Prims (database table)
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The date in standard UNIX format that the Prim was created. | The date in standard UNIX format that the Prim was created. | ||
+ | <br> | ||
+ | <br> | ||
+ | <b>Name</b> | ||
+ | <br> | ||
+ | The Name of the Prim. | ||
<br> | <br> | ||
<br> | <br> |
Revision as of 02:16, 25 February 2009
Prims Describes all Prim attributes except shape and content (back to Database Documentation)
The current structure of the Prims table is as follows:
Field | Type | Null | Key | Default | Extra |
CreationDate | int(11) | YES | |||
Name | varchar(255) | YES | |||
Text | varchar(255) | YES | |||
Description | varchar(255) | YES | |||
SitName | varchar(255) | YES | |||
TouchName | varchar(255) | YES | |||
ObjectFlags | int(11) | YES | |||
OwnerMask | int(11) | YES | |||
nextOwnerMask | int(11) | YES | |||
GroupMask | int(11) | YES | |||
EveryoneMask | int(11) | YES | |||
BaseMask | int(11) | YES | |||
PositionX | double | YES | |||
PositionY | double | YES | |||
PositionZ | double | YES | |||
GroupPositionX | double | YES | |||
GroupPositionY | double | YES | |||
GroupPositionZ | double | YES | |||
VelocityX | double | YES | |||
VelocityY | double | YES | |||
VelocityZ | double | YES | |||
AngularVelocityX | double | YES | |||
AngularVelocityY | double | YES | |||
AngularVelocityZ | double | YES | |||
AccelerationX | double | YES | |||
AccelerationY | double | YES | |||
AccelerationZ | double | YES | |||
RotationX | double | YES | |||
RotationY | double | YES | |||
RotationZ | double | YES | |||
RotationW | double | YES | |||
SitTargetOffsetX | double | YES | |||
SitTargetOffsetY | double | YES | |||
SitTargetOffsetZ | double | YES | |||
UUID | char(36) | NO | PRI | ||
RegionUUID | char(36) | YES | MUL | ||
CreatorID | char(36) | YES | |||
OwnerID | char(36) | YES | |||
GroupID | char(36) | YES | |||
LastOwnerID | char(36) | YES | |||
SceneGroupID | char(36) | YES | |||
PayPrice | int(11) | NO | 0 | ||
PayButton1 | int(11) | NO | 0 | ||
PayButton2 | int(11) | NO | 0 | ||
PayButton3 | int(11) | NO | 0 | ||
PayButton4 | int(11) | NO | 0 | ||
LoopedSound | char(36) | NO | 00000000-0000-0000-0000-000000000000 | ||
LoopedSoundGain | double | NO | 0 | ||
TextureAnnimation | blob | YES | |||
OmegaX | double | NO | 0 | ||
OmegaY | double | NO | 0 | ||
OmegaZ | double | NO | 0 | ||
CameraEyeOffsetX | double | NO | 0 | ||
CameraEyeOffsetY | double | NO | 0 | ||
CameraEyeOffsetZ | double | NO | 0 | ||
CameraAtOffsetX | double | NO | 0 | ||
CameraAtOffsetY | double | NO | 0 | ||
CameraAtOffsetZ | double | NO | 0 | ||
ForceMouselook | tinyint(4) | NO | 0 | ||
ScriptAccessPin | int(11) | NO | 0 | ||
AllowedDrop | tinyint(4) | NO | 0 | ||
DieAtEdge | tinyint(4) | NO | 0 | ||
SalePrice | int(11) | NO | 0 | ||
SaleType | tinyint(4) | NO | 0 | ||
ColorR | int(11) | NO | 0 | ||
ColorG | int(11) | NO | 0 | ||
ColorB | int(11) | NO | 0 | ||
ColorA | int(11) | NO | 0 | ||
ParticleSystem | blob | YES | |||
ClickAction | tinyint(4) | NO | 0 | ||
Material | tinyint(4) | NO | 3 | ||
CollisionSound | char(36) | NO | 00000000-0000-0000-0000-000000000000 | ||
CollisionSoundVolume | double | NO | 0 | ||
LinkNumber | int(11) | NO | 0 |
(back to Database Documentation)
CreationDate
The date in standard UNIX format that the Prim was created.
Name
The Name of the Prim.
Further Field descriptions will be added as time permits (there are quite alot of them)
(back to Database Documentation)