[Opensim-users] how to make objects visible only to select avies

R.Gunther rigun at rigutech.nl
Fri Mar 23 22:32:59 UTC 2012


Still the idea is intressting. other way to prevent content viewing for 
some avatars ??

On 2012-03-23 04:45, Justin Clark-Casey wrote:
> In principle one could do this but it would require a lot of 
> engineering so I don't see it happening anytime soon.
>
> In a way it's also quite 'world-breaking' - what I see is no longer 
> approximately what you see.  But one could also argue that with local 
> environmental setting changes.
>
> On 21/03/12 18:44, Dr Ramesh Ramloll wrote:
>> Hello,
>> This is a toughie that I haven't been able to get my head around,
>> except that I find that this requirements pops up often in things I
>> want to implement.
>> I was wondering if others feel the need to have a function similar to
>> llOwnerSay .. but for objects llOwnerShow
>> Of course one could broaden the target category to include select
>> avies and not just owners.
>> A simple example where this could be needed is for card games, you
>> want specific avies to see specific cards.
>> I do not like the HUD approach because it really introduces a lot of
>> friction and breaks immersivity.
>> Let me know your thoughts.
>> Thanks
>> Ramesh
>>
>
>




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