Grid Associations
From OpenSimulator
(Difference between revisions)
Franknichols (Talk | contribs) m (Grid Assosiations moved to Grid Associations: Change page name to correct spelling) |
Franknichols (Talk | contribs) |
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− | This is a wiki page to draft out the idea of grid | + | This is a wiki page to draft out the idea of grid associations and eventually have a list of associations. |
− | What is a grid | + | What is a grid association? |
* A group of grid owners joined up to achieve common goals. | * A group of grid owners joined up to achieve common goals. | ||
− | Why grid | + | Why grid associations? |
* Unity is power. | * Unity is power. | ||
− | * | + | * Homogeneous experience with standardized quality for users that teleport between grids. |
− | * Hyper grid technology enables grid | + | * Hyper grid technology enables grid associations linking up in world. |
What could be these common goals be? | What could be these common goals be? | ||
Line 15: | Line 15: | ||
* Teaming up for 24/7 maintenance. | * Teaming up for 24/7 maintenance. | ||
* Collecting improvement ideas and bugs to OpenSim dev team. | * Collecting improvement ideas and bugs to OpenSim dev team. | ||
− | * Shared assets for grid | + | * Shared assets for grid association sharing a theme. |
− | * Together baked terrain offering | + | * Together baked terrain offering seamless map over the entire grid associations hyper grid. |
− | What types of grid | + | What types of grid associations there could be? |
* Theme: urban, nature, rpg, scifi | * Theme: urban, nature, rpg, scifi | ||
* Hobby: climbing, diving | * Hobby: climbing, diving | ||
* Business | * Business | ||
* Game | * Game |
Revision as of 07:58, 29 January 2009
This is a wiki page to draft out the idea of grid associations and eventually have a list of associations.
What is a grid association?
- A group of grid owners joined up to achieve common goals.
Why grid associations?
- Unity is power.
- Homogeneous experience with standardized quality for users that teleport between grids.
- Hyper grid technology enables grid associations linking up in world.
What could be these common goals be?
- Shared quality goals.
- Same grid version.
- Shared user base.
- Teaming up for 24/7 maintenance.
- Collecting improvement ideas and bugs to OpenSim dev team.
- Shared assets for grid association sharing a theme.
- Together baked terrain offering seamless map over the entire grid associations hyper grid.
What types of grid associations there could be?
- Theme: urban, nature, rpg, scifi
- Hobby: climbing, diving
- Business
- Game