LSL Status
From OpenSimulator
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== Latest LSL News == | == Latest LSL News == | ||
+ | * OpenSim's own scripting flavor is accepting ideas/requests/wishlists. [[LSL_osFunctions]] | ||
* Currently LSL is in a state of uncertainty based off the recent LibSL fiasco. | * Currently LSL is in a state of uncertainty based off the recent LibSL fiasco. | ||
* Once that is smoothed out, all LSL that previously tested fine, will be retested. | * Once that is smoothed out, all LSL that previously tested fine, will be retested. | ||
− | * Because of the aforementioned issues, these numbers here likely lie. | + | * Because of the aforementioned issues, these numbers here likely lie. |
== Quick Progress Guide == | == Quick Progress Guide == |
Revision as of 19:29, 23 December 2007
This page is for those who want to flesh out the LSL ScriptEngine. The file you modify is Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs.
Contents |
Latest LSL News
- OpenSim's own scripting flavor is accepting ideas/requests/wishlists. LSL_osFunctions
- Currently LSL is in a state of uncertainty based off the recent LibSL fiasco.
- Once that is smoothed out, all LSL that previously tested fine, will be retested.
- Because of the aforementioned issues, these numbers here likely lie.