[Opensim-users] Hoping for a fearless comparison of opensim vs unity 3D

Dahlia Trimble dahliatrimble at gmail.com
Fri Jul 18 23:06:17 UTC 2014


>From what I've seen from your videos, you could do all of that in Unity and
probably have very good results.  I see in your one video that you interact
with the board with a Rift and I think having it in 3d may be a good choice
for that purpose. The only potential problems I see with Unity is if you
want a shared experience with more than a few users. I assume though if
Unity is coming out with a shared server then it would probably mitigate
such problems.

Unity has strengths as a platform and you may want to change the design of
your application somewhat to play to those strengths as you learn Unity.

One thing to keep in mind though, Unity is closed source. You get what you
get and you can't really modify it if it doesn't suit your needs.


On Fri, Jul 18, 2014 at 3:53 PM, Dr Ramesh Ramloll <r.ramloll at gmail.com>
wrote:

>
> On Fri, Jul 18, 2014 at 6:43 PM, Toni Alatalo <toni at playsign.net> wrote:
>
>> consider doing the 2d ui just on a normal 2d widget
>
>
> Hi Toni,
> the board is not a 2D widget actually, it is a 3d miniaturize version that
> looks 2D in the videos, you could build a building, with each floors
> stacked on the board, and create different configurations of buildings from
> linked parts etc...when I plant trees, it needs to have height of terrain
> info... so yes, the board is not 2D really. I tried viewing the set up
> through the rift but I did not have many people view it at the same time
> and do stuff on the board at the same time through the rift, that's where I
> am hoping to go in the future.
> can unity allow loading of pre-scripted complex objects (with different
> moveable parts) at one go like I demonstrate? or are those moves mainly for
> static objects?
> can the 2d ui in unity be viewed as a 3D object inside the scene through
> the Rift?
> Just thinking questions aloud, but they will go a long way to help me make
> a decision.
> Thanks in advance Toni
> Ramesh
>
>
>
> --
> 'Consider how the lilies grow. They do not labor or spin.'
> *Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate *Research
> Associate Professor*, Idaho State University, Pocatello, ID 83209 Tel:
> 208-240-0040
> LinkedIn <http://www.linkedin.com/in/rameshramloll>, DeepSemaphore LLC
> <http://www.deepsemaphore.com>, RezMela <http://www.rezmela.com>, Google+
> profile <https://plus.google.com/103652369558830540272/about>
>
> _______________________________________________
> Opensim-users mailing list
> Opensim-users at opensimulator.org
> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://opensimulator.org/pipermail/opensim-users/attachments/20140718/164ebe22/attachment.html>


More information about the Opensim-users mailing list