[Opensim-users] Singularity and Mesh LOD setting (RenderVolumeLODFactor)
R.Gunther
rigun at rigutech.nl
Tue Nov 11 14:57:56 UTC 2014
My mistake, where sleeping at the dekstop :O
I can set mine indeed higher then 2.0. just tried 4.0 closed the viewer
and logged in again. It seems to stay at 4.0 here.
On 2014-11-11 15:49, Kay McLennan wrote:
> Ai, et al,
>
> I use the Singularity viewer (but recently switched from the 64 bit to
> the 32 bit -- per Fleep's instructions prior to the OSCC14) and the
> RenderVolumeLoadFactor functionality in the Debug menu "holds" an
> increase of up to and beyond 10/11. Are you saying the essence of any
> change is just a "2" not a "10" (even if the load factor says "10")?
>
> Best,
> Kay
>
>
> On Tue, Nov 11, 2014 at 7:08 AM, R.Gunther <rigun at rigutech.nl
> <mailto:rigun at rigutech.nl>> wrote:
>
> Max setting is 2.0 in rendervolumelod factor.
>
>
> On 2014-11-11 13:56, Ai Austin wrote:
>
> Folks... can someone check if their Singularity 1.8.6 (latest
> release) allows a change in the debug setting for
> RenderVolumeLODFactor via Advanced - Show Debug Settings,
> RenderVolumeLODFactor and look at teh defalt, which I think is
> 1.0.
>
> I tried setting it to 4.0 to get better mesh display but
> Singularity appears not to respect this setting whatever it is
> set to. I tried even large numbers and the rendering does not
> appear to change. This is also the case when relogging, but
> usually the change of the parameter has immediate effect.
>
> Can someone with a mesh region check it out as I am hiking
> something must be odd about my setup given that we used a lot
> of mesh items at OSCC14.
>
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