[Opensim-users] Opensim-users Digest, Vol 17, Issue 29

Danny Elandt akira_aycliffe at hotmail.com
Tue Jan 20 10:49:41 UTC 2009


ow wauw it worked, tnx alot :)

- greetings danny






> From: opensim-users-request at lists.berlios.de
> Subject: Opensim-users Digest, Vol 17, Issue 29
> To: opensim-users at lists.berlios.de
> Date: Sun, 18 Jan 2009 12:00:31 +0100
> 
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> Today's Topics:
> 
>    1. Re: help (Dirk Krause)
>    2. 0.6.2 minor release (Charles Krinke)
>    3. Re: 2nd birthday wows (Diva Canto)
> 
> 
> ----------------------------------------------------------------------
> 
> Message: 1
> Date: Sat, 17 Jan 2009 22:28:01 +0100
> From: "Dirk Krause" <dirk.krause at pixelpark.com>
> Subject: Re: [Opensim-users] help
> To: <opensim-users at lists.berlios.de>
> Message-ID:
> 	<72C1C9E5780A134F896530D480F22BB7021428F8 at hermes.bitlab.de>
> Content-Type: text/plain; charset="iso-8859-1"
> 
> ... and you switch to ODE by editing OpenSim.ini:
>  
>     ; Choose one of the physics engines below
>     ;physics = basicphysics
>     ;physics = POS
>     physics = OpenDynamicsEngine
>     ;physics = modified_BulletX
> 
> 
> ________________________________
> 
> Von: opensim-users-bounces at lists.berlios.de im Auftrag von Diva Canto
> Gesendet: Sa 17.01.2009 22:16
> An: opensim-users at lists.berlios.de
> Betreff: Re: [Opensim-users] help
> 
> 
> There's a bug somewhere in BasicPhysics that makes that happen. If you switch to ODE that doesn't happen.
> Also when it happens with BasicPhysics, you can make it go away in several ways; one way is to click Appearence, then close it, and voila you're back on your feet.
> 
> Danny Elandt wrote: 
> 
> 	Hello all,
> 	
> 	my name is danny im 29, have some programming/scripting knowledge and im new to opensim.
> 	Found out some stuff alrdy but have some problem i ran into.
> 	
> 	I start out with 1 region and I copied the default xml file from that region to create a second region laying next to other so i can fly from one to another.
> 	Changed The uuids some port numbering etc to make things work and voila i can fly from one to another :)
> 	
> 	Now my hippo openviewer loads up and i start out in T position I fly up and fly to the other region and want to land but the thing is that I end up kneedeep, but my feet keep there strings to the 'floor', 
> 	so my legs are curled up weird, and i get sort of stucked around that level (i can still moved around tho) untill the char finds some angle (u cant break off flat land) to break loose and fly up again 
> 	but then the problem will persist on both islands.
> 	
> 	Now if I close the viewer and load it up again evrything is fine again, no server reload needed, and it works vica versa so if i land on the second island and stay there and load it up again the problem is gone too, 
> 	but will only occur if I land on the island of the other region. If i choose to stay in the region where the char loads up there will be no problem.
> 	
> 	I had the problem both with the precompiled windows package and a self compiled version.
> 	I also tried with 3 viewers, the SL viewer, Hippo, and the one from openlife.
> 	
> 	Does anyone reconize this problem, can ne1 help me with it please.
> 	
> 	Would be nice cus im eager to create some multi-region island xD
> 	
> 	tnx alrdy folkz :)
> 	
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> ------------------------------
> 
> Message: 2
> Date: Sat, 17 Jan 2009 15:29:06 -0800 (PST)
> From: Charles Krinke <cfk at pacbell.net>
> Subject: [Opensim-users] 0.6.2 minor release
> To: opensim-users at lists.berlios.de, opensim-dev
> 	<opensim-dev at lists.berlios.de>
> Message-ID: <719154.22283.qm at web82603.mail.mud.yahoo.com>
> Content-Type: text/plain; charset="us-ascii"
> 
> Reports are good on the current trunk stability, so we just tagged r8067 as r8068. This means that r8068 is the 0.6.2 release. 
> 
> A binary build is being prepared by Nebadon and will be available on the osgrid.org and opensimulator.org web site a little bit later today.
> 
> Good work everyone for the development and testing to get us back to a point of relative stability.
> 
> Charles
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> ------------------------------
> 
> Message: 3
> Date: Sat, 17 Jan 2009 19:21:38 -0800
> From: Diva Canto <diva at metaverseink.com>
> Subject: Re: [Opensim-users] 2nd birthday wows
> To: opensim-users at lists.berlios.de
> Message-ID: <4972A042.1020400 at metaverseink.com>
> Content-Type: text/plain; charset="iso-8859-1"
> 
> We need to start adding all of this info to the celebration program.
> http://opensimulator.org/wiki/Second_Birthday
> 
> Everyone -- if you have some interesting content in your sims, please 
> let the world know!
> This 2nd Bthday celebration is an opportunity for all of us to take some 
> time to visit each others' sims.
> 
> MW wrote:
> > I have a realtime in world "media board" that allows users/avatars to 
> > draw on it by touching the prim surface and moving the mouse while 
> > holding done the button. So it is using the prim surface touch 
> > position feature that you were asking about the other day (although 
> > its not using LSL).
> >
> > It also allows you to drag and drop textures on the board, that then 
> > open up in a resizable window. And lastly acts as live vnc client to 
> > show a remote desktop in a resizable window on the prim. All this is 
> > in realtime to the user and there are no delays for instance with 
> > texture swapping.
> >
> > This is all in a module so in theory I could set up a public demo on 
> > say osgrid. But its also still at a prototype stage so I'm not 
> > completely sure I will get the time to get it ready for a big public 
> > demo. But I could have a look into it.
> >
> > */Charles Krinke <cfk at pacbell.net>/* wrote:
> >
> >     There are a number of wows that we could do for the 2nd birthday.
> >     We already have a few like the HyperGrid demo.
> >
> >     If in addition, we could get a demo of clickable prim with
> >     position and a hyperlink, a demo of drawing some graphics with the
> >     drawing on a prim logic that Mw added last year and a few other
> >     demonstrations of features as part of this, it would help OpenSim
> >     significantly.
> >
> >     So, ... I am suggesting that anything that can be done to setup a
> >     few demos of OpenSim features like this and others will help us
> >     all and want to encourage a few folks to look into it over the
> >     next 10 days or so until the birthday celebration on Jan 29th.
> >
> >     Charles
> >     _______________________________________________
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> >     Opensim-users at lists.berlios.de
> >     https://lists.berlios.de/mailman/listinfo/opensim-users
> >
> >
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> End of Opensim-users Digest, Vol 17, Issue 29
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