting problems is getting to me too
[11:47] Homer Horwitz grins
[11:47] Justin Clark-Casey: I'm sure that can't be helping with the client disconnects
[11:47] Charles Krinkeb: Dahlia. For your tests, you need someone to test the llRot2Axes and llSetForce stuff, methinks. Are there other tests that would help you?
[11:47] Dahlia Trimble: not sure, just would like to know if people have used them
[11:47] Charles Krinkeb: I underestand, Justin. I'm trying to dance fast and quick to help us get stability again.
[11:47] Justin Clark-Casey: charles: okay
[11:47] Dahlia Trimble: I'v done a lot of testing myself
[11:47] Nebadon Izumi: oh man
[11:47] Nebadon Izumi: script engine is freaking now
[11:48] Nebadon Izumi: this is the same problem i get on Zaius Plaza
[11:48] Justin Clark-Casey: yeah, I see it
[11:48] Justin Clark-Casey: looks liek the event execution queue has been exceeded again
[11:48] Nebadon Izumi: yea i get this on Zaius now
[11:48] Nebadon Izumi: last week
[11:48] Justin Clark-Casey: you're running lots of scripts?
[11:48] Homer Horwitz: Nice thing such a load test. With, erm, 13 users?
[11:48] Nebadon Izumi: about 125
[11:48] Nebadon Izumi: i would say no
[11:48] Nebadon Izumi: thats miniscule
[11:48] Nebadon Izumi: lol
[11:48] Justin Clark-Casey: well, the thing is, we were happily accomodating 30 not too long ago
[11:48] Charles Krinkeb: not a whole lot.
[11:48] Nebadon Izumi: in the grand scheme
[11:48] Justin Clark-Casey: so we seem to be going backwards a bit
[11:49] Homer Horwitz: Sounds like it :)
[11:49] Justin Clark-Casey: but then the script issues are quite possibly unrelated to avatar numbers
[11:49] Dahlia Trimble: there are still unimplemented areas of physics that may make llSetForce() look strange when you try to stop things, but it's not a problem with llSetForce()
[11:49] Nebadon Izumi: yea
[11:49] Nebadon Izumi: script issue occurs on Zaius Plaza
[11:49] Charles Krinkeb: It should clear itself up after we leave. i think one of our issues is we are not handling multiple logins on the same sim as elegantly as we would like.
[11:49] Nebadon Izumi: with just me standing in it
[11:49] Justin Clark-Casey: yeah, that issue is almost certainly still around too :-(
[11:49] Dahlia Trimble: looks to me like an event queue is overflowing
[11:49] Nebadon Izumi: yea
[11:50] Justin Clark-Casey: I'm beginning to think that starting to make the investment in more programmatic tests is going to be worthwhile
[11:50] Charles Krinkeb: Ok, pulling back a step, we need to find a way to get more objective data for Mantis observations other then "its broke"
[11:50] Dahlia Trimble: too many events and not enough cpu to support them?
[11:50] Justin Clark-Casey: I would suggest starting a mantis thread, even with not very goo dinfo, and people adding to it
[11:50] Charles Krinkeb: dual-core, 2GByte RAM, 125 scripts, 4000 prims.
[11:50] Dahlia Trimble: how's the load?
[11:51] Nebadon Izumi: inventory performance has been terrible
[11:51] Charles Krinkeb: Almost 200%
[11:51] Nebadon Izumi: heh
[11:51] Nebadon Izumi: ouch
[11:51] Dahlia Trimble: lol that could mean something
[11:51] Kurt Stringer: Not a new or critical problem, but the ghost av issue is getting really irritating (#510), we could really use some more data on this problem
[11:51] Digi Fly: wow
[11:51] Nebadon Izumi: and see if things improve
[11:51] Nebadon Izumi: all the time
[11:52] Homer Horwitz: At least one instance is easy to reproduce (added it to #510)
[11:52] Warin Cascabel: I dunno, at least the ghosts let me see who's been visiting. :)
[11:52] Justin Clark-Casey: homer: oh cool
[11:52] Dahlia Trimble: seems events might need to be throttled? I think the Linden scripting engine can lose events too
[11:52] Charles Krinkeb: I would suggest we can help by adding observations to any Mantis. The mere act of adding a confirming observation, puts the Mantis on the top of the list.
