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{{Information}}
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=== What is OpenSimulator? ===
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OpenSimulator is an open source multi-platform, multi-user 3D application server. It can be used to create a virtual environment (or world) which can be accessed through a variety of clients, on multiple protocols. OpenSimulator allows virtual world developers to customize their worlds using the technologies they feel work best - we've designed the framework to be easily extensible. OpenSimulator is written in [http://www.ecma-international.org/publications/standards/Ecma-334.htm C#], running both on Windows over the [http://www.microsoft.com/net/ .NET Framework] and on Unix-like machines over the [http://www.mono-project.com/ Mono] framework. The source code is released under a [[BSD License]], a commercially friendly license to embed OpenSimulator in products. If you want to know about our development history, see [[History]].
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Out of the box, OpenSimulator can be used to simulate virtual environments similar to [http://www.secondlifegrid.net Second Life™], given that it supports the core of [http://wiki.secondlife.com/wiki/Protocol SL's messaging protocol]. As such, these virtual worlds can be accessed with the regular [http://wiki.secondlife.com/wiki/Alternate_viewers SL viewers]. However, OpenSimulator is neither a clone of Second Life's server nor does it aim at becoming such a clone. On the contrary, OpenSimulator lacks support for many of the game-specific features of Second Life (on purpose), while pursuing innovative directions towards becoming the bare bones, but extensible, server of the 3D Web.  
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OpenSimulator is getting more stable as it approaches release 1.0, but we still consider it alpha software; so should you.
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=== Features ===
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* Supports online, multi-user 3D environments as small as 1 simulator or as large as thousands of simulators.
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* Supports 3D virtual spaces of variable size within one single instance.
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* Supports multiple clients and protocols - access the same world at the same time via multiple protocols.
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* Supports realtime Physics Simulation, with multiple engine options including ODE.
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* Supports clients that create 3D content in real time.
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* Supports inworld scripting using a number of different languages, including LSL/OSSL, C# and VB.NET
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* Provides unlimited ability to customize virtual world applications through the use of [[IRegionModule|scene plugin modules]].
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For a more extensive list, see the [[Feature Matrix]].
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=== Running an OpenSimulator-Based World  ===
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*[[Download|Downloading OpenSimulator]]
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*[[Dependencies|Required Dependencies]]
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*[[Build Instructions|Building OpenSimulator]]
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*[[Configuration|Configuring and Running OpenSimulator]]
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*[[Server Commands]]
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*[[FAQ|Frequently Asked Questions in Running OpenSimulator]]
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*[[:Category:Tech Reference|Technical Reference Pages]]
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=== Participating in the OpenSimulator Community ===
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OpenSimulator is an [http://en.wikipedia.org/wiki/Open_source open source] project, and is powered by the community members that devote time and energy to the effort.  There are many ways to participate and contribute to the community:
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* Participate via [http://en.wikipedia.org/wiki/Internet_Relay_Chat IRC] - [irc://irc.freenode.net/opensim #opensim] (for users), [irc://irc.freenode.net/opensim-dev #opensim-dev] (for developers) and [irc://irc.freenode.net/opensim-scripts #opensim-scripts]
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* Participate via the [[Mailing Lists]]. There are mailing lists for OpenSim use and development, as well as broader topics such as education and HyperGrid.
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* [[WikiStructure|Contribute to this wiki]], making the OpenSimulator documentation even better.  Don't be afraid of making mistakes - they can be easily corrected.
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* Report [[bugs]] or submit [[Submitting_code_to_OpenSim|patches]] via our [http://opensimulator.org/mantis/ mantis bug tracker]. If you're submitting code, please read through the [[Contributions Policy]] before starting.
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* Create an OpenSimulator related project hosted on the [http://forge.opensimulator.org Forge] or [[Related_Software|elsewhere]] on the web.  In the forge there are over a dozen registered projects, and it's a great way to further extend the OpenSimulator community.
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* Participate to open content creation for OpenSimulator. More details at [[Artist Home]].
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* Blog about OpenSimulator, and let us know about that blog on [irc://irc.freenode.net/opensim #opensim] so it can be added to [http://planet.opensim.us Planet OpenSim]
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* Participate in the weekly [[Office Hours]] for OpenSimulator development.
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===Pages by Category:===
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'''[[:Category:Getting_Started | Getting Started]] , [[:Category:Support | Support]] , [[:Category:Tech Reference|Technical Reference Pages]] , [[:Category:Help|Help]] , [[:Category:Configuration|Configuration Pages]] , [[:Category:Users|User's Pages]] , [[:Category:Development | Development Pages]] , [[:Category:Scripts|Scripts]] , [[Special:Recentchanges| Recent Wiki Changes]]'''<br />
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[[Category:Getting Started]]
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[[Category:Development]]
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[[Category:Support]]
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[[Category:Help]]
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[[Category:Configuration]]
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Revision as of 19:36, 28 October 2011

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