LSL Status
From OpenSimulator
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This page is for those who want to flesh out the LSL ScriptEngine. The file you modify is [http://opensimulator.org/svn/opensim/trunk/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs <tt>Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs</tt>]. | This page is for those who want to flesh out the LSL ScriptEngine. The file you modify is [http://opensimulator.org/svn/opensim/trunk/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs <tt>Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs</tt>]. | ||
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− | This page is always under construction and perpetually being updated, don't consider the info here to be 100% dead on. | + | ''This page is always under construction and perpetually being updated, don't consider the info here to be 100% dead on.'' |
− | If you find a feature that works that is not listed as "working" here. | + | ''If you find a feature that works that is not listed as "working" here.'' |
− | Please fully test it out and update it here or make a note that it is working and ready to be tested, if you can't test it. | + | ''Please fully test it out and update it here or make a note that it is working and ready to be tested, if you can't test it.'' |
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== Latest LSL News == | == Latest LSL News == | ||
Revision as of 05:26, 10 January 2008
This page is for those who want to flesh out the LSL ScriptEngine. The file you modify is Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs.
This page is always under construction and perpetually being updated, don't consider the info here to be 100% dead on. If you find a feature that works that is not listed as "working" here. Please fully test it out and update it here or make a note that it is working and ready to be tested, if you can't test it.
Contents |
Latest LSL News
- OpenSim's own scripting team is accepting ideas/requests/wishlists for custom functions. LSL_osFunctions
- Some notes on converting LSL:PrimitiveParams to OpenSim PrimitiveBaseShape
- Currently LSL is in a state of uncertainty based off the recent LibSL fiasco.
- Once that is smoothed out, all LSL that previously tested fine, will be retested.
- Because of the aforementioned issues, these numbers here likely lie.
Quick Progress Guide
Script tests
Types
Events
Functions