[Opensim-users] Stars in night sky in OpenSim are shapes rather than dots?

Tom tom.willans at bessacarr.com
Fri Jan 11 19:19:01 UTC 2013


I fiddled  with the environment editor under Sun and Moon Settings StrBrite. If I increase the star brightness in both SL and OS there comes a point where they look like shapes as per Ai's photo. OS looks a bit more shapely but it is difficult matching skies. I am using an NVIDIA GeForce GT 650M and Firestorm 4.3.1.31155  15-inch, Mid 2012 MBP.  At 2.00 (nice dots) becoming more shapely with increasing brightness.

On 11 Jan 2013, at 17:39, Nebadon Izumi wrote:

> I spoke to Linden Labs about this a long time ago, I believe this is a driver issue, do you get same results in Second Life, at the time I noticed this i was having same problem in SL and OpenSim, and one of the Lindens seemed somewhat unaware of the issue, and after asking others about it i recall the answer being its a driver problem with video cards. If you could test in Second Life that would be great.
> 
> On Fri, Jan 11, 2013 at 10:36 AM, Tom <tom.willans at bessacarr.com> wrote:
> You are right. I do not think that this is a problem though. I checked some photos of stars http://www.jb.man.ac.uk/astronomy/nightsky/nskynov12.html (Jodrell Bank) and shapes seem more realistic.  Of course even more realistic, in an urban environment, is to not see the stars due to street lights etc. The budget conscious council has plans to remedy this though! 
> 
> On 11 Jan 2013, at 15:00, Ai Austin wrote:
> 
>> I wonder if anyone knows the reason that stars in the night sky in OpenSim might look more like a shape than a dot?
>> 
>> I think this has been the way the stars jave looked for some years in OpenSim (but not SL), in multiple different viers, so I am not thinking its a cache issue.
>> 
>> Anyone else spotted this or know the cause?
>> 
>> Sample in this temporary image ...
>> 
>> http://www.aiai.ed.ac.uk/~bat/EXPORT/TEMP/Openvue-Stars-Not-Dots.jpg
>> 
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> 
> Tom Willans  BSc(Hons)  MBCS  CITP
> PhD Student
> Serious Games Institute, Coventry University
> United Kingdom
> 
> Senior Research Representative: Faculty of Engineering and Computing
> Managing Director Bessacarr Publications Ltd
> +44 (0)121 288 0281
> email: tom.willans at bessacarr.com
> skype: tom.willans
> Second Life and OSGrid: Tom Tiros
> 
> 
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Tom Willans  BSc(Hons)  MBCS  CITP
PhD Student
Serious Games Institute, Coventry University
United Kingdom

Senior Research Representative: Faculty of Engineering and Computing
Managing Director Bessacarr Publications Ltd
+44 (0)121 288 0281
email: tom.willans at bessacarr.com
skype: tom.willans
Second Life and OSGrid: Tom Tiros

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