[Opensim-users] Stars in night sky in OpenSim are shapes rather than dots?
John Sheridan
john at pseudospace.net
Fri Jan 11 23:23:33 UTC 2013
I've yet to experiment with this, but can't the sky be changed through
winlight and the lightshare features?
On 01/11/2013 10:36 AM, Tom wrote:
> You are right. I do not think that this is a problem though. I checked
> some photos of stars
> http://www.jb.man.ac.uk/astronomy/nightsky/nskynov12.html (Jodrell
> Bank) and shapes seem more realistic. Of course even more realistic,
> in an urban environment, is to not see the stars due to street lights
> etc. The budget conscious council has plans to remedy this though!
>
> On 11 Jan 2013, at 15:00, Ai Austin wrote:
>
>> I wonder if anyone knows the reason that stars in the night sky in
>> OpenSim might look more like a shape than a dot?
>>
>> I think this has been the way the stars jave looked for some years in
>> OpenSim (but not SL), in multiple different viers, so I am not
>> thinking its a cache issue.
>>
>> Anyone else spotted this or know the cause?
>>
>> Sample in this temporary image ...
>>
>> http://www.aiai.ed.ac.uk/~bat/EXPORT/TEMP/Openvue-Stars-Not-Dots.jpg
>> <http://www.aiai.ed.ac.uk/%7Ebat/EXPORT/TEMP/Openvue-Stars-Not-Dots.jpg>
>>
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>
> Tom Willans BSc(Hons) MBCS CITP
> PhD Student
> Serious Games Institute, Coventry University
> United Kingdom
>
> Senior Research Representative: Faculty of Engineering and Computing
> Managing Director Bessacarr Publications Ltd
> +44 (0)121 288 0281
> email: tom.willans at bessacarr.com <mailto:tom.willans at bessacarr.com>
> skype: tom.willans
> Second Life and OSGrid: Tom Tiros
>
>
>
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