[Opensim-users] Hypergrid 1.5 jumps over 6K reproducible

Dolma Dollinger dolma.dollinger at gmail.com
Wed Jun 30 05:49:15 UTC 2010


Well I solved one problem but got another.
The Imprudence Developers withdrew the patch
https://jira.secondlife.com/browse/SVC-2941 in Imprudence 1.3.0,
because that solves a problem with prims only partly rezzing an a
Hypergrid jump (http://redmine.imprudenceviewer.org/issues/239)
Imprudence 1.2.2 still had the patch.
So I used imprudence 1.2.2. And that worked! I teleported back over 6K
to my home grid, arrived at a normal spot with normal camera
orientation.
Only on every Hypergrid Teleport I had the partly rezzing problem.
So it seems to me we can be close to a working long range Hypergrid Teleport


On Tue, Jun 29, 2010 at 4:55 PM, Bob Wellman <bob.wellman at hotmail.co.uk> wrote:
> Diva
>
> What we seem to have, with this 4096 jump issue, is an impasse. Some viewers
> actually put possible a fix into thier code for this some time ago, but were
> unable to test it because of the server side constraint. The server
> constraint wont be removed until at least one viewer has it working. So no
> testing/progress is possible.
>
> Could I suggest that an opensim.ini setting be added so this constraint can
> be varied for viewer testing purposes. Something like below would seem good
> to me.
>
> JumpDistanceLimit = 4096
>
> This would allow most grid operators to keep their grids safe, whilst
> also allowing others to test viewer jump distance fixes.
>
> PS. Its hard to find 2 regions that far apart in SL (easy in OS) so testing
> must happen in OS I think.
>
>
>> Date: Tue, 29 Jun 2010 04:45:31 -0700
>> From: diva at metaverseink.com
>> To: opensim-users at lists.berlios.de
>> Subject: Re: [Opensim-users] Hypergrid 1.5 jumps over 6K reproducible
>>
>> Dolma,
>>
>> What you are describing is exactly the situation of the 4096 bug. We
>> could always teleport; things just don't rez and the viewer generally
>> seems confused. It looks like it hasn't been fixed in that viewer.
>> https://jira.secondlife.com/browse/SVC-2941
>>
>> I'm leaving the constraint in the code until at least one viewer fixes
>> this.
>>
>> Crista
>>
>> On 6/28/2010 8:48 PM, Dolma Dollinger wrote:
>> > I cant hyperjump directly to Openvue directly (from 7000,7000 to
>> > 1000,1000)
>> >
>> > In Hypergridlinker.cs there is a snippet of code that checks for it
>> >
>> > if (!Check4096(handle, out x, out y))
>> > {
>> > RemoveHyperlinkRegion(regInfo.RegionID);
>> > reason = "Region is too far (" + x + ", " + y + ")";
>> > m_log.Info("[HYPERGRID LINKER]: Unable to link, region
>> > is too far (" + x + ", " + y + ")");
>> > return false;
>> > }
>> >
>> >
>> > However I can hyperjump to dev.germangrid.de:8002 (at 4000,4000) and
>> > then to virtual.aiai.ed.ac.uk:8002:openvue
>> >
>> > Then I can teleport home.
>> >
>> > I arrive with my camera fixed and centered at (0,0,0), My avatar isnt
>> > displayed, but I can move it around and even teleport within my grid.
>> > the sim I teleported too isnt displayed, but all other sims in my
>> > metagrid are.
>> > No prims rezz however.
>> > Seems the client missed some messages to build up the scene
>> > _______________________________________________
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>> > Opensim-users at lists.berlios.de
>> > https://lists.berlios.de/mailman/listinfo/opensim-users
>> >
>> >
>>
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