[Opensim-users] Speaking of Content Theft, How About Our Own Backyard?
Karen Palen
karen_palen at yahoo.com
Thu Feb 25 07:07:56 UTC 2010
Hmmm, I have never played with CryoGen mostly due to its reputation as merely a hacker tool.
Am I missing somehting? Does it actually move an entire inventory?
Karen
--- On Wed, 2/24/10, Len Brown <lenwbrown at gmail.com> wrote:
> From: Len Brown <lenwbrown at gmail.com>
> Subject: Re: [Opensim-users] Speaking of Content Theft, How About Our Own Backyard?
> To: opensim-users at lists.berlios.de
> Date: Wednesday, February 24, 2010, 11:47 PM
> Ah gee... I need to play around with
> Meerkat again some I guess. Since I got my rocks off with
> CryoGen I've not spent much time with other viewers but
> I do remember messing with some of what you mention in
> Meerkat. Maybe I should flirt around with Meerkat again.
>
>
>
> On Wed, Feb 24, 2010 at 11:53 PM,
> Karen Palen <karen_palen at yahoo.com>
> wrote:
>
> I haven't needed to do this in some time, but I think
> Meerkat will do a pretty good job of that. Naturally it does
> check for permissions and ownership, but everything I have
> wanted to move I built myself.
>
>
>
> Meerkat won't do nested prims, but it does seem to copy
> just about anything you select together with all of the
> associated textures. It them replicates them all onto a
> blank region in my own sim.
>
>
>
> Naturally once it is my own sim it is not hard to group
> things in some logical order to save into the inventory.
>
>
>
> Karen
>
>
>
> --- On Wed, 2/24/10, Len Brown <lenwbrown at gmail.com>
> wrote:
>
>
>
> > From: Len Brown <lenwbrown at gmail.com>
>
> > Subject: Re: [Opensim-users]
> Speaking of Content Theft, How About Our Own Backyard?
>
> > To: opensim-users at lists.berlios.de
>
> > Date: Wednesday, February 24, 2010, 10:41 PM
>
> > I see what you're
> saying. I think the
>
> > positive side here is that in order to make pirating
> the end
>
> > product less palatable is to apply a good dose of salt
> and
>
> > vinegar to the meal. But incorporating a system of
> checks
>
> > and balances into the core prims in use, it makes it
> more
>
> > difficult to strip from that anything even remotely
> useful.
>
> >
>
> >
>
> > There is one thing I have employed in-world in Second
> Life
>
> > that has worked tremendously well without any
> additional
>
> > resources:
>
> >
>
> > When I rezz a large build into the virtual world I
> then
>
> > select the object and then unlink everything. For a
> large
>
> > build of, say 500 prims, this leaves the object fully
>
> > recognizable in-world and usable. But the object is
> now
>
> > 500 individual pieces.
>
> >
>
> >
>
> > Through my own experimentation and what I've
> learned
>
> > from others, there does not (yet) exist a hacked
> viewer
>
> > capable of letting the end user select a large group
> of
>
> > unlinked prims and replicate them as a whole.
> I'm
>
> > certain that will eventually change, but for now it
> serves
>
> > as a 100% fool-proof method for me to prevent others
> from
>
> > copying my builds.
>
> >
>
> >
>
> > At some point I guestimate there will be a viewer that
> will
>
> > permit someone to teleport into the center of a region
> and
>
> > then the entire region, land, all items, textures -
> you name
>
> > it - will be ripped out and saved along the lines of
> our
>
> > present OAR packaging system.
>
> >
>
> >
>
> > Just my 2 cents.
>
> >
>
> > On Wed, Feb 24, 2010 at 10:55 PM,
>
> > John Mieske <johnmieske at gmail.com>
>
> > wrote:
>
> >
>
> > Ok.. I have an idea.. not sure how possible this
> is..
>
> > so this is a long shot.... I know in SL you can
> create a
>
> > script that gets the persons UUID. That ID in turn can
> be
>
> > used in conjunction with your items and in SL it is
> what
>
> > safe guards your inventory to a small degree. It
> also
>
> > shows who the creator and owner is. Now these guys
> who
>
> > upload the content, they get it and attempt to upload
> to OSG
>
> > for example. Now what if on the website OSG had a way
> to
>
> > create the user with the UUID from SL, IF they are
> using a
>
> > name from SL. In turn the UUID would store that users
> UUID
>
> > in the "new" database that would be the same
> one
>
> > from SL. Now.. for the sake of argument, there would
> be a
>
> > check mark you as a newbie can click to show your
> using a
>
> > name from SL. Now if that person who did not check
> mark
>
> > that cannot upload content already made. ( accept
> textures
>
> > and sounds which there is NO WAY to safeguard against.
