[Opensim-users] Stars in night sky in OpenSim are shapes rather than dots?
Nebadon Izumi
nebadon2025 at gmail.com
Fri Jan 11 17:39:51 UTC 2013
I spoke to Linden Labs about this a long time ago, I believe this is a
driver issue, do you get same results in Second Life, at the time I noticed
this i was having same problem in SL and OpenSim, and one of the Lindens
seemed somewhat unaware of the issue, and after asking others about it i
recall the answer being its a driver problem with video cards. If you could
test in Second Life that would be great.
On Fri, Jan 11, 2013 at 10:36 AM, Tom <tom.willans at bessacarr.com> wrote:
> You are right. I do not think that this is a problem though. I checked
> some photos of stars
> http://www.jb.man.ac.uk/astronomy/nightsky/nskynov12.html (Jodrell Bank)
> and shapes seem more realistic. Of course even more realistic, in an urban
> environment, is to not see the stars due to street lights etc. The budget
> conscious council has plans to remedy this though!
>
> On 11 Jan 2013, at 15:00, Ai Austin wrote:
>
> I wonder if anyone knows the reason that stars in the night sky in OpenSim
> might look more like a shape than a dot?
>
> I think this has been the way the stars jave looked for some years in
> OpenSim (but not SL), in multiple different viers, so I am not thinking its
> a cache issue.
>
> Anyone else spotted this or know the cause?
>
> Sample in this temporary image ...
>
> http://www.aiai.ed.ac.uk/~bat/EXPORT/TEMP/Openvue-Stars-Not-Dots.jpg
>
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>
> Tom Willans BSc(Hons) MBCS CITP
> PhD Student
> Serious Games Institute, Coventry University
> United Kingdom
>
> Senior Research Representative: Faculty of Engineering and Computing
> Managing Director Bessacarr Publications Ltd
> +44 (0)121 288 0281
> email: tom.willans at bessacarr.com
> skype: tom.willans
> Second Life and OSGrid: Tom Tiros
>
>
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--
Michael Emory Cerquoni
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