[Opensim-users] Making A 30region clone to a 30 sector Mega-region

Jane Foxclaw janefoxclaw at gmail.com
Fri Jan 29 22:30:43 UTC 2010


Are you running
OpenSim.Grid.UserServer.exe
OpenSim.Server.exe
OpenSim.Grid.MessagingServer.exe on one computer and the
OpenSim.exe on another computer ?  That would seperate the two so that one
computer wont be overloaded.  Just wondering if its even possible ?


On Fri, Jan 29, 2010 at 2:38 AM, Master_Mirage <mirage123 at verizon.net>wrote:

>
> Yes it was done while in full grid mode ROBUST and MYSQL services. The
> computer is lan connected to the GRID services and co-exist w. my public
> grid. I dont think it matters that mutch as the the process of what i did
> would still be the same. I havent tryed it in standalone mode, i think the
> setps would be the same. You would need to be using MYSQL server and not on
> the same box your running the instance on. Mysql will use alot of the
> instance's resources and the instance needs every drop of computing power
> it
> can get! Also you should not run your client on the same box as your
> instance is on, not of this size anyway for the same resion.
>
> Jane Foxclaw wrote:
> >
> > For me, I am more or less curious not in your Regions.ini file.. but your
> > OpenSim.ini and OpenSim.Server.ini if your running in Grid mode. someday
> I
> > have a dream of running Grid mode with hyperGrid turned on..  hahahaha
> >
> > sonya
> >
> > On Thu, Jan 28, 2010 at 11:50 PM, Master_Mirage
> > <mirage123 at verizon.net>wrote:
> >
> >>
> >> I have managed to clone 30 regions that are allready developed using OAR
> >> copys. I thought there may be interest in the steps i took that worked.
> >> The 1st thing i did was to layout a 5x6 mega region on its own instance.
> >> Dont combine at this point. Use fresh region UUIDS and new names for
> >> each.
> >> I
> >> then went and set each region's land settings and media settings as well
> >> as
> >> the land textuers. I chose to do a terrain fill 23 as well. Note: Its
> >> best
> >> to not set autoreturn at this point. The i made an oar i called
> blank.oar
> >> (With luck you wount ever need it).
> >> 2. Next was to restore the OARs i made of the regions i wanted to clone
> >> and
> >> be part of the megaregion. (30 in this case). Restore them slowly making
> >> shure the asset server keeps up with the OAR. Its tempting to rush but a
> >> bad
> >> idea as i found out on the 1st try of this!
> >> 3. Login and check each region carefully for any oops w. the oar
> restores
> >> (ignore ground textuers thay will end up changing to what you used in
> the
> >> 1st step not what is in the oar after the instance is restarted as
> >> combined). At this point should you see anything wrong this is your last
> >> change to fix it, if so simply reload the oar again or make a new one
> and
> >> resore (sometimes the OAR may not be right). Once i was shure all was
> >> well
> >> i
> >> shut the instance down and reloaded normaly. I did another quick check
> of
> >> the regions. Remember this is your last chance to fix anything major! So
> >> take your time and look.
> >> 4. Shut it down again and change the setting in the ini. and restart
> >> it will take it about 5x longer than normal to load than it did normaly.
> >> You
> >> will see alot of errors about oject crossing boundrys for a bit (dont
> >> panic). In my case the 30 regions held around 80k objects and a few K in
> >> scripts. Mixed bag of stuff from simple to complex objects. Eventualy
> the
> >> errors stop and a bit after finnishes the loading.
> >> Its ok to log in at this point and have a look around, you will see
> >> somethings may be missing or phantom
> >> that may not be case though. Alot of things can make it look like that
> >> but
> >> realy there ok. Client cache and other things can make it seem like that
> >> too. The phntom prims are fixed w. a console command fix phantom
> objects.
> >> Its a slow process in my case due to how many objects there are. In my
> >> case
> >> it did fix all the phantom stuff as well as missing prims (not shure why
> >> but
> >> thay poped into view anyway).
> >> I checked each region 1 by one noting any goof's down (verry minor ones
> >> in
> >> my case).
> >> I shutdown the instance again. I clear my client cache and changed the
> >> instance caching from cermone to flotsum. I thought it best not to start
> >> out
> >> with flotsum knowing this would be massive.
> >> Restarted the instance (yes you will still see the object boundry
> >> crossing
> >> errors and it still takes awhile to load it all).  By doing it in this
> >> order
> >> i was happy to have a working 30region to 30sector MegaRegion.
> >> There are alot of tweeks that should be done in the ini but thats
> another
> >> post totaly.
> >> There is a side effect to this if you still run your old regions that
> may
> >> have had parcles. Thay are Copyed not cloned! and will revert to
> >> unparcled
> >> and back to the region owner. The clone's MEGAREGION parcles will be ok
> >> though. Why that is im not shure yet.
> >> As this was a TEST and dident actualy expect it to work at all. I was
> >> happy
> >> with it. If anyone should try this Keep it in mind that theres 1000
> >> things
> >> that can go wrong doing this and i am just saying what I did that gave
> ME
> >> a
> >> happy result.  Please feel free to add to this or any suggestions that i
> >> may
> >> have glossed over here.
> >> --
> >> View this message in context:
> >>
> http://n2.nabble.com/Making-A-30region-clone-to-a-30-sector-Mega-region-tp4478270p4478270.html
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> --
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> Sent from the opensim-users mailing list archive at Nabble.com.
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