[Opensim-users] OS 0.7.2 Master - Attachment Objects rezzed to ground from inventory and edited causes a crash.

Justin Clark-Casey jjustincc at googlemail.com
Thu Sep 1 23:35:35 UTC 2011


okay.  Reopening.

On 02/09/11 00:32, Chris wrote:
> The non root prims are now persisting after a restart as of latest git =)
>
> But I can not unlink the attachment objects after rezzing them in world. If I try to unlink them it will immediately
> highlight only the root prim and report a prim count of 1. After unlink attempt I end up with a similar situation when
> the bug was first reported where I can not edit the unlinked prims and the server believes that I am wearing the object
> again: Take is gone from the menu, Detatch is there and grayed out, and the Viewer will crash immediately if I attempt
> to edit. All the prims do survive a server restart though. I can however edit, delete, and otherwise manipulate the prim
> that used to be root before unlink attempt.
>
> This time around a server restart will not remedy it and the client will always crash if I try to edit any part of the
> unlinked object other than what used to be root. I have to revert to an older git before the bug first appeared in order
> to get rid of these prims.
>
> As long as I don't try to unlink the objects I can edit, delete, move the object etc and all the prims seem to persist
> after a restart.
>
> Testing with Phoenix 373, 1102, SL Viewer 2.7, and SLv3.0 and using latest git as of r/16652
>
> Thank you!
> _______________________________________________
> Opensim-users mailing list
> Opensim-users at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-users
>


-- 
Justin Clark-Casey (justincc)
http://justincc.org/blog
http://twitter.com/justincc



More information about the Opensim-users mailing list