[Opensim-users] Attachment weirdness on dev master

Chris mewtwo0641 at gmail.com
Sun Mar 17 10:04:10 UTC 2013


Hello all, I am running commit 464201 (r/22383) and am running across 
some very weird attachment issues. At first glance it seems like 
multiple attachment points is now working; it seems to let me attach 
more than one thing to any one attach spot. But it doesn't really behave 
like multiple attachments on SL, such as "Wear" won't replace what ever 
is on the attach point and more or less acts like "Add", relogging with 
multiple attachments on one point causes one or more of the attachments 
to appear invisible but inventory still thinks they are attached, and 
"floating" attachments (Attachments look like they are rezzed in world 
and they don't move with your avatar when your avatar moves, but it is 
technically attached to your avatar).

I looked back in the commits for the past few weeks to see if there was 
any mention of multiple attach points being implemented but I could not 
find any such commit.  So I tracked down the issue to first appear in 
commit ccd6f4 (r/22294). I haven't made a mantis because I was unsure if 
this was intentional or not.

Is anyone else seeing this?

-- 
OpenSim: 10 Region Standalone on 0.7.6 Dev
Physics: Open Dynamics Engine
OS: Windows 7 (x64)
CPU: AMD Phenom II X4 840 3.2 GHz
Memory: 11 GB DDR3
Database: MySQL 5.1.63 (x64)




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