[Opensim-users] Avatar is a cloud

Dionisio Cortes Fernandez bloodbrawl at gmail.com
Sat Nov 6 15:10:00 UTC 2010


This function is obosolete, i tried almost all, and it´s hard for me
resolve the problem

2010/11/5 Teravus Ovares <teravus at gmail.com>:
> To make your avatar not be a cloud, you must create a new set of avatar body
> parts using the client in your inventory and then wear them.
>
> If you're using LibOMV, it's more complicated.  You'll need to either create
> the shape and outfit manually with libOMV or log in with the client, create
> them, wear them.  After that, log out with the client and log-in with libOMV
> and use the Set Last Appearance function.
>
> -Teravus
>
> On Fri, Nov 5, 2010 at 7:27 AM, Tomas Trescak <tomi.trescak at gmail.com>
> wrote:
>>
>> Dears I'm trying to solve the usual question and that is why my avatar is
>> a cloud.
>> In my log I get this exception:
>>
>>  WARN (OpenMetaverse:0) - Failed decoding wearable asset
>> 66c41e39-38f9-f75a-024e-585989bfab73: Input string was not in the correct
>> format
>> ERROR (OpenMetaverse:0) - <Institution Manager>: Failed to decode asset:
>> LLWearable version 22
>> Female Shape and Outfit 3 Shape
>> Created by system from avatar's appearance.
>>        permissions 0
>>        {
>>                base_mask       00000000
>>                owner_mask      00000000
>>                group_mask      00000000
>>                everyone_mask   00000000
>>                next_owner_mask 00000000
>>                creator_id      11111111-1111-0000-0000-000100bba000
>>                owner_id        11111111-1111-0000-0000-000100bba000
>>                last_owner_id   11111111-1111-0000-0000-000100bba000
>>                group_id        00000000-0000-0000-0000-000000000000
>>        }
>>        sale_info       0
>>        {
>>                sale_type       not
>>                sale_price      0
>>        }
>> type 0
>> parameters 82
>> 1 .21
>> 2 -.5
>> 4 -.11
>> 5 -.1
>> 6 -.3
>> 7 -.4
>> 8 -.5
>> 10 .7
>> 11 .34
>> 12 -.5
>> 13 0
>> 14 .04
>> 15 .58
>> 17 .56
>> 18 -.26
>> 19 -.73
>> 20 -.34
>> 21 -.01
>> 22 1
>> 23 -.5
>> 24 -.63
>> 25 .44
>> 27 .05
>> 33 -.24
>> 34 -.7
>> 35 -.16
>> 36 -.2
>> 37 -.98
>> 38 -.5
>> 80 0
>> 105 .07
>> 155 -.22
>> 157 0
>> 185 -1
>> 193 .86
>> 196 -.74
>> 505 .65
>> 506 .12
>> 507 -1.5
>> 515 0
>> 517 .16
>> 518 .8
>> 629 0
>> 637 0
>> 646 .4
>> 647 1
>> 649 .36
>> 650 .85
>> 652 .49
>> 653 -1
>> 656 0
>> 659 .65
>> 662 .5
>> 663 0
>> 664 0
>> 665 0
>> 675 -.15
>> 676 .26
>> 678 .28
>> 682 .27
>> 683 -.19
>> 684 -.09
>> 685 0
>> 690 .45
>> 692 .4
>> 693 -0
>> 753 -.5
>> 756 -.08
>> 758 .0
>> textures 0
>>  .11
>> 764 -.38
>> 765 -.3
>> 769 .42
>> 773 .51
>> 795 .16
>> 796 .11
>> 799 .36
>> 841 0
>> 842 -.82
>> 879 0
>> 880
>>
>>
>> Any idea?
>>
>> Tomas
>> _______________________________________________
>> Opensim-users mailing list
>> Opensim-users at lists.berlios.de
>> https://lists.berlios.de/mailman/listinfo/opensim-users
>
>
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