[Opensim-users] Playing a series of animations back to back to create a long one

Dr Ramesh Ramloll r.ramloll at gmail.com
Fri Jan 13 17:19:02 UTC 2012


Hey there, since we are on the topic of AOs, I thought I could just drop
this question. When I try to play a series of animations one after the
other to create a long one (potentially without any time limits), during
the first pass ... there are jumps between the individual animation
segments. Is there some kind of hack to preload animations so that when
they do get played the first, the whole animation seems fluid. Things do
work perfectly fine after the first pass though... but for users, it must
annoying ... for machinima makers, it's ok, we can ignore the silliness to
happen during the first pass and then record during the second one ...any
ideas/thoughts?

-- 
'Consider how the lilies grow. They do not labor or spin.'
*Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate *Research
Associate Professor*, Idaho State University, Pocatello, ID 83209 Tel:
208-240-0040
Blog <http://deepsemaphore.posterous.com/>,
LinkedIn<http://www.linkedin.com/in/rameshramloll>
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