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    <div class="moz-cite-prefix">My mistake, where sleeping at the
      dekstop :O<br>
      I can set mine indeed higher then 2.0. just tried 4.0 closed the
      viewer and logged in again. It seems to stay at 4.0 here.<br>
      <br>
      On 2014-11-11 15:49, Kay McLennan wrote:<br>
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cite="mid:CAEUbLkwavJkobwKBz_M-5CJNr+jZ0Ab1QHHVfd0Vug4RXpi-NQ@mail.gmail.com"
      type="cite">
      <div dir="ltr">Ai, et al,
        <div><br>
        </div>
        <div>I use the Singularity viewer (but recently switched from
          the 64 bit to the 32 bit -- per Fleep's instructions prior to
          the OSCC14) and the RenderVolumeLoadFactor functionality in
          the Debug menu "holds" an increase of up to and beyond 10/11. 
          Are you saying the essence of any change is just a "2" not a
          "10" (even if the load factor says "10")?</div>
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        <div>Best,</div>
        <div>Kay</div>
        <div><br>
        </div>
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      <div class="gmail_extra"><br>
        <div class="gmail_quote">On Tue, Nov 11, 2014 at 7:08 AM,
          R.Gunther <span dir="ltr"><<a moz-do-not-send="true"
              href="mailto:rigun@rigutech.nl" target="_blank">rigun@rigutech.nl</a>></span>
          wrote:<br>
          <blockquote class="gmail_quote" style="margin:0 0 0
            .8ex;border-left:1px #ccc solid;padding-left:1ex">Max
            setting is 2.0 in rendervolumelod factor.
            <div class="HOEnZb">
              <div class="h5"><br>
                <br>
                On 2014-11-11 13:56, Ai Austin wrote:<br>
                <blockquote class="gmail_quote" style="margin:0 0 0
                  .8ex;border-left:1px #ccc solid;padding-left:1ex">
                  Folks... can someone check if their Singularity 1.8.6
                  (latest release) allows a change in the debug setting
                  for RenderVolumeLODFactor via Advanced - Show Debug
                  Settings, RenderVolumeLODFactor and look at teh
                  defalt, which I think is 1.0.<br>
                  <br>
                  I tried setting it to 4.0 to get better mesh display
                  but Singularity appears not to respect this setting
                  whatever it is set to. I tried even large numbers and
                  the rendering does not appear to change. This is also
                  the case when relogging, but usually the change of the
                  parameter has immediate effect.<br>
                  <br>
                  Can someone with a mesh region check it out as I am
                  hiking something must be odd about my setup given that
                  we used a lot of mesh items at OSCC14.<br>
                  <br>
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