[Opensim-users] freeswitch problems (talk button)

John Mieske johnmieske at gmail.com
Tue Feb 9 14:52:44 UTC 2010


Here is a tidbit for those confused.. you know an MP3 on average is 128
Kilibit. So take 128 and divide by 8.. ( 128,000 / 8 = 16,000 ) so if you
stream music over the net of a 128 Kibit Mp3 you are streaming a steady 16K
at all times..  imagine what your bandwidth would be like if you stream to
more then one source .. 128 per person with only a 512 K limit or heck even
a 2 Meg limit.. then you could go max of 8 people. its all about the
bandwidth guys..  keep this in mind.. and I am only explaining this to those
who didn't know and want to know.

John

On Tue, Feb 9, 2010 at 9:46 AM, John Mieske <johnmieske at gmail.com> wrote:

> dang ok..  yea the tuts show how to get it running on single computer.. but
> then the bandwidth just kills your sim because your sending roughly 90K
> upload per person steady at all times..  not to mention what the sim does
> per person.. talk about lag.  when you split up the voice seperate from the
> sim it keeps the CPU from having to work harder then it needs. AND if you
> have a HUGE backbone then it wont matter but these poor guys who have this
> at home on one braodband cable .. omg the lag..  I wont even touch toe in
> those sims..  they dont last.
>
> For those who dont understand..  Multiply 90 times 8. ( 90 x 8 = 720
> thousand bits .. Almost a meg ) So if your upload limit is 512 K Upload then
> your over your limit just by one person. if you have a 2 meg upload rate
> like most ISPs do, then you can only have 2 people on your sim EVER using
> voice. a 3rd will try, but the calls wil drop and you end up with people
> loosing conversation. Just thought I would meantion this.
>
> John
>
>
> On Tue, Feb 9, 2010 at 9:38 AM, Olli Aro <olli_aro at yahoo.co.uk> wrote:
>
>>  Our configuration is as follows:
>>
>>
>>
>> -          1 server with both OpenSim and Freeswitch installed. This
>> server has a public IP address.
>>
>> -          Various users from various places over the net.
>>
>>
>>
>> So, no natting or anything else that might complicate matters :)
>>
>>
>>
>> Regards,
>>
>>
>>
>> Olli
>>
>>
>>
>> *From:* opensim-users-bounces at lists.berlios.de [mailto:
>> opensim-users-bounces at lists.berlios.de] *On Behalf Of *John Mieske
>> *Sent:* 09 February 2010 14:28
>>
>> *To:* opensim-users at lists.berlios.de
>> *Subject:* [Bulk] Re: [Opensim-users] freeswitch problems (talk button)
>>
>>
>>
>> hey olli were you able to do it from another computer ( server ) ? On same
>> computer the tutorials all show that, but across two computers that is
>> different.
>>
>>
>>
>> John
>>
>> On Tue, Feb 9, 2010 at 8:49 AM, Olli Aro <olli_aro at yahoo.co.uk> wrote:
>>
>> Hurray, we got it working now as well!
>>
>> One word of warning though that might have caused us mixed test results
>> before:
>>
>> Since the voice is parcel based. If you have a lot of small parcels, you
>> always must ensure that all people on the call are on the same parcel
>> (otherwise for those who are not there is no voice).
>>
>>
>> Regards,
>>
>> Olli
>>
>> _______________________________________________
>> Opensim-users mailing list
>> Opensim-users at lists.berlios.de
>> https://lists.berlios.de/mailman/listinfo/opensim-users
>>
>>
>>
>>


-- 
John Mieske / Sonya Pencuca
http://johnmieske.org
Space Grid Station
"Religion - The art of killing people to prove who's imaginary friend is
better."
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