OsSetDynamictextureURL example2
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(Difference between revisions)
(New page: <source lang="lsl"> // osWeaherMap.lsl from standard Oopensim Library Scripts integer count = 0; integer refreshRate = 300; string URL1 = "http://icons.wunderground.com/data/640x480/2xus_...) |
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string contentType="image"; | string contentType="image"; | ||
− | + | refresh_texture() | |
{ | { | ||
count++; | count++; |
Revision as of 12:39, 28 January 2009
// osWeaherMap.lsl from standard Oopensim Library Scripts integer count = 0; integer refreshRate = 300; string URL1 = "http://icons.wunderground.com/data/640x480/2xus_rd.gif"; string URL2 = "http://icons.wunderground.com/data/640x480/2xus_sf.gif"; string URL3 = "http://icons.wunderground.com/data/640x480/2xus_st.gif"; string dynamicID=""; string contentType="image"; refresh_texture() { count++; string url = ""; integer c = count % 3; if (c == 0) { url = URL1; } else if (c == 1) { url = URL2; } else { url = URL3; } // refresh rate is not yet respected here, which is why we need the timer osSetDynamicTextureURL(dynamicID, contentType ,url , "", refreshRate ); } default { state_entry() { refresh_texture(); llSetTimerEvent(refreshRate); // create a "timer event" every 300 seconds. } timer() { refresh_texture(); } touch_start(integer times) { refresh_texture(); } }