OpenSim.Region.ScriptEngine
From OpenSimulator
(Difference between revisions)
Line 1: | Line 1: | ||
== ScriptEngine == | == ScriptEngine == | ||
+ | |||
+ | Namespace: OpenSim.Region.ScriptEngine.DotNetEngine | ||
A ScriptEngine is a .Net Assembly (.dll) plugin that is loaded at server startup.<br /> | A ScriptEngine is a .Net Assembly (.dll) plugin that is loaded at server startup.<br /> | ||
It can be anything from customized world-scripts such as ALife or environment control to scripts support.<br /> | It can be anything from customized world-scripts such as ALife or environment control to scripts support.<br /> | ||
− | Currently [[DotNetEngine]] is the only ScriptEngine available. It handles running LSL scripts. | + | Currently [[OpenSim:ScriptEngine:DotNetEngine]] is the only ScriptEngine available. It handles running LSL scripts. |
Revision as of 11:19, 9 August 2007
ScriptEngine
Namespace: OpenSim.Region.ScriptEngine.DotNetEngine
A ScriptEngine is a .Net Assembly (.dll) plugin that is loaded at server startup.
It can be anything from customized world-scripts such as ALife or environment control to scripts support.
Currently OpenSim:ScriptEngine:DotNetEngine is the only ScriptEngine available. It handles running LSL scripts.