[Opensim-users] OS 0.7.2 Master - Attachment Objects rezzed to ground from inventory and edited causes a crash.
Chris
mewtwo0641 at cox.net
Thu Sep 1 23:32:15 UTC 2011
The non root prims are now persisting after a restart as of latest git =)
But I can not unlink the attachment objects after rezzing them in world.
If I try to unlink them it will immediately highlight only the root prim
and report a prim count of 1. After unlink attempt I end up with a
similar situation when the bug was first reported where I can not edit
the unlinked prims and the server believes that I am wearing the object
again: Take is gone from the menu, Detatch is there and grayed out, and
the Viewer will crash immediately if I attempt to edit. All the prims do
survive a server restart though. I can however edit, delete, and
otherwise manipulate the prim that used to be root before unlink attempt.
This time around a server restart will not remedy it and the client will
always crash if I try to edit any part of the unlinked object other than
what used to be root. I have to revert to an older git before the bug
first appeared in order to get rid of these prims.
As long as I don't try to unlink the objects I can edit, delete, move
the object etc and all the prims seem to persist after a restart.
Testing with Phoenix 373, 1102, SL Viewer 2.7, and SLv3.0 and using
latest git as of r/16652
Thank you!
More information about the Opensim-users
mailing list