OsCauseHealing
From OpenSimulator
(Difference between revisions)
Revolution (Talk | contribs) m (Adds summary to osCauseHealing) |
Revolution (Talk | contribs) m (Fixes spacing) |
||
Line 1: | Line 1: | ||
'''Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850''' | '''Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850''' | ||
− | |||
default | default | ||
<br /> | <br /> |
Revision as of 21:54, 7 January 2010
Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850
default
{
state_entry()
{
osCauseHealing(llGetOwner(), 50);
}
}
osCauseHealing(string avatar, double damage);
This does the opposite of osCauseDamage. It gives health to the avatar.
Related to OsCauseDamage