[Opensim-users] 0.7.X and llSitTarget offset

Karen Palen karenpalensl at gmail.com
Thu Sep 2 05:40:33 UTC 2010


This sounds like it deserves a Mantis report!

A report is no guarantee that it will be fixed, but at least it lets
everyone know that there is an issue!

Who knows, someone might already have found a fix!

Karen

On Wed, Sep 1, 2010 at 10:26 PM, Chris <mewtwo0641 at cox.net> wrote:

>  I've created an IAR with an example animation  that I made along with a
> small pose ball script. It consists of 2 prims, one is the pose ball, and
> the other is just a flat prim to make it easier to tell the difference in
> height between OS versions.
>
> Once loaded to OS it should create folder named Animation Offset Test in My
> Inventory. Rez and unlink the two prims and sit on the pose ball, reposition
> the ball for your avatar height until it looks like you're sitting on the
> flat prim properly, stand, and then relink. Try the pose ball on 0.6.9 and
> 0.7.X (r/12794 or higher) You might need to recompile and then reset the
> pose script for it to work properly.
>
> On 0.7.X you should notice a difference in height offset. (internally in
> the script I set it to llSitTarget(<0.0, 0.0, -0.1>, ZERO_ROTATION); ) It
> seems to be behaving as if the offset were set to about -0.05 rather than
> -0.1 as I intended for it to be. This will happen no matter what offset I
> set it to, it seems to shave off, or add depending on if positive or
> negative, about 0.05 m.
>
> This happens no matter what animation I use and also regardless of what
> scripts I use. (I've tried the open source MLP, Some various open source
> simple pose ball scripts I've found on SL, nPose, and I even scripted a pose
> ball script myself with the same results).
>
> This was tested on Windows XP (32-Bit), .NET, with MySQL database setup.
>
> Link to IAR: http://www.mediafire.com/?oz2c16hx35zvfk8
>
>
> On 8/29/2010 9:28 PM, Chris wrote:
>
> Hi, I have a picture example of a simple pose script and animation here
> showing the differences between 0.6.9 and 0.7.X (Gits 12794 and up):
>
> http://a.imageshack.us/img14/5198/os06907xsmall.jpg
>
> Avatar sits higher up off the chair (with no changes to script or prim
> positioning) on 0.7.X Latest than does on 0.6.9 (and 0.7.X r/12784 and
> below)
>
> I'll need to set up 0.7.X again along with a database for testing if you
> need an IAR from both versions or something for testing :) Let me know.
>
> On 8/29/2010 8:42 PM, Jor3l Boa wrote:
>
> Hi there, provide a example to test
>
> 2010/8/29 Chris <mewtwo0641 at cox.net>
>
>> Hi, I was just wondering if anyone knew anything about this. I am plan to
>> fix my scripts and objects to compensate for it if this is as intended; but
>> I want to be sure as to whether if this is as intended or if it's a bug (or
>> possibly a misconfiguration on my part) before I do so :)
>>
>> This is noticed while running OS on Windows XP 32-Bit
>>
>> Thank you!
>>
>>
>> On 8/26/2010 8:15 PM, Chris wrote:
>>
>>> I've come across another oddity with OS 0.7.X series. Scripts that use
>>> llSitTarget and animations together (such as pose balls) now have their Z
>>> axis offsets a bit 'off' . Since Git r/12785 there has been a small gap
>>> introduced in the offset by approximately 0.03 -  0.05 M.
>>>
>>> I went through all the git revisions on this page
>>> http://opensimulator.org/viewgit/?a=shortlog&p=opensim&h=f253758c2e4e30c8e09f23135d79765c70198802one by one trying to find where this weirdness started in hopes of
>>> correcting it if it was something simple, but by the time I reached r/12785
>>> the server keeps crashing for the next few revisions (probably due to MySQL
>>> migration code?).
>>>
>>> Once I reached a revision that would compile and run properly is where I
>>> noticed that this started. Between r/12785 and r/12793 is when this first
>>> started appearing (can't tell exactly which one because the server crashes
>>> when trying to run these revisions but I got r/12794 to compile and run
>>> properly) and has been that way up to and including the most current
>>> revision.  I verified that r/12784 and below do not exhibit this behavior.
>>>
>>> --------------------------------------------------------------------------------------------------------------------------------------
>>>
>>> If above is a bit TL;DR :)
>>>
>>> r/12784 and below - No issue
>>> r/12785 thru 12793 - Can't tell because server crashes on run with these
>>> revisions
>>> r/12794 and above - Issue appears
>>>
>>> Was this done intentionally or is it such a small glitch that it hasn't
>>> been really noticed?
>>>
>>> I included a side by side comparison screen shot of my observations here:
>>> http://a.imageshack.us/img14/5198/os06907xsmall.jpg
>>>
>>>
>>> _______________________________________________
>>> Opensim-users mailing list
>>> Opensim-users at lists.berlios.de
>>> https://lists.berlios.de/mailman/listinfo/opensim-users
>>>
>>>
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