[Opensim-users] Moving my animations/gestures from SL to OPenSIm
Len Brown
lenwbrown at gmail.com
Sun Sep 20 10:18:06 UTC 2009
I was just reading a couple references to OpenSim on the Second Inventory
site. On their FAQ page there is no "direct" mention of OpenSim, but an
indirect reference to megaprims can only be restored in OpenSim due to SL
restrictions. And a reference to "backing up to share with a group and for
offline editing." Offline editing, I assume, would have to mean, use in
OpenSim...
- Len
On Sun, Sep 20, 2009 at 5:15 AM, Karen Palen <karen_palen at yahoo.com> wrote:
> It seems that quite a few people want to know the answer to this!
>
> I understand that Second Inventory is based on OpenMetalib, so if Second
> Inventory can extract these animations then TestClient should also even if
> TestClient is nowhere near as elegant!
>
> I have tried the TestClient Backup command, with no success for animations
> so far - maybe I just need to keep trying.
>
> Sigh it always comes down to try and try again.
>
> --- On Sun, 9/20/09, Chris Hart <Chris at codetorque.co.uk> wrote:
>
> > From: Chris Hart <Chris at codetorque.co.uk>
> > Subject: Re: [Opensim-users] Moving my animations/gestures from SL to
> OPenSIm
> > To: opensim-users at lists.berlios.de
> > Date: Sunday, September 20, 2009, 3:02 AM
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> > Second Inventory certainly
> > works for animations from SL to
> > OpenSim last time I tried it (which admittedly was a couple
> > of months ago) – then
> > once you have them in OpenSim you can use OARs and
> > potentially IARs (again I’ve
> > not tested) to transfer them between OpenSim grids a little
> > more elegantly.
> >
> >
> >
> > Chris
> >
> >
> >
> >
> >
> > From: opensim-users-bounces at lists.berlios.de
> > [mailto:opensim-users-bounces at lists.berlios.de] On
> > Behalf Of Len Brown
> >
> > Sent: 20 September 2009 10:27 AM
> >
> > To: opensim-users at lists.berlios.de
> >
> > Subject: Re: [Opensim-users] Moving my
> > animations/gestures from SL to
> > OPenSIm
> >
> >
> >
> >
> >
> > I'd
> > love to know the answer to
> > your question as well.
> >
> >
> >
> > I logged into SL a little while
> > ago and cringed at the
> > realization that I now have over 34,000 objects in my
> > inventory. I
> > estimate about 12,000 are self-created over the last four
> > years of building in
> > SL. From all kinds of furniture and plants/trees, to
> > dozens of houses,
> > shops and other buildings I've built from scratch.
> >
> >
> >
> > But in line with your original
> > post, I too have a
> > number of animations/gestures I created for SL and have
> > since inadvertently
> > lost the original source files to when I imported them
> > originally into SL.
> >
> >
> >
> > I was going to suggest Second
> > Inventory, but you like
> > I want to move these things over to OpenSim. Ugh...
> >
> >
> >
> > - Len W. Brown
> >
> > lenwbrown at gmail.com
> >
> >
> >
> >
> > On Sun, Sep 20, 2009 at 4:17 AM, Karen
> > Palen <karen_palen at yahoo.com>
> > wrote:
> >
> > BUMP!
> >
> >
> >
> > --- On Thu, 9/17/09, Karen Palen <karen_palen at yahoo.com>
> > wrote:
> >
> >
> >
> > > From: Karen Palen <karen_palen at yahoo.com>
> >
> > > Subject: [Opensim-users] Moving my animations/gestures
> > from SL to OPenSIm
> >
> > > To: opensim-users at lists.berlios.de
> >
> > > Date: Thursday, September 17, 2009, 1:33 PM
> >
> >
> >
> >
> >
> > > I have been researching ways to
> > move
> >
> > > my inventory from Second Life to OpenSim and back.
> >
> > >
> >
> > > I do want to emphasize that these are animations that
> > *I*
> >
> > > created and uploaded, I am not looking for a piracy
> > tool
> >
> > > here!
> >
> > >
> >
> > > My goal is to do offline development of things then
> > move
> >
> > > the resulting "thing" - avatar, object, or a
> > whole sim onto
> >
> > > the appropriate grid.
> >
> > >
> >
> > > So far I have found workable ways to do this for
> > everything
> >
> > > except animations.
> >
> > >
> >
> > > Is there a way to recreate the BVH file either from
> >
> > > TestClient or one of the viewers?
> >
> > >
> >
> > > I have about 90% of the original BVH files, but there
> > are a
> >
> > > few that got changed in various ways so it would be
> > nice to
> >
> > > extract the exact animation form my Second Life
> > inventory.
> >
> > >
> >
> > > In addition there are often a dozen versions of an
> >
> > > animation as things get tweaked and it can be a pain
> > to
> >
> > > figure out which one finally got used.
> >
> > >
> >
> > >
> >
> > >
> >
> > >
> >
> > > _______________________________________________
> >
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> >
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> >
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> >
> > >
> >
> >
> >
> >
> >
> >
> >
> >
> >
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