Grid Associations

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m (Grid Assosiations moved to Grid Associations: Change page name to correct spelling)
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This is a wiki page to draft out the idea of grid assosiations and eventually have a list of assosiations.
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This is a wiki page to draft out the idea of grid associations and eventually have a list of associations.
  
What is a grid assosiation?
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What is a grid association?
 
* A group of grid owners joined up to achieve common goals.
 
* A group of grid owners joined up to achieve common goals.
  
Why grid assosiations?
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Why grid associations?
 
* Unity is power.
 
* Unity is power.
* Homogenous experience with standardized quality for users teleporting between grids.
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* Homogeneous experience with standardized quality for users that teleport between grids.
* Hyper grid technology enables grid assosiations linking up in world.
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* Hyper grid technology enables grid associations linking up in world.
  
 
What could be these common goals be?
 
What could be these common goals be?
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* Teaming up for 24/7 maintenance.
 
* Teaming up for 24/7 maintenance.
 
* Collecting improvement ideas and bugs to OpenSim dev team.
 
* Collecting improvement ideas and bugs to OpenSim dev team.
* Shared assets for grid assosiation sharing a theme.
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* Shared assets for grid association sharing a theme.
* Together baked terrain offering seemless map over the entire grid assosiations hyper grid.
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* Together baked terrain offering seamless map over the entire grid associations hyper grid.
  
What types of grid assosiations there could be?
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What types of grid associations there could be?
 
* Theme: urban, nature, rpg, scifi
 
* Theme: urban, nature, rpg, scifi
 
* Hobby: climbing, diving
 
* Hobby: climbing, diving
 
* Business
 
* Business
 
* Game
 
* Game

Revision as of 07:58, 29 January 2009

This is a wiki page to draft out the idea of grid associations and eventually have a list of associations.

What is a grid association?

  • A group of grid owners joined up to achieve common goals.

Why grid associations?

  • Unity is power.
  • Homogeneous experience with standardized quality for users that teleport between grids.
  • Hyper grid technology enables grid associations linking up in world.

What could be these common goals be?

  • Shared quality goals.
  • Same grid version.
  • Shared user base.
  • Teaming up for 24/7 maintenance.
  • Collecting improvement ideas and bugs to OpenSim dev team.
  • Shared assets for grid association sharing a theme.
  • Together baked terrain offering seamless map over the entire grid associations hyper grid.

What types of grid associations there could be?

  • Theme: urban, nature, rpg, scifi
  • Hobby: climbing, diving
  • Business
  • Game
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