[Opensim-users] Making A 30region clone to a 30 sector Mega-region
Len Brown
lenwbrown at gmail.com
Sat Jan 30 17:17:07 UTC 2010
Yes, I discovered that too. I used L3DT to create a beautiful island
terrain that covered 12 regions (4X3 grid) and wanted the land textured then
turned to a megaregion. Found it worked ok when done region by region then
combined. I achieved some really nice results once the whole island was
converted to a single mega-region.
- Len
On Sat, Jan 30, 2010 at 11:14 AM, Master_Mirage <mirage123 at verizon.net>wrote:
>
> Yes, I have had the same issue w. terrain textuers. I tryed to bug hunt
> that
> awhile ago but only found what the problem isant and no good workaround to
> it. It prob. should be reported if it hasent been allready.
> As far as why to apply terrain textuers b4 combing is that it wount let you
> change them later on without having to un-combine it. I made that mistake
> manytimes thinking i could just uncombine and change them. Each time
> restuled in a mess so you want tobe shure that whatever your choice for
> them
> be one your realy happy with. You can get away with it as long as there are
> no prims on it yet but bad stuff happens if you try it after its primed up.
> The oar restore will play tricks with you as well and at 1st look,
> Lookslike
> it has placed the terrain textuers as thay were. But after the restart and
> combine thay all revert to what you set not what it looks like.
> Im not shure why its doing that ether, could be for the same resion?
> --
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> http://n2.nabble.com/Making-A-30region-clone-to-a-30-sector-Mega-region-tp4478270p4486057.html
> Sent from the opensim-users mailing list archive at Nabble.com.
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