OpenSim.Region.ScriptEngine
From OpenSimulator
(Difference between revisions)
												
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== ScriptEngine ==  | == ScriptEngine ==  | ||
| + | |||
| + | Namespace: OpenSim.Region.ScriptEngine.DotNetEngine  | ||
A ScriptEngine is a .Net Assembly (.dll) plugin that is loaded at server startup.<br />  | A ScriptEngine is a .Net Assembly (.dll) plugin that is loaded at server startup.<br />  | ||
It can be anything from customized world-scripts such as ALife or environment control to scripts support.<br />  | It can be anything from customized world-scripts such as ALife or environment control to scripts support.<br />  | ||
| − | Currently [[DotNetEngine]] is the only ScriptEngine available. It handles running LSL scripts.  | + | Currently [[OpenSim:ScriptEngine:DotNetEngine]] is the only ScriptEngine available. It handles running LSL scripts.  | 
Revision as of 11:19, 9 August 2007
ScriptEngine
Namespace: OpenSim.Region.ScriptEngine.DotNetEngine
A ScriptEngine is a .Net Assembly (.dll) plugin that is loaded at server startup.
It can be anything from customized world-scripts such as ALife or environment control to scripts support.
Currently OpenSim:ScriptEngine:DotNetEngine is the only ScriptEngine available. It handles running LSL scripts.