[11:52] Chris D: The ghost issues also occurr in OGP testing ang Zha is looking into it
[11:52] Kurt Stringer: yeah, it is pretty easy to reproduce, but hard to debug...
[11:52] Justin Clark-Casey: oh excelent, more eyes the better
[11:52] Homer Horwitz: Right Kurt
[11:53] Kurt Stringer: yes,
[11:53] Charles Krinkeb: Turning this around: "What are the things the users and testers need help from the developers on in the next week?"
[11:53] You: sdague told me he had a lead on the ghosting problem
[11:53] You: that he intended to investigate it on return from holiday
[11:53] Dahlia Trimble: the ogp ghosting problem?
[11:54] You: he also said its related to a certain class of lost connections with the inv server
[11:54] You: the opensim ghosting problem
[11:54] Dahlia Trimble: the 128/128/70 problem?
[11:54] Nebadon Izumi: ok i set the inventory server xml to (session_lookup="False")
[11:54] Nebadon Izumi: after the meeting i'll restart it
[11:54] Kurt Stringer: it happens on standalone multi region as well as grid
[11:54] Homer Horwitz: That one, Dahlia, right.
[11:54] Justin Clark-Casey: nebadon: cool
[11:54] You: in my estimation, the ogp test is not being run under controlled enough circumstances at present to produce valid results
[11:55] Justin Clark-Casey: I think if that does identify an issue then lulurun will be happy to take a look at it
[11:55] Nebadon Izumi: ok cool
[11:55] Dahlia Trimble: the ogp test has a lot of PR associated with it
[11:55] Nebadon Izumi: we'll give it 24 hours to soak in
[11:55] Nebadon Izumi: then let you know
[11:55] Justin Clark-Casey: nebadon: perhaps a bit longer?
[11:55] Nebadon Izumi: sure
[11:55] Justin Clark-Casey: maybe 72 hours?
[11:55] Nebadon Izumi: ok
[11:55] Nebadon Izumi: sounds good
[11:55] You: dahlia: "For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." -- Feynman
[11:55] Dahlia Trimble: lol
[11:56] Homer Horwitz: Thanks for the reference, I'll use that in my job ;)
[11:56] Charles Krinkeb: Can I suggest until Saturday morning and we re-evalute then?
[11:56] Nebadon Izumi: sounds good
[11:56] Nebadon Izumi: chances are we'll keep it on for a while
[11:56] Nebadon Izumi: if it helps
[11:56] Nebadon Izumi: no reason we cant keep updating with info throughout
[11:56] Justin Clark-Casey: if it helps then I think we should switch the default unless lulurun can identify a problem quicly
[11:56] Nebadon Izumi: id like to hear from everyone myself
[11:56] Charles Krinkeb: Certainly, sounds like a good plan.
[11:56] Nebadon Izumi: there experienes over the next few days with inventory
[11:57] Dahlia Trimble is neutral on the secure inventory thing
[11:57] Nebadon Izumi: security is nice
[11:57] Nebadon Izumi: as long as it doesnt hinder stability
[11:57] Homer Horwitz: Yes, but only if it works.
[11:57] You: yup+1
[11:57] Nebadon Izumi: performance i could handle
[11:57] You: scurity is good
[11:57] Justin Clark-Casey: oh yes, it definitely needs to be there... but we need some serious thought as to how we do it
[11:57] Nebadon Izumi: if it affected performance
[11:57] Nebadon Izumi: but stability is important
[11:57] Justin Clark-Casey: it's a pretty fundamental architectural thing
[11:57] You: but only if it functions as designed
[11:58] Charles Krinkeb: I'm kinda negative on it as it is not a secure inventory so much as an architectural change that appears to be causing instability.
[11:58] Nebadon Izumi: i think of the problems really
[11:58] Nebadon Izumi: is any delays
[11:58] Nebadon Izumi: and OpenSIM barfs
[11:58] Charles Krinkeb: I dont really think the name reflects what is happening. But, I have to admit that is an opinion and not fact.
