[Opensim-users] 0.6.8-post-fixes as standalone: Exception: System.Exception: No IAssetService available.

Justin Clark-Casey jjustincc at googlemail.com
Mon Jan 25 22:34:00 UTC 2010


Ryan Tanay wrote:
> Jane:
> 
> On the 0.6.8 version it seems they've removed the GRID MODE variable 
> from OpenSim.ini entirely.  At the bottom under [Architecture] I have 
> only Include-Standalone uncommented, so all seems well there.
> 
> Both of the World Map variables were commented out in the default 
> OpenSim.ini.example, so I had left them as they were.  However, 
> uncommenting them resulted in no change to the crashing behavior on launch.
> 
> Any other suggestions?

Ryan, I presume you're working from a completely fresh install of OpenSim?  Have you tried the 
binary packages at

http://opensimulator.org/wiki/Download

which should just work out of the box?

--
justincc


> 
> ~Ryan
> 
> 
> On Jan 24, 2010, at 1:20 AM, Jane Foxclaw wrote:
> 
>> ok few questions this brings up to me is Are you in Standalone mode 
>> where it says GRID MODE = FALSE ?  because if this is TRUE and you 
>> have not run the other Asset servers, then you would get this error. 
>> Also, if you are running this in Grid mode and your not changing at 
>> the very bottom of the OpenSim.ini file where it says Include make 
>> sure you have included ONLY the Grid.ini file.
>>
>> Now the texture maps, do you have the TWO uncommented to look like this ?
>>
>>     ; ##
>>     ; ## WORLD MAP
>>     ; ##
>>
>>     WorldMapModule = "WorldMap"
>>     MapImageModule = "MapImageModule"
>>
>> Hopefully you do.. lol
>>
>> Hope that gives some help.
>>
>> Sonya
>>
>> On Sat, Jan 23, 2010 at 5:48 PM, Ryan Tanay 
>> <ryantanay at newevolution.org <mailto:ryantanay at newevolution.org>> wrote:
>>
>>     I'm getting the following error when trying to launch
>>     0.6.8-post-fixes in standalone mode:
>>
>>     17:43:26 - [APPLICATION]:
>>     APPLICATION EXCEPTION DETECTED: System.UnhandledExceptionEventArgs
>>
>>     Exception: System.Exception: No IAssetService available.
>>      at OpenSim.Region.Framework.Scenes.Scene.get_AssetService ()
>>     [0x00000]
>>      at
>>     OpenSim.Region.CoreModules.World.WorldMap.TexturedMapTileRenderer.fetchTexture
>>     (UUID id) [0x00000]
>>      at
>>     OpenSim.Region.CoreModules.World.WorldMap.TexturedMapTileRenderer.computeAverageColor
>>     (UUID textureID, Color defaultColor) [0x00000]
>>      at
>>     OpenSim.Region.CoreModules.World.WorldMap.TexturedMapTileRenderer.TerrainToBitmap
>>     (System.Drawing.Bitmap mapbmp) [0x00000]
>>      at
>>     OpenSim.Region.CoreModules.World.WorldMap.MapImageModule.WriteJpeg2000Image
>>     (System.String gradientmap) [0x00000]
>>      at OpenSim.Region.Framework.Scenes.Scene.CreateTerrainTexture
>>     (Boolean temporary) [0x00000]
>>      at OpenSim.OpenSimBase.CreateRegion (OpenSim.Framework.RegionInfo
>>     regionInfo, Boolean portadd_flag, Boolean do_post_init, IScene&
>>     mscene) [0x00000]
>>      at OpenSim.OpenSimBase.CreateRegion (OpenSim.Framework.RegionInfo
>>     regionInfo, Boolean portadd_flag, IScene& scene) [0x00000]
>>      at
>>     OpenSim.ApplicationPlugins.LoadRegions.LoadRegionsPlugin.PostInitialise
>>     () [0x00000]
>>      at OpenSim.OpenSimBase.StartupSpecific () [0x00000]
>>      at OpenSim.OpenSim.StartupSpecific () [0x00000]
>>      at OpenSim.Framework.Servers.BaseOpenSimServer.Startup () [0x00000]
>>      at OpenSim.Application.Main (System.String[] args) [0x00000]
>>
>>     Application is terminating: True
>>
>>
>>     I'm using the default settings in StandaloneCommmon.ini as follows:
>>
>>     [AssetService]
>>
>>        DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
>>        AssetLoaderArgs = "assets/AssetSets.xml"
>>
>>     As far as I can tell, those files and paths are correct.  I've
>>     found this in Mantis, but it doesn't really offer any advice
>>     whatsoever: http://opensimulator.org/mantis/view.php?id=3781
>>
>>     I'd appreciate any help I can get.  Thanks!
>>
>>     ~Ryan
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>>
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-- 
Justin Clark-Casey (justincc)
http://justincc.org
http://twitter.com/justincc



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