[Opensim-users] Attachment weirdness on dev master
Chris
mewtwo0641 at gmail.com
Sun Mar 17 10:04:10 UTC 2013
Hello all, I am running commit 464201 (r/22383) and am running across
some very weird attachment issues. At first glance it seems like
multiple attachment points is now working; it seems to let me attach
more than one thing to any one attach spot. But it doesn't really behave
like multiple attachments on SL, such as "Wear" won't replace what ever
is on the attach point and more or less acts like "Add", relogging with
multiple attachments on one point causes one or more of the attachments
to appear invisible but inventory still thinks they are attached, and
"floating" attachments (Attachments look like they are rezzed in world
and they don't move with your avatar when your avatar moves, but it is
technically attached to your avatar).
I looked back in the commits for the past few weeks to see if there was
any mention of multiple attach points being implemented but I could not
find any such commit. So I tracked down the issue to first appear in
commit ccd6f4 (r/22294). I haven't made a mantis because I was unsure if
this was intentional or not.
Is anyone else seeing this?
--
OpenSim: 10 Region Standalone on 0.7.6 Dev
Physics: Open Dynamics Engine
OS: Windows 7 (x64)
CPU: AMD Phenom II X4 840 3.2 GHz
Memory: 11 GB DDR3
Database: MySQL 5.1.63 (x64)
More information about the Opensim-users
mailing list