[11:58] Nebadon Izumi: this secure inventory causes delays
[11:58] Nebadon Izumi: and i think thats where the problem is
[11:58] Nebadon Izumi: its probably nothing wrong with their code
[11:58] Dahlia Trimble: I really haven't kept up with it
[11:58] Nebadon Izumi: but opensim doesnt handle delays well at all
[11:59] Justin Clark-Casey: well, it did at first
[11:59] Justin Clark-Casey: it used to be that every inventory request needed a user server request
[11:59] Charles Krinkeb: That could be. The testing they did does not consider the real-life load and use case.
[11:59] Justin Clark-Casey: to check that you were logged in
[11:59] Nebadon Izumi: even milisecond delays can be fatal in opensim
[11:59] Justin Clark-Casey: but lulurun changed that so things would be cached, which should have alleviated any issues in that area....
[11:59] Nebadon Izumi: yea
[11:59] You: maybe its a simple bug they've yet to chase down
[11:59] Nebadon Izumi: tahts why i dont think its so much that code
[11:59] Justin Clark-Casey: the inventory problems could even be something related to the user server issues (and possibly something esle) I'm seeing constantly on the console
[11:59] Nebadon Izumi: but more a opensim issue in general
[11:59] Nebadon Izumi: that probably plagues lots of areas
[11:59] Nebadon Izumi: not just this
[12:00] You: we could really stand to improve our concurrency on the grid services
[12:00] Justin Clark-Casey: are you seeing strain in that area?
[12:00] You: oh yes
[12:00] You: always and forever
[12:00] Justin Clark-Casey: as more people add regions to osgrid we are going to see problems in that central chokepoint....
[12:01] Nebadon Izumi: yea the servers seem fairly stable
[12:01] Charles Krinkeb: I would settle for seeing the number of open Mantisi start decreasing instead of increasing.
[12:01] Nebadon Izumi: but i still restart them daily
[12:01] Nebadon Izumi: the grid servers
[12:01] Justin Clark-Casey: I think continuing to write down observations would be very useful for developers
[12:01] Nebadon Izumi: atleast now on the new server
[12:01] Nebadon Izumi: i can do it without anyone noticeing
[12:01] Nebadon Izumi: its so fast
[12:01] Justin Clark-Casey: to get some idea of the evolution o fhte state of the nation
[12:01] You: yeah Neb, and another beneift is we can stop suspecting the server as a source of issues
[12:02] Nebadon Izumi: another thing to note
[12:02] Justin Clark-Casey: one suggestion I would also like to make
[12:02] Nebadon Izumi: with the majority of the other well known grids
[12:02] Nebadon Izumi: the big players
[12:02] Nebadon Izumi: they are pure windows environments
[12:02] Nebadon Izumi: OpenLife, Tribal and Central Grid
[12:02] Nebadon Izumi: are all windows
[12:02] Nebadon Izumi: no linux
[12:02] Homer Horwitz: How strange.
[12:02] You: interesting
[12:02] Justin Clark-Casey: I've seen hints that OpenLife are extending OpenSim themselves?
[12:03] You: what suggestion was that Justin?
[12:03] Nebadon Izumi: sort of
[12:03] Justin Clark-Casey: just randomly poking around on their message boards
[12:03] Nebadon Izumi: if you can call merging parts of Rex into OpenSIM "their own" work
[12:03] Nebadon Izumi: then yea
[12:03] Nebadon Izumi: hehe
[12:03] Nebadon Izumi: i dont think openlife has come up with any improvments or anything like that
[12:04] Nebadon Izumi: mostly its making a quazi mixed version of opensim + rex
[12:04] Justin Clark-Casey: it sounded like some server extensions or something for stability
[12:04] Nebadon Izumi: yea hard to say
[12:04] Justin Clark-Casey: well, if they never republish we're not really going to know much about it
[12:04] Nebadon Izumi: thye are using MSSQL too
[12:04] Justin Clark-Casey: yeah
[12:04] Nebadon Izumi: personally if their source isnt open
[12:04] Charles Krinkeb: Any other things that need to be brought up to the developers?
[12:04] Nebadon Izumi: which i dont think it is
[12:04] Nebadon Izumi: im not interested in what they do
[12:04] Nebadon Izumi: hehe
[12:05] Nebadon Izumi: they dont seem interested in sharing what they do
[12:05] Nebadon Izumi: not with us anyway
[12:05] Justin Clark-Casey: I do find that very disappointing
[12:05] Nebadon Izumi: yea
[12:06] Nebadon Izumi: hehe
[12:06] Nebadon Izumi: its like a ghost party here
[12:06] Charles Krinkeb: Ok, anything else for the developers?
[12:06] Nebadon Izumi: everyones clouds of gas
[12:06] Nebadon Izumi: funny
[12:06] Justin Clark-Casey: interesting, my view of people when they actually have any clothes is okay
[12:06] Justin Clark-Casey: though I haven't cleared my cache for some time
[12:06] Nebadon Izumi: yea i cant get any inventory at all
[12:07] Nebadon Izumi: i suspect thats why
[12:07] Justin Clark-Casey: I think things are going to be a little slow in Auguest now...
[12:07] Nebadon Izumi: i just see everyone as ball of gas
[12:07] Homer Horwitz: 5 smokies, 2 grays and the rest is ok
[12:07] Justin Clark-Casey: as most people go on holiday
[12:07] Charles Krinkeb: Justin. You are a cloud in my scene. Also Nebadon, Angelo and Warin.
[12:07] Nebadon Izumi: yea
[12:07] Nebadon Izumi: August is gonna be slow month for opensim
[12:07] Warin Cascabel: I see about half glowing clouds, a quarter grey, a quarter clothed... and I'm ruthed.
[12:07] Nebadon Izumi: back to school should liven things up though
[12:08] Nebadon Izumi: yea i do see myself ruthed
[12:08] Charles Krinkeb: Ok. I declare the offical meeting over. Informal rumors can get started now.
[12:08] Nebadon Izumi: heh
[12:08] Nebadon Izumi: hey
[12:08] Warin Cascabel: Ha. :)
[12:08] Homer Horwitz grins
[12:08] Nebadon Izumi: can someone do me a favor
[12:08] Snoopy Pfeffer: hehe
[12:08] Nebadon Izumi: who didnt crash
[12:08] Nebadon Izumi: and pastebin the entire chat log
[12:08] Nebadon Izumi: from the begining
[12:08] Nebadon Izumi: if you have it
[12:08] Nebadon Izumi: that would be great
[12:08] Nebadon Izumi: i can update website
[12:08] Homer Horwitz: Wow, who didn't crash?
[12:08] You: I have it, one sec
[12:08] Justin Clark-Casey: actually, could you guys do me a favour?
[12:08] Nebadon Izumi: wel
[12:08] Charles Krinkeb: I have the last 57 minutes.
[12:08] Nebadon Izumi: as much as you can
[12:08] Digi Fly: what about version 0.5.8 ?
[12:08] Nebadon Izumi: great
[12:09] Nebadon Izumi: i have about 1/2 the meeting
[12:09] Nebadon Izumi: if that
[12:09] Kurt Stringer: JustinCC - what?
[12:09] Homer Horwitz: Gone again?
[12:09] Digi Fly: wich on ?
[12:09] Nebadon Izumi: yea i think we lost him
[12:09] Kurt Stringer: lol
[12:09] Nebadon Izumi: his gas dispersed
[12:09] Nebadon Izumi: hehe
[12:09] Justin Clark-Casey is Online
[12:10] Justin Clark-Casey is Offline
[12:10] Warin Cascabel: He wanted to know whether the console spew goes away after wp is restarted.
[12:10] Justin Clark-Casey is Online
[12:10] Digi Fly: so where the escape pods ?
[12:11] Homer Horwitz: I'll hop out too. See you...
[12:11] Justin Clark-Casey is Offline
[12:11] Charles Krinkeb: Where is the chat log page on the wiki? I cannot seem to find it.
[12:12] Kurt Stringer: bye all
[12:12] Kurt Stringer is Offline
[12:12] Charles Krinkeb: found it