> But
>
> > all other content will have been made from a grid
> other then
>
> > OSG can show this. If the content from OSG is made
> then
>
> > another type of perms is set so that you must have a
> UUID
>
> > attached on each file if you want to re-upload it..
>
> >
>
> >
>
> > Maybe I am saying it wrong and I know i'm
>
> > exhaustedly tired right now. But can anyone get an
> idea of
>
> > what i'm saying here ?
>
> > John
>
> >
>
> >
>
> > On Wed, Feb 24, 2010 at 11:45 PM,
>
> > Master_Mirage <mirage123 at verizon.net>
>
> > wrote:
>
> >
>
> >
>
> >
>
> >
>
> >
>
> > Sadly like so many schemes that only works until some
> crook
>
> > fakes the "do
>
> >
>
> > not copy flag" or something similar.
>
> >
>
> >
>
> >
>
> > Even something which is a "closely held" as
> the
>
> > IPod has similar problems. I
>
> >
>
> > did a search for Ipod apps on Pirate Bay the other
> day.
>
> >
>
> >
>
> >
>
> > They are always a good check of what works and what
>
> > doesn't!
>
> >
>
> >
>
> >
>
> > I found more than 1000 items, including all kinds of
> MP3s,
>
> > software, and
>
> >
>
> > "hacks"!
>
> >
>
> >
>
> >
>
> > Many many very competent people have worked on
> Digital
>
> > Rights Management
>
> >
>
> > (DRM), but as far as I know there has never been any
>
> > solution worth the
>
> >
>
> > trouble and hassle involved!
>
> >
>
> >
>
> >
>
> > That doesn't stop the snake oil salesman from
> claiming
>
> > to have "the
>
> >
>
> > ultimate" solution of course.We are seeing that
> on
>
> > Second Life right now.
>
> >
>
> >
>
> >
>
> > Karen
>
> >
>
> >
> -----------------------------------------------------------------
>
> >
>
> > I agree to a point. I tend to think in terms if asked
>
> > "What have i done as a
>
> >
>
> > grid oper. to help stop the spread of stolen
> content?"
>
> > I have nothing to
>
> >
>
> > show them sadly and thats scary as hell to me!
>
> >
>
> > If as a grid op i can at least show a good faith
> attemp at
>
> > prevention and
>
> >
>
> > away to track it quickly to the user that broght it
> in. Id
>
> > feel alot better
>
> >
>
> > and prob. the users would be alot happyer knowing it
> too.
>
> >
>
> >
>
> >
>
> > Something at this point is better than nothing i
> think.
>
> >
>
> > :-)
>
> >
>
> >
>
> >
>
> >
>
> >
>
> > --
>
> >
>
> > View this message in context: http://n2.nabble.com/Speaking-of-Content-Theft-How-About-Our-Own-Backyard-tp4622175p4630592.html
>
>
> >
>
> >
>
> >
>
> > Sent from the opensim-users
>
> > mailing list archive at Nabble.com.
>
> >
>
> > _______________________________________________
>
> >
>
> > Opensim-users mailing list
>
> >
>
> > Opensim-users at lists.berlios.de
>
> >
>
> > https://lists.berlios.de/mailman/listinfo/opensim-users
>
> >
>
> >
>
> >
>
> >
>
> > --
>
> > John Mieske / Winword Exonar
>
> > http://johnmieske.org
>
> > Space Grid Station
>
> >
>
> >
>
> >
>
> >
>
> > _______________________________________________
>
> >
>
> > Opensim-users mailing list
>
> >
>
> > Opensim-users at lists.berlios.de
>
> >
>
> > https://lists.berlios.de/mailman/listinfo/opensim-users
>
> >
>
> >
>
> >
>
> >
>
> >
>
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>
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>
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>
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>
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>
>
>
> --
> - Len W. Brown
> lenwbrown at gmail.com
>
> http://www.lenfocenter.com
>
>
>
